Monster blood enter the gungeon

Monster blood enter the gungeon DEFAULT

Enter the Gungeon Wiki Guide

Ox's arm

When you meet Ox you'll notice that one of his arms are missing. You'll be able to find his arm downin the Forge with the Blacksmith. When you find it, a balloon will pick it up and float it out of the room. It'll actually end up in the Hollow and you'll need to find it during a future playthrough. You'll need to keep finding it and sending it up one floor until it finally ends up in the Breach.

Professor Goopton

This salesman speaks a strange language that cannot be understood, but you should rescue him anyway. Doing so will bring him to the Breach and also makes him randomly appear in the Gungeon to sell you strange guns and items that usually involve fluids (water, gas, poison). In the Breach you'll be able to purchase guns and items to unlock permanently:

Plague Pistol 6 Credits
Monster Blood 5 Credits
Bug Boots 7 Credits
Sponge 6 Credits
Plunger 7 Credits
The Membrane 10 Credits
Fossilized Gun 12 Credits
Abyssal Tentacle 15 Credits
Napalm Strike 18 Credits
Gundromeda Strain 25 Credits

Winchester

This strange man can be found in the Gungeon running a shooting range game where you'll be tasked to shoot displays of his head to win a chest. The better you perform in the game will lead to a better chest. He'll never give you a Mimic Chest, but if you hit none of his targets then you'll get nothing. Meeting him once will be enough to have him appear in the Breach, but he won't talk to you until you defeat the High Dragun.

Blacksmith

The Blacksmith is only found in the Forge, the fifth Chamber of the Gungeon. She operates similarly to the Shopkeeper, but a number of quests can only be fulfilled with her help.

To properly kill The Past, you'll need the Bullet to Kill the Past. She will assemble it for you once you give her all the parts for it over the course of multiple playthroughs. Once you have given her all the parts you need to talk to her each time you want to kill The Past of your character to get the bullet needed. Otherwise, your run will end after beating the High Dragun.

You can also unlock The Robot by bringing the Busted Television to her. Lastly, the Blacksmith has a new arm for Ox in her shop.

Sell Creep

Sours: https://www.ign.com/wikis/enter-the-gungeon/NPCs

[color=lime]**(Last updated 2021/08/15)**[/color] [Source Code](https://github.com/Retrash/RetrashCustomItems) Item pack originally created for [url=https://modworkshop.net/mod/24891]The Afflicted [/url]custom character, now available as a standalone. [u]Special Thanks :[/u] [list] [*][b]Huge thanks to [url=https://modworkshop.net/member.php?action=profile&uid=52644][color=#ffcc33]KyleTheScientist[/color][/url] for helping me out a ton throughout the making of this mod. If you're interested in making custom items, his itemAPI can be found [url=https://github.com/KyleTheScientist/GungeonItems]here[/url].[/b] [*][b]Also a big thanks to [url=https://modworkshop.net/user/62599][color=#ffcc33]SpecialAPI[/color][/url] for his code that made custom synergies possible![/b][/list] [u]Important notes :[/u] [list] [*][b]To install this mod[/b] : Requires [url=https://modthegungeon.eu/]Mod the Gungeon[/url]. Place the Custom Items Collections zip file into the mods folder of your Gungeon's steam directory. Also make sure to delete the auto-generated mods.txt file inside your mods folder if there is one. [*]To make sure the items are installed properly, press F1 ingame and check if the mod is enabled. If not, try deleting mods.txt and the relink cache folder then launch EtG again. [*]All of these items can be obtained through normal play but can also be spawned through the MTG console by typing in : [size=large][b]give rtr:item_name [/b][/size] [*]All NPC shop pools have had custom items added to them. [*]This pack is compatible with [url=https://modworkshop.net/mydownloads.php?action=view_down&did=24802]Kyle's Custom Characters Mod[/url]. To give your custom character one of these items as a starter : type [b][size=large]rtr:item_name[/size][/b] in the loadout section of your custom character's characterdata text file. Anyone is free to do so, no need to ask. [/list] 41 Items and 8 guns included : ------------------------------ :::| Item Sprite | Item Name | -------- | -------- | ![Blunderbeast Blight](https://i.imgur.com/tmkIqik.png) | [b]Blunderbeast Blight ([color=#ff3333]Passive[/color]) A tier - Effect :[/b]::: [list] [*]Starting item of the Afflicted custom character. [*]While you are armored : Grants 3 coolness.  [*]While you are unarmored : Increases curse by 3, Damage by 20%, Fire rate by 20%, Movement speed by 1.5, and Bullet spread by 25% (lowering accuracy). [/list][i][u]Not[/u][/i][i][u]e :[/u] Stats reset when armor is regained/lost. (Curse is not permanent, will be lost when armor is gained )[/i] ------------------------------ :::| Item Sprite | Item Name | -------- | -------- ![Beastblood Injection](https://i.imgur.com/KnqOzGq.png) | [b]Beastblood Injection ([color=turquoise]Active[/color]) C tier - Effect :[/b]::: [list] [*]Starting item of the Afflicted custom character. [*]Increases curse by 1 while held. [*]Reusable active item, no cooldown. [*]On use : -1 heart, additive 2% damage + 0.3% for each point of curse. (Starts at 2.3% damage since the item gives you 1 curse) [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- ![Panacea](https://i.imgur.com/oWgSAUj.png) | [b]Panacea ([color=turquoise]Active[/color]) S tier - Effect :[/b]::: [list] [*]One-time use. [*]On use : Fully heals, sets curse to 0 and gives you 2 Clear Guon Stones. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Vampire Cloak](https://i.imgur.com/2ifO1o1.png) | [b]Vampire Cloak ([color=#ff3333]Passive[/color]) B tier - Effect :[/b]::: [list] [*]Applies a weaker version of the Blood Shrine effect on every enemy. [*]Cannot be dropped. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]The Crimson Stone :[/color] If you also have Blood Brooch, doubles the damage of Vampire Cloak. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Table Tech Stealth](https://i.imgur.com/jW5sm1U.png) | [b]Table Tech Stealth ([color=#ff3333]Passive[/color]) D tier - Effect :[/b]::: [list] [*]Turns you invisible after flipping a table. [*]Can be used to steal from shops. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Paperwork[/color] : https://enterthegungeon.gamepedia.com/Synergies#Paperwork [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Glass Smelter](https://i.imgur.com/CuuzQum.png) | [b]Glass Smelter ([color=#ff3333]Passive[/color]) B tier - Effect :[/b]::: [list] [*]Grants 3 Glass Guon Stones when picked up. [*]At the start of every floor gives you one of these at random : 30% - 1 Glass Guon Stone / 40% - 2 Glass Guon Stones / 20% - 3 Glass Guon Stones / 10% for a random item out of these : Bottle /  Sunglasses / Old Knight's Flask / Heart Bottle / Glass Cannon [*]If you also have Nevernamed's Items installed, adds Glass Ammolet, Glass Rounds and Glass Chamber to the possible item rewards. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Optimized Production[/color] : If you also have The Kiln, minimum reward becomes 3 Glass Guon Stones. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Devil Shield](https://i.imgur.com/z16HWLC.png) | [b]Devil Shield ([color=#ff3333]Passive[/color]) C tier - Effect :[/b]::: [list] [*]When picked up : grants 1 armor. [*]After you take damage : lose 1 half heart and gain 1 armor. When at half a heart, will start taking armor away. (Cannot be killed through armor) [*]Will protect the Old Crest if you have over half a heart after being damaged. (No requisite for the Robot) [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Unstable Dodgicite Ring](https://i.imgur.com/jS2wNJE.png) | [b]Unstable Dodgicite Ring ([color=turquoise]Active[/color]) D tier - Effect :[/b]::: [list] [*]Toggleable active effect, 3 second cooldown if deactivated. [*]When active : Prevents contact damage, multiplies dodge roll damage by 20, increases dodge roll speed by 10%, increases dodge roll distance by 10% but prevents you from shooting. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Dodgicite Alloy :[/color] If you also have Rolling Eye, no longer prevents you from shooting while active. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Recycloader](https://i.imgur.com/cT3LeyE.png) | [b]Recycloader ([color=turquoise]Active[/color]) B tier - Effect :[/b]::: [list] [*]No cooldown. [*]When used on a gun with ammo : trades up to 300 ammo for 3 casings / use. [*]When used on an empty gun : destroys the gun, drops 2 green ammo boxes on the ground and permanently increases reload speed by 2%. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Recycling Bin :[/color] https://enterthegungeon.gamepedia.com/Synergies#Recycling_Bin [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Tiny Bullets](https://i.imgur.com/JiPupLZ.png) | [b]Tiny Bullets ([color=#ff3333]Passive[/color]) C tier - Effect :[/b]::: [list] [*]Halves bullet size. [*]Increases shot speed by 50%. [*]Increases fire rate by 15%. [*]Decreases knockback by 65%. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]K & J :[/color] If you also have the Grasschopper, Grasschopper's clip size and ammo capacity is doubled. [*][color=#DA0DFF]Biggie Smalls :[/color] If you also have Fat Bullets, randomizes bullet size for every shot. (smaller bullets deal less damage but have higher shot speed and vice versa) [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Boombox](https://i.imgur.com/Y0Tq0V8.png) | [b]Boombox ([color=turquoise]Active[/color]) B tier - Effect :[/b]::: [list] [*]Increases Coolness by 2 while in inventory. [*]Entering a combat room will stun every enemy for a short time. [*]On use : plays a random song from a selection of 13. [/list] [i][u]Note :[/u] If you have a second active item, swapping to it will not cancel Boombox's effect. Dropping the Boombox will bring back the normal floor music.[/i] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Challenger's Belt](https://i.imgur.com/aiz3YTE.png) | [b]Challenger's Belt ([color=#ff3333]Passive[/color]) S tier - Effect :[/b]::: [list] [*]Activates Challenge Mode. [*]Adds a heart container, doubles damage and disables boss dps cap. [*]Grants an unlocked chest reward at the start of every new floor. [*]Breaks when dropped. [/list] ------------------------------ :::| Item Sprite | Companion | Item Name | | -------- | -------- | -------- | | ![Raccoon](https://i.imgur.com/Kzpb08e.png) | ![Racoon Companion](https://i.imgur.com/QYv21R2.png) | [b]Raccoon ([color=#ff3333]Passive[/color]) D tier - Effect :[/b]::: [list] [*]Spawns a Raccoon companion. [*]Dropping junk inside trap rooms will cause the Raccoon to eat the junk, pick up the player and safely bring him to the furthest exit. [*]Upon clearing a room, gives a 10% chance to spawn junk, and 0.25% chance for Gold Junk or Ser Junkan. [/list] [i][u]Not[/u][u]e :[/u] The Raccoon is an item that was meant to be added in AG&D by Dodge Roll but unfortunately never saw the light of day. [url=https://modworkshop.net/member.php?action=profile&uid=54961]Apache Thunder[/url] managed to fix up the original code left in the game files and created his own modified behavior for the Raccoon that causes its effect to trigger on dropping junk. He also allowed me to use his code to make this item. I decided to add the junk chance on room clear as an additional benefit that helps pay for its primary effect.[/i] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Locked Bullets](https://i.imgur.com/pw8FOYJ.png) | [b]Locked Bullets ([color=#ff3333]Passive[/color]) B tier - Effect :[/b]::: [list] [*]+10% damage for each key held. Caps at +30%. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Unlocked :[/color] If you also have Shelleton key, transforms into Deadly Bullets that grant +50% damage. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Nesting Chest](https://i.imgur.com/dKiYtyR.png) | [b]Nesting Chest ([color=turquoise]Active[/color]) A tier - Effect :[/b]::: [list] [*]Grants 1 key when picked up. [*]Reusable, recharges when dealing damage.  [*]On use : -1 key, spawns a completely random unlocked chest (unaffected by Magnificence) [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Nesting Knowledge :[/color] If you also have the Book of Chest Anatomy, 20% chance to spawn a second chest on use. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Crackling Egg](https://i.imgur.com/9JGpMZ8.png) | [b]Crackling Egg ([color=#ff3333]Passive[/color]) C tier - Effect :[/b]::: [list] [*]Makes shops 20% cheaper while held. [*]Taking damage has a 15% chance to break the egg. [*]When the egg breaks, it will drop a random D tier item/gun and heal half a heart. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Two Eggs Over Easy :[/color] https://enterthegungeon.gamepedia.com/Synergies#Two_Eggs_Over_Easy [*][color=#DA0DFF]Egg Roll :[/color] If you also have the Cat Bullet King Throne, throne bullets are replaced by 2 scrambler shots. Crackling Egg also becomes unbreakable. [/list] [u]Note :[/u] Do yourself a favour and check out [url=https://www.youtube.com/user/Northernlion]Northernlion[/url]. ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Storm Charger](https://i.imgur.com/WZwAEUa.png) | [b]Storm Charger ([color=#ff3333]Passive[/color]) A tier - Effect :[/b]::: [list] [*]Charged guns and beam weapons have 0 charge time. [*]Grants immunity to electricity. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Lightning Discharge :[/color] If you also have Shock Rifle or Thunderclap, those guns become full-auto and no longer need to reload. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Twin Pins](https://i.imgur.com/7RNm5Th.png) | [b]Twin Pins ([color=#ff3333]Passive[/color]) D tier - Effect :[/b]::: [list] [*]Increases coolness by 0.5 each time you make a purchase. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]The Good :[/color] If you also have Smiley's Revolver, gives you 5 casings back after your purchase. [*][color=#DA0DFF]The Bad :[/color] If you also have Shades Revolver, doubles the coolness you get per purchase. [*][color=#DA0DFF]The Ugly :[/color] If you also have Lies, has a 50% chance to spawn junk after your purchase. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Ouroboros](https://i.imgur.com/5vITzJQ.png) | [b]Ouroboros ([color=turquoise]Active[/color]) S tier - Effect :[/b]::: [list] [*]One-time use. [*]On use : Increases curse by 3, equipped gun gains infinite ammo. [/list] [u]Note :[/u] Idea by [url=https://www.youtube.com/channel/UCyxc5m-WDtFSU7r-RVKahrQ]TheTurtleMelon[/url]. ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Malediction Rounds](https://i.imgur.com/JrmTa4U.png) | [b]Malediction Rounds ([color=#ff3333]Passive[/color]) S tier - Effect :[/b]::: [list] [*]Increases curse by 1. [*]After killing an enemy, has a 35% chance to kill another random enemy in the room. [*]If that random enemy is a boss, will deal 100 damage instead. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Reaper of Souls :[/color] If you also have Cursed Bullets, Malediction Rounds activation chance increases by 3% for each point of curse. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Crystal Ball](https://i.imgur.com/3EnBFLM.png) | [b]Crystal Ball ([color=turquoise]Active[/color]) C tier - Effect :[/b]::: [list] [*]On use : opens all secret rooms on the floor and reveals them on your map. [*]Recharges at the start of every floor. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Future Sight :[/color] If you also have Life Orb, Crystal Ball will reveal the entire map when used. Activating Life Orb's reload effect will deal an additional 20 damage to all enemies in the room 4 seconds later. [*][color=#DA0DFF]Chicken Seer :[/color] If you also have Blank Spellbook, Crystal Ball recharges at the start of each room. Removes Blank Spellbook's effect cooldown. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Blank Spellbook](https://i.imgur.com/oFbKhwa.png) | [b]Blank Spellbook ([color=#ff3333]Passive[/color]) B tier - Effect :[/b]::: [list] [*]Grants an additional blank per floor. [*]After using a consumable blank : transmogrifies a random enemy in the room. [*]After using your active item : transmogrifies a random enemy in the room. (10 second cooldown) [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Hidden Tech Magic :[/color] If you also have Table Tech Blanks, flipping a table transmogrifies an enemy. [*][color=#DA0DFF]Blank Magician :[/color] If you also have Witch Pistol or Bundle of Wands, triggers a small blank effect whenever an enemy is transmogrified. [*][color=#DA0DFF]Chicken Seer :[/color] If you also have Crystal Ball, Crystal Ball recharges at the start of each room. Removes Blank Spellbook's effect cooldown. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Charlatan's Crown](https://i.imgur.com/PrAi7IH.png) | [b]Charlatan's Crown ([color=#ff3333]Passive[/color]) C tier - Effect :[/b]::: [list] [*]Decreases damage dealt to bosses by 30%. [*]Guarantees master rounds even after taking damage. [*]Cannot be dropped in the middle of combat. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Infinity Guontlet](https://i.imgur.com/iKKsgvz.png) | [b]Infinity Guontlet ([color=#ff3333]Passive[/color]) A tier - Effect :[/b]::: [list] [*]Once per floor, if you're holding a Glass Guon Stone, deals half a heart of damage to you and spawns a colored Guon Stone. [/list] [u]Note :[/u] Spawns the Guons Stones in a specific order (from weak to strong) and does not create duplicates. [color=#DA0DFF]Synergies : [/color] [list] [*][color=#DA0DFF]The Golden Ratio :[/color] If you also have the Infinigun, increases fire rate by 5% for every colored Guon Stone (modded guon stones do not count). Infinity Guontlet can transmute multiple glass guon stones per floor instead of just one. [*][color=#DA0DFF]As All Things Should Be :[/color] if you have all 7 Guon Stones : [*]Every 2 encounters, will disintegrates all enemies in the room. [*]If the room it activates in is the boss room, will cut boss hp in half. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Ring of Discipline](https://i.imgur.com/86b7uXV.png) | [b]Ring of Discipline ([color=#ff3333]Passive[/color]) C tier - Effect :[/b]::: [list] [*]Adds 5% bonus damage each time you clear a room without dodge rolling. (Up to a maximum of +100%) [*]Removes one instance of bonus damage whenever you dodge roll during combat. [/list] [u]Note :[/u] Inspired by an idea from TheTurtleMelon. ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Mind Control Device](https://i.imgur.com/CdbwS3G.png) | [b]Mind Control Device ([color=turquoise]Active[/color]) B tier - Effect :[/b]::: [list] [*]On use : take control of all enemies in the room. (Third-party controller effect). [*]Reusable, recharges when dealing damage. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Cerebral Bros :[/color] https://enterthegungeon.gamepedia.com/Synergies#Cerebral_Bros [*][color=#DA0DFF]Brand New Sticks :[/color] If you also have the 3rd Party Controller, 3rd Party Controller's damage is quintupled. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Invoker](https://i.imgur.com/YxMBIrz.png) | [b]Invoker ([color=turquoise]Active[/color]) D tier - Effect :[/b]::: [list] [*]On use : activates effects that trigger on taking damage. (Armor blanks, Enraging photo, etc.) [*]Reusable, recharges when dealing damage. [*]Does not prevent master rounds if used on boss fights. [*]Does, however, trigger the negative effect of some items (Meatbun, Metronome, etc.) [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Spirit Trigger :[/color] If you also have Gun Soul, also spawns a powerful ghost projectile on use. [*][color=#DA0DFF]Ice Age :[/color] If you also have Icy Skull, freezes all enemies in the room on use. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Colorless Guon Stone](https://i.imgur.com/sBLuqfy.png) | [b]Colorless Guon Stone ([color=#ff3333]Passive[/color]) A tier - Effect :[/b]::: [list] [*]Increases curse by 1. [*]Increases damage by 10%. [*]Spawns a Guon stone that orbits further away, damages enemies on contact but does not block bullets. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Bleeding Edge :[/color] If you also have Katana Bullets or Armor of Thorns, the Guon stone applies a bleeding effect to enemies. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Roshambo](https://i.imgur.com/BmRmh3I.png) | [b]Roshambo ([color=#ff3333]Passive[/color]) S tier - Effect :[/b]::: [list] [*]Your bullets leave pools of fire, water or poison on impact. [*]Elemental type swaps on reload (Fire > Water > Poison). [*]Grants immunity to fire, poison and electricity. Enemies standing in water get electrified. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Rock Paper Crossbow :[/color] If you also have Triple Crossbow, Triple Crossbow will swap element after every single shot and its reload time is halved. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Loot Capsule](https://i.imgur.com/bxTF8dV.png) | [b]Loot Capsule ([color=turquoise]Active[/color]) D tier - Effect :[/b]::: [list] [*]Costs 25 casings to activate. [*]One time use. [*]Gives you a random item/gun. Highly skewed towards lower tiers. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Bello's Secret Stash :[/color] If you also have the Microtransaction Gun, Loot Capsule no longer becomes one time use and can be recharged by dealing damage. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![War Vase](https://i.imgur.com/ghUbSgc.png) | [b]War Vase ([color=#ff3333]Passive[/color]) B tier - Effect :[/b]::: [list] [*]Destroyed objects (Pots, barrels, etc.) fire at enemies. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Fish Bowl :[/color] If you also have the Barrel, projectiles from War Vase are replaced by fish. [*][color=#DA0DFF]Greedy Jars :[/color] If you also have Gilded Bullets or Coin Crown, breakable objects have a 10% chance to contain 1 casing when broken. [*][color=#DA0DFF]Potception :[/color] If you have the Kiln equipped, projectiles from War Vase are replaced by Kiln pots (if you also have the Fish Bowl synergy, it will shoot both). [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Wish Charm](https://i.imgur.com/wROCVu4.png) | [b]Wish Charm ([color=#ff3333]Passive[/color]) C tier - Effect :[/b]::: [list] [*]After you take damage : summon a genie that attacks an enemy every 7 seconds. [*]Can only have 1 genie active at a time, lasts until room is cleared. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Third Time's A Charm :[/color] If you also have the Magic Lamp, triggers Wish Charm's effect at the start of every 3rd combat room. [*][color=#DA0DFF]Arabian Nights :[/color] If you also have Bait Launcher, also drops bait on the ground when damaged. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Gravity Glove](https://i.imgur.com/Ef5EPqm.png) | [b]Gravity Glove ([color=#ff3333]Passive[/color]) B tier - Effect :[/b]::: [list] [*]Gives you the Hyper Disc. [*]Increases thrown gun damage by 150%. [*]Thrown guns will home onto enemies, cause a mini-blank on impact and will fly back towards you (ignoring pits). [*]Will respawn the Hyper Disc at the start of the next floor if lost (somehow). [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]G-Forces :[/color] If you also have the Combined Rifle, Mr Accretion Jr. or Black Hole Gun, thrown guns also shoot out a weaker combined rifle ball on impact. Shots fired by the synergizing guns gain homing. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Hyper Disc](https://i.imgur.com/6WS8CqQ.png) | [b]Hyper Disc ([color=gray]Gun[/color]) No tier - Effect :[/b]::: [list] [*]Can only be acquired by picking up the Gravity Glove. [*]0 ammo, can only be thrown. [*]Cannot be sold or stolen by the rat. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Trap Card](https://i.imgur.com/EK3y5VQ.png) | [b]Trap Card ([color=#ff3333]Passive[/color]) B tier - Effect :[/b]::: [list] [*]Decreases enemy shot speed by 10%. [*]Dodge rolling over enemy bullets has a 30% chance to spawn a bomb at the shooter's position, 2 second cooldown. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]No D-ice :[/color] If you also have the Ice Bomb, Ice Cube or Heart of Ice, spawns an ice bomb instead. [*][color=#DA0DFF]Heart of the Card :[/color] If you also have Heart Bottle, Heart Holster, Heart Purse, Heart Locket, or Heart Lunchbox, chance to spawn a bomb is increased to 100%. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Barrier Ammolet](https://i.imgur.com/BqTyRmx.png) | [b]Barrier Ammolet ([color=#ff3333]Passive[/color]) C tier - Effect :[/b]::: [list] [*]Inherits all regular Ammolet properties (+1 blank each floor, blanks apply a short stun to enemies) [*]Generates a protective shield whenever a blank effect is activated. 5 second cooldown. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Human Shield :[/color] https://enterthegungeon.gamepedia.com/Synergies#Human_Shield [*][color=#DA0DFF]Relodestar :[/color] https://enterthegungeon.gamepedia.com/Synergies#Relodestar [*][color=#DA0DFF]Don't Worry About The Vase :[/color] https://enterthegungeon.gamepedia.com/Synergies#Don.27t_Worry_About_The_Vase [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![No-U](https://i.imgur.com/fCsYXRU.png) | [b]No-U ([color=#ff3333]Passive[/color]) C tier - Effect :[/b]::: [list] [*]Increases the damage of every gun that does not contain the letter U in its name by 25%. [*]Halves the projectile speed of every gun that has the letter U in its name. [*]Cannot be dropped in the middle of combat. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]u r not okay :[/color] If you also have the Lower Case r, every gun that does not contain the letter U in its name also has its damage increased by 10% for every lower case r in its name. (Thanks Kyle for the idea) [/list] [u]Note :[/u] Effectiveness of the item highly varies depending on which language the game is in. ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Rusted Armor](https://i.imgur.com/WSInVy2.png) | [b]Rusted Armor ([color=#ff3333]Passive[/color]) D tier - Effect :[/b]::: [list] [*]Negates the next 3 hits of damage you would take. [*]Triggers a mini-blank effect and grants invulnerability frames when damage is negated. [*]Is destroyed after the 3rd hit. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Armor Maintenance :[/color] If you also have the Armor Synthesizer, increases the amount of hits you can negate to 5. [*][color=#DA0DFF]Former Glory :[/color] If you also have the Phoenix and any of the following : Old Knight's Flask, Gunknight Greaves, Gunknight Helmet or Gunknight Gauntlet; transforms into Gunknight Armor instead of getting destroyed. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Frag Grenade](https://i.imgur.com/Dof8d2b.png) | [b]Frag Grenade ([color=turquoise]Active[/color]) C tier - Effect :[/b]::: [list] [*]On use : throws a damaging grenade. [*]3 uses before having to recharge. [*]Recharges when dealing damage. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Batter Up :[/color] If you also have Casey, Casey also fires grenades that deal 40% less damage than regular grenades. [*][color=#DA0DFF]Chucking Nades :[/color] If you also have the Grenade Launcher, Frag Grenade's use count becomes equal to the ammo in the Grenade Launcher + 3. Thrown Frag Grenades use up Grenade Launcher ammo. [*][color=#DA0DFF]Rocket Pitch :[/color] If you also have RPG, thrown grenades are replaced by RPG rockets. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Icy Skull](https://i.imgur.com/2J63uTH.png) | [b]Icy Skull ([color=#ff3333]Passive[/color]) B tier - Effect :[/b]::: [list] [*]Gives contact damage immunity and 1 coolness. [*]Enemies you touch instantly become frozen. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Why's Bullet Crying? :[/color] https://enterthegungeon.gamepedia.com/Synergies#Why.27s_Bullet_Crying.3F [*][color=#DA0DFF]Frozen Core :[/color] If you also have Heart Of Ice, creates a freezing aura around you. [*][color=#DA0DFF]Winter Is Coming :[/color] If you also have the Freeze Ray, Freeze Ray's damage increases for every continuous tick of damage dealt by its beam. Damage increase is reset whenever you stop firing. [*][color=#DA0DFF]Boneheads :[/color] If you also have the Skull Spitter or Shellegun, increases damage and reload speed by 20% while the guns are held. Beam version of Shellegun also freezes enemies. [*][color=#DA0DFF]Ice Age :[/color] If you also have Invoker, freezes all enemies in the room on use. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Repository Of The Damned](https://i.imgur.com/2PJad4K.png) | [b]Repository Of The Damned ([color=#ff3333]Passive[/color]) S tier - Effect :[/b]::: [list] [*]Opening a chest will spawn an extra item of the same tier as the chest opened. Extra item has 2 curse attached to it. [*]Increases damage by 10% if you're holding a cursed gun. (Guns bought from Cursula or spawned by Lament Configurum also get the bonus) [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Ornate Pistol](https://i.imgur.com/Psx5MDG.png) | [b]Ornate Pistol ([color=gray]Gun[/color]) D tier - Effect :[/b]::: [list] [*]Starter pistol of the Afflicted custom character. [*]200 ammo, 3 shots per magazine. [*]Fires musket balls that pierce and bounce. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Antiquated:[/color] If you also have the Dueling Pistol, both guns are dual-wielded. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Verdant Blasterl](https://i.imgur.com/ksM8lV5.png) | [b]Verdant Blaster ([color=gray]Gun[/color]) B tier - Effect :[/b]::: [list] [*]600 ammo, 100 shots per magazine, fully automatic. [*]Fires slow moving leaves. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Get Equipped With -W- :[/color] https://enterthegungeon.gamepedia.com/Synergies#Get_Equipped_With_-W- [*][color=#DA0DFF]Dendrology :[/color] If you also have Mahoguny, both guns are dual-wielded. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Exalted Armbow](https://i.imgur.com/cJs4tef.png) | [b]Exalted Armbow ([color=gray]Gun[/color]) A tier - Effect :[/b]::: [list] [*]Increases curse by 1. [*]360 ammo, 12 shots per magazine, 4 shot burst. [*]Fires homing bolts. [*]Deals double damage against jammed enemies. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Devil's Plaything :[/color] https://enterthegungeon.gamepedia.com/Synergies#Devil.27s_Plaything [*][color=#DA0DFF]Heaven and Hell :[/color] If you also have Silver Bullets and either Sixth Chamber or Holey Grail, every shot from the Exalted Armbow turns enemies jammed. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Alchemical Gun](https://i.imgur.com/q4U5vJA.png) | [b]Alchemical Gun ([color=gray]Gun[/color]) C tier - Effect :[/b]::: [list] [*]300 ammo, 10 shots per magazine. [*]Shots transform poisoned enemies into harmless slugs. [*]Reloading leaves a pool of poison on the ground. Size of pool increases the more ammo you spend before reloading. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Overflowing Vial :[/color] If you also have Poison Vial or Monster Blood, gives permanent poison immunity (even if dropped) and adds a trail of poison wherever you walk while the Alchemical Gun is equipped. [*][color=#DA0DFF]Plague Doctor :[/color] If you also have Plague Pistol, the Plague Pistol orbits around the player and shoots at enemies when the Alchemical Gun is held. [/list] [u]Note :[/u] Be careful as the gun does not give poison immunity by itself. ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![The Constructor](https://i.imgur.com/iOQF9KW.png) | [b]The Constructor ([color=gray]Gun[/color]) A tier - Effect :[/b]::: [list] [*]200 ammo, 15 shots per magazine. [*]Projectiles have a 15% chance to spawn a portable turret, portable table or proximity mine. (5% each) after hitting an enemy. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Builder's Toolkit :[/color] If you also have Utility Belt or Duct Tape, adds a 5% chance for shots to spawn armor. (Can trigger a maximum of 10 times. Synergy still applies if you use Duct Tape to tape another gun to The Constructor.) [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Berserker Rifle](https://i.imgur.com/Fcx9E37.png) | [b]Berserker Rifle ([color=gray]Gun[/color]) S tier - Effect :[/b]::: [list] [*]666 ammo, 22 shots per magazine. [*]Fires piercing and bouncing shots all over the room, final 2 shots are Bloody 9mm bullets. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]Anger Issues :[/color] If you also have Angry Bullets, adds a 25% chance to gain rage for 5 seconds after reloading the Berserker Rifle with an empty magazine. (duration can be increased by the Needless Acrimony synergy) [*][color=#DA0DFF]Absolute Chaos :[/color] If you also have Bloody 9mm, fires out the entire magazine in 1 pull of the trigger. Every kill with this gun restores 1 ammo. [/list] ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Infinigun](https://i.imgur.com/QPixYT9.png) | [b]Infinigun ([color=gray]Gun[/color]) B tier - Effect :[/b]::: [list] [*]Infinite Ammo, 1 shot per magazine, fully automatic, shots don't reduce magazine count. [*]Low-ish damage. [/list] [color=#DA0DFF]Synergies :[/color] [list] [*][color=#DA0DFF]The Golden Ratio :[/color] If you also have the Infinity Guontlet, increases fire rate by 5% for every colored Guon Stone (modded guon stones do not count). Infinity Guontlet can transmute multiple glass guon stones per floor instead of just one. [/list] [u]Note :[/u] Original code by Spanospy from the Gungeon Discord. ------------------------------ :::| Item Sprite | Item Name | | -------- | -------- | ![Big Red Button](https://i.imgur.com/znrnR1o.png) | [b]Big Red Button ([color=turquoise]Active[/color]) No tier - Effect :[/b]::: [list] [*]Can only be obtained through the MTG console. [*]Don't press it. [/list]

**V5.0.1** : Bug fixes. **V5.0** : Reworked / Rebalanced many items, added new synergies, changes some item sprites, fixed bugs. ------------ **V4.9.2** : Changes : Challenger's Belt now also disables boss dps cap, Ring of Discipline no longer decreases damage for rolling outside of combat, Glass Smelter can no longer roll Bottle/Old Knight's Flask/Glass Cannon if you are already have them, The Constructor's Duct Tape synergy now still applies if you use the duct tape to tape another gun to The Constructor. **V4.9.1** : Fixed softlock caused by picking up the Repository of the Damned if you're on 0.5 hp. **V4.9.01** : Bug fixed : Unbroke Nevernamed's Alchemy Crucible. **V4.9** : Bugs fixed : Hidden Tech Magic not working on frozen enemies, Wish Charm's Genie not attacking certain enemy types, Repository of the Damned not working on guns with other stat modifiers attached to them. Changes : Doubled the chance to get armor from the Builder's Toolkit synergy, Increased Discipline Ring's damage boost from 2.5% damage/room to 5% damage/room. Trap Card now also decreases enemy projectile speed by 10%. Added dual-wield synergy between the Ornate Pistol and the Dueling Pistol. **V4.8.01** : Fixed Blank Spellbook synergy being always active. **V4.8** : Increased Frag Grenade count from 2 to 3. Buffed Constructor and Exalted Armbow. Changed Blank Magician synergy to something more interesting. Added more optional items for the Former Glory synergy. Increased Trap Card effect's chance to activate. Changed Gravity Glove from A to B tier. Fixed No D-Ice synergy not working properly with Ice Cube and also included Heart of Ice in the synergy. Adjusted some Ammonomicon descriptions. **V4.7.5** : Fixed issue that changed the requirements of certain base game synergies. Added new synergy between War Vase and the Kiln. Included Monster Blood for the Overflowing Vial synergy. Made Gravity Glove's blank effect open up secret rooms. **V4.7.4** : More bug fixes. **V4.7.3** : Fixed Roshambo and Colorless Guon Stone bugs. Changed the Wish Charm + Magic Lamp synergy. Buffed Verdant Blaster and Colorless Guon Stone. Also fixed Ring of Discipline cheesing with the Expand the Gungeon 3rd floor mushrooms. **V4.7.2** : Fixed Infinigun not working properly with Scattershot/Helix Bullets/other bullet modifiers. Buffed Constructor's synergy. Probably other stuff I forgot about. **V4.7.1** : Added Nevernamed's glass items to the reward pool of Glass Smelter if his mod is also installed and also adjusted Glass Smelter percentages. Slightly nerfed Recyloader, slightly buffed the Constructor. Various bug fixes. **V4.7** : Added new item : Repository Of The Damned. Added 2 new synergies. Adjusted the Exalted Armbow : Added 1 curse, removed piercing, improved reload speed, decreased spread. **V4.6.01** : Fixed Tiny Bullet synergies having their names swapped. **V4.6** : Added new item : Icy Skull. Renamed/resprited Wish Coupon to Wish Charm. Changed Recycloader to no longer give casings when used in Blessed Mode and also made it so it can't be used on Microtransaction Gun. Fixed Ouroboros not actually giving infinite ammo to beam weapons. **V4.5** : Added new item : Frag Grenade. Also included a very much unfinished gun that can only be spawned using the MTG console. Fixed issue when loading the Forge twice in a run. **V4.4.01** : Disabled Lich's Eye Bullets from working with the Infinigun synergy as it did not work correctly. **V4.4** : Made custom gun synergies work with Lich's Eye Bullets, made custom guns work properly with effects like shadow clone and ring of triggers, optimized custom guns in general, made Charlatan's Crown undroppable in the middle of combat. **V4.3.1** : Added new Roshambo synergy, fixed Roshambo not electrifying water properly, fixed Exalted Armbow's damage to jammed enemies not scaling with silver bullets. **V4.3** : Added new item : Rusted Armor. Unbroke custom guns (whoops). Changed No-U to C tier, Increased max ammo capacity of the Berserker Rifle, Increased War Vase's projectile speed and made them scale with player damage, made Trap Card work on bosses that spawn ownerless bullets (Kill Pillars, Rat Mech and more). **V4.2.1** : Fixed issue that caused some gun's projectile to get replaced by the projectiles from my custom guns. ~~(You probably want to download this one.)~~ **V4.2** : Added 2 new guns : Berserker Rifle and Infinigun. **V4.1.02** : Buffed Colorless Guon Stone a little bit more to compensate for the orbital hitbox change. **V4.1.01** : Fixed frame drops caused by Blank Spellbook activating in a boss room. **V4.1** : Nerfed Ring of Discipline (it was wayyyyy stronger than I expected), buffed and added a new orbital sprite to the Colorless Guon Stone, added 2 more custom items to existing Gungeon synergies, fixed bug that caused menu lag when hovering over custom items with an active synergy, added missing JSON files to the Ornate Pistol's reload animations. **V4.0** : Added a lot more synergies and added some custom items to existing synergies. Fixed Constructor's hand position spazzing out during reloads. **V3.9** : Added custom items to all NPC shop pools. Fixed issue with Storm Charger and Tiny Bullet synergies. **V3.8** : Replaced all pseudo synergies with actual synergies (HUGE thanks to pavlov.andrei.d). Added a few more synergies, added missing reload animation to The Constructor. Fixed lag caused by Storm Charger. Renamed Artemissile Armbow to Exalted Armbow and NO U to No-U. **V3.7** : Added new item : NO U. Buffed Recycloader. **V3.6** : Added new item : Barrier Ammolet. Storm Charger now also nullifies charge time on Beam weapons. Fixed bug with Trap Card that caused Resourceful Sack to spawn bombs even if the player didn't have Trap Card. **V3.5.22** : Fixed bug with Ouroboros that made Balloon Gun and Glass Cannon unusable after taking damage. **V3.5.21** : Lowered Ornate Pistol's damage slightly (kills a 2nd floor Bullet Kin in 3 shots + 1 bounce at base damage) **V3.5.2** : Fixed softlock caused by using the Alchemical Gun against the Dragun. Updated Trap Card to work properly with the Resourceful Sack, changed Trap Card's pseudo synergy. Increased Charlatan's Crown damage penalty against Bosses from 25 to 30%, lowered Constructor's chance to create objects from 18% to 15%. **V3.5.1** : Added pseudo synergy to Colorless Guon Stone and added VFX to the Infinity Guontlet when all the stones are collected. **V3.5** : Added new item : Trap Card. Readjusted Constructor's stats. **V3.4.1** : Decreased Constructor's damage (I didn't realise it was higher than level 3 Polaris). Changed Artemissile Armbow to 4 round burst with slightly less damage. **V3.4** : Added new gun : The Constructor. Ring of triggers / shadow clones can now properly shoot the projectiles of my custom guns. **V3.3.111** : Improved Alchemical Gun's sprite. **V3.3.11** : Fixed Alchemical Gun hand position glitching out during reloads. **V3.3.1** : Added new gun : Alchemical Gun. Increased Artemissile Armbow's max ammo from 180 to 240. **V3.3.01** : Adjusted Artemissile Armbow animations, fixed bug with Tiny Bullets that made hitting Winchester Game targets impossible. **V3.3** : Added 2 new guns : Verdant Blaster and Artemissile Armbow. **V3.2.01** : Fixed bug with Locked Bullets that caused it to break automatic weapons if you had over 3 keys. **V3.2** : Added pseudo synergies to many items (effects listed on the mod page). Buffed Gravity Glove and Recycloader. Nerfed Roshambo. Malediction rounds can now insta-kills bloodbulon and other similar enemies. **V3.1.01** : Crystal Ball now also opens the secret rooms it reveals. Fixed Gravity Glove causing thrown guns to spazz out when colliding with the player. Adjusted some ammonomicon entries to be more accurate. **V3.1** : Added pseudo synergies to Tiny Bullets and Loot Capsule. Reworked Ring of Discipline. Buffed Glass Smelter, slightly increased War Vase's damage/shot, increased Wish Coupon's time between each genie attack, removed the 5% damage from Colorless Guon Stone, changed Ornate Pistol's ammo capacity to 360 when not playing as the Afflicted. Added sound effects to purchases with Twin Pins. Fixed Ouroboros being able to be used on Hyper Disc. **V3.0.3** : Fixed Wish Coupon not working properly and also buffed its effect. **V3.0.21** : Various fixes. **V3.0.2** : Reworked Roshambo. **V3.0.11** : Also added homing to Gravity Glove to compensate for poor thrown gun aim assist on gamepad. **V3.0.1** : Reworked Locked Bullets, Buffed Gravity Glove's thrown gun damage from +25% to +100% and made boombox's stun effect active on pickup instead of on use. Fixed Hyper Disc overriding Black Hole Gun's stats (whoops). **V3.0** : Added new item and ((gun)) : Gravity Glove and Hyper Disc. Improved interaction of some items when acquiring duplicates. **V2.9.1** : Fixed War Vase and Wish Coupon causing issues if triggered outside of combat. **V2.9** : Added 2 new items : War Vase and Wish Coupon. Slightly buffed Roshambo, Colorless Guon Stone and Invoker. Fixed Colorless Guon Stone softlock. **V2.8.3** : Updated Ornate Pistol's sprite. It can now be found in D-tier chests. **V2.8.2** : Few minor changes and bug fixes : Colorless Guon Stone no longer damages enemies while stealthed. Infinity Guontlet halves boss hp instead of dealing 2k damage. Recycloader now trades up to 300 bullets for 1 casing to avoid massive lag when emptying Crown of Guns or other guns with large clip capacity. Slightly increased the size of Roshambo puddles. **V2.8.1** : Slightly edited Roshambo and Loot Capsule sprites. Reworked Big Red Button. Removed alt version of the item collection. (It was too much work to edit 2 versions of the mod whenever a fix was required just to keep a joke item in. Hopefully you can understand.) **V2.8** : Added 3 new items : Colorless Guon Stone, Roshambo and Loot Capsule. **V2.7.1** : Fixed interaction between Invoker and Full Metal Jacket. Also fixed issue where using the Invoker during High Stress after getting hit would kill you. **V2.7.0.1** : Cleaned up Invoker's sprite and fixed description text formatting. **V2.7** : Added 2 new items : Mind Control Device and Invoker. **V2.6.3** : Fixed all items briefly having a white overlay on their sprites when getting them from a chest. **V2.6.2** : Fixed issue with Ring of Discipline giving more damage than expected and issue that caused Boombox to occasionally fail to stun enemies. Adjusted Ring of Discipline damage from 1.5 to 1% per room, reduced Boombox's stun duration slightly. **V2.6.1** : Fixed Infinity Guontlet being undroppable. **V2.6** : Added new item : Ring of Discipline. Reworked the Infinity Guontlet into a passive item. Changed some item descriptions to be more accurate. **V2.5.1** : Fixed bug that caused the Unstable Dodgicite Ring's glow to disappear after taking damage. **V2.5** : Made changes to the Infinity Guontlet (added blank effect, 50% chance to avoid the self-damage, and new visual effect), Heart Shield (No longer gives you the old crest but will still prevent it from shattering when holding it, new ammonomicon text) and Crystal Ball (Visual bug fix) **V2.4.2** : Adjusted the Ornate Pistol's stats to prevent shots from knocking enemies back into the shot's hitbox. **V2.4.1** : Fixed issue that prevented the Ornate Pistol from scaling with player stats and some bullet modifiers. **V2.4** : Added custom starter gun for the Afflicted : the Ornate Pistol. **V2.3.6** : Fixed bug that caused Raccoon to drop way more junk when dropped and then picked up multiple times. **V2.3.5** : Slightly adjusted the following : Infinity Guontlet, Raccoon, Charlatan's Crown and Crystal Ball **V2.3.4** : Fixed issue that made Ouroboros give out more curse than intended. **V2.3.3** : Fixed bug that occasionally prevented Boombox's stun from activating. **V2.3.2** : Small adjustments. Also made Big Red Button only obtainable through the console. **V2.3.1** : Fixed something important, trust me. **V2.3** : Added new item : Big Red Button. Changed Recycloader to B tier. **V2.2.2** : Using the Infinity Guontlet now damages you, for the sake of balance. **V2.2.1** : Removed flashing light from Infinity Guontlet's effect. **V2.2** : Added 2 new items : Charlatan's Crown and Infinity Guontlet. **V2.1.1** : Minor bug fixes. **V2.1** : Added 2 new items : Crystal Ball and Blank Spellbook. **V2.0.1** : Rebalanced a few of the items. (Challenger's belt, Malediction rounds, Glass Smelter, Boombox, Tiny Bullets) **V2.0** : Added new item : Malediction Rounds. Slightly nerfed Boombox and Blunderbeast Blight, fixed Challenger's Belt. **V1.9** : Added new items : Twin Pins and Ouroboros. Slightly decreased Tiny Bullet's fire rate increase from 1.2x to 1.15x. **V1.8.2** : Fixed yet another Boombox issue... **V1.8.1.1** : Made Boombox slightly more convenient to use and less buggy. (hopefully) **V1.8.1** : Added new item : Storm Charger **V1.8** : Added new item : Crackling Egg. **V1.7** : Added new items : Locked Bullets and Nesting Chest. Baby Good Mimic now gets the junk chance on room clear when copying the Raccoon. **V1.6.3** : Fixed a few Challenger's Belt and Glass Smelter issues. Small Ammonomicon text changes. **V1.6.2** : Challenger's Belt's reward chests spawn unlocked. **V1.6.1** : Vampire Cloak now stacks properly with the Blood Shrine. Changed mod's in-game name to "[Retrash's] Custom Items Collection", included version number and added mod icon. **V1.6** : Added new item : Raccoon. **V1.5.1** : Fixed issue that prevented Glass Smelter from being spawned or picked up. Now grants 2 glass guons stones when picked up instead of triggering the random effect. **V1.5** : Bug fixes. **V1.4** : Added new item : Challenger's Belt. **V1.3** : Added new item : Boombox. **V1.2.2** : Updated Blunderbeast Blight's sprite **v1.2.1** : Minor fixes. **V1.2** : Added 2 new items : Recycloader and Tiny Bullets, Slightly nerfed Blunderbeast Blight from 25% damage / 25% fire rate to 20% / 20%. **V1.1** : Added new item Unstable Dodgicite Ring, fixed Beastblood Injection's sound bug.  **V1.0** : Released.

Sours: https://modworkshop.net/mod/25197
  1. Weed after wisdom teeth removal
  2. Single phase motor capacitor connection
  3. 10 subwoofer tube box
  4. Weather new hope pa
  5. Panasonic smart tv 43 inch

Guns

Rusty Sidearm

"Still Works. Mostly."

ItemID: 99
  • The Hunter's starting gun
  • Cannot reveal secret room doors
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Clip size: 6
  • Damage: 6
  • Fire rate: 0.2
  • Shot speed: 16
  • Range: 16
  • Knockback: 10
  • Spread: 7°

*

Marine Sidearm

"Always With You"

ItemID: 86
  • The Marine's starting gun
  • Cannot reveal secret room doors
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Clip size: 10
  • Damage: 5
  • Fire rate: 0.25
  • Shot speed: 25
  • Range: 18
  • Knockback: 12
  • Spread: 5°

*

Rogue Special

"Underhanded And Efficient"

ItemID: 89
  • The Pilot's starting gun.
  • Cannot reveal secret room doors
  • Has a short range and fires with low accuracy
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Clip size: 8
  • Damage: 5
  • Fire rate: 0.25
  • Shot speed: 22
  • Range: 13
  • Knockback: 6
  • Spread: 10°

*

Budget Revolver

"Affordable Arms"

ItemID: 80
  • The Convict's starting gun.
  • Cannot reveal secret room doors
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Clip size: 5
  • Damage: 6
  • Fire rate: 0.15
  • Shot speed: 23
  • Range: 18
  • Knockback: 10
  • Spread: 10°

*

Dart Gun

"Sticky"

ItemID: 24
  • The Cultist's starting gun (Co-op only character) which fires sticky darts
  • Cannot reveal secret room doors
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Clip size: 6
  • Damage: 6
  • Fire rate: 0.2
  • Shot speed: 20
  • Range: 25
  • Knockback: 2
  • Spread: 5°

*

Robot's Right Hand

"Built To Kill"

ItemID: 88
  • The Robot's starting weapon (Secret unlockable character)
  • Cannot reveal secret room doors
  • Cannot be dropped
  • Can be fired faster by manually shooting instead of holding down the trigger
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Clip size: 20
  • Damage: 5
  • Fire rate: 0.2
  • Shot speed: 25
  • Range: 20
  • Knockback: 10
  • Spread: 7°

* robots right hand

Blasphemy

"To The Point"

ItemID: 417
  • A sword that can be used to damage enemies and destroy projectiles (e.g. bullets)
  • When you are a full health, Blasphemy fires a piercing sword projectile (A reference to The Legend of Zelda)
  • The Bullet's starting weapon
  • As of the Supply Drop Update, this weapon's sword swing cannot reveal secret rooms (Still works on Nintendo Switch)
  • When used as The Robot, this weapon will not fire projectiles as the character has no red health.
  • UNLOCK: Unlock this weapon by killing High Dragun as The Bullet character
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Quality: (found in green and rainbow chests)
  • Damage: 14
  • Fire rate: 0.2
  • Shot speed: 26
  • Range: Infinite
  • Knockback: 10
  • Spread: 10°

*

Pea Shooter

"Baby's First Gun"

ItemID: 197
  • A gun which shoots incredibly low damage peas
  • UNLOCK: Unlock this weapon by completing the tutorial
  • Type: Semi-automatic
  • Max ammo: 1000
  • Clip size: 6
  • Quality: (found in brown chests)
  • Damage: 4
  • Fire rate: 0.15
  • Shot speed: 20
  • Range: 20
  • Knockback: 3
  • Spread: 10°

*

38 Special

"For The Inquisitive"

ItemID: 56
  • A standard semi-automatic gun which fires bullets.
  • Type: Semi-automatic
  • Max ammo: 350
  • Clip size: 6
  • Quality: (found in brown chests)
  • Damage: 5
  • Fire rate: 0.07
  • Shot speed: 23
  • Range: 35
  • Knockback: 10
  • Spread: 5°

*

Derringer

"One Last Trick"

ItemID: 378
  • A small standard semi-automatic pistol based on the real life gun of the same name
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 2
  • Quality: (found in brown chests)
  • Damage: 10
  • Fire rate: 0.07
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 6°

*

Unfinished Gun

"Still Warm"

ItemID: 83
  • Shoots piercing bullets, which will travel through enemies
  • Type: Semi-automatic
  • Max ammo: 350
  • Clip size: 15
  • Quality: (found in brown chests)
  • Damage: 6
  • Fire rate: 0.2
  • Shot speed: 15
  • Range: 35
  • Knockback: 6
  • Spread: 15°

*

Makarov

"The People's Gun"

ItemID: 79
  • A basic pistol, which is stronger than some starting weapons
  • Type: Semi-automatic
  • Max ammo: 350
  • Clip size: 7
  • Quality: (found in brown chests)
  • Damage: 5
  • Fire rate: 0.15
  • Shot speed: 23
  • Range: 60
  • Knockback: 10
  • Spread: 4°

*

M1911

"Classic"

ItemID: 30
  • Standard pistol that is stronger than most starting weapons.
  • A reference to the real Colt M1911 pistol
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 7
  • Quality: (found in blue chests)
  • Damage: 8
  • Fire rate: 0.15
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 6°

*

Magnum

"5 Shots Or 6?"

ItemID: 38
  • A powerful pistol, based off the real gun of the same name
  • Upon reloading, the Magnum will randomly switch between having a clip size of either 5 or 6
  • Type: Semi-automatic
  • Max ammo: 140
  • Clip size: 6
  • Quality: (found in green and rainbow chests)
  • Damage: 13
  • Fire rate: 0.15
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 7°

*

Colt 1851

"You Dig"

ItemID: 62
  • Fires two shots at the same time in a burst
  • Type: Burst
  • Max ammo: 350
  • Clip size: 12
  • Quality: (found in blue chests)
  • Damage: 6
  • Fire rate: 0.21
  • Shot speed: 25
  • Range: ∞
  • Knockback: 10
  • Spread: None

*

SAA

"Exhilarating Reload Time"

ItemID: 50
  • A gun which fires bouncing bullets
  • Has a faster reloading speed
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 6
  • Quality: (found in green and rainbow chests)
  • Damage: 8 (direct) 12 (bounce)
  • Fire rate: 0.12
  • Shot speed: 25
  • Range: 1000
  • Knockback: 14
  • Spread: 0°

*

Cold 45

"Shatterday Night Special"

ItemID: 223
  • Bullets fired by Cold 45 have a chance to freeze enemies
  • UNLOCK: Unlock this weapon by creating 10 guns using the Gun Muncher
  • Type: Semi-automatic
  • Max ammo: 350
  • Clip size: 12
  • Quality: (found in green and rainbow chests)
  • Damage: 6
  • Fire rate: 0.15
  • Shot speed: 28
  • Range: 35
  • Knockback: 10
  • Spread: 6°

*

Polaris

"Storied"

ItemID: 97
  • A gun that can evolve into 3 different stages.
  • Killing enemies causes Polaris to level up, increasing it's damage.
  • Taking damage will cause it to level down by 1
  • UNLOCK: Unlock this weapon by completing the Hollow (Chamber #4) 20 times
  • Type: Semi-automatic
  • Max ammo: 400
  • Clip size: 12
  • Quality: (found in green and rainbow chests)
  • Damage: 5 (level 1), 12 (level 2), 20 (level 3)
  • Fire rate: 0.07
  • Shot speed: 40
  • Range: 1000
  • Knockback: 30
  • Spread: 5°

*

Jolter

".95 Caliber"

ItemID: 47
  • Fires large rectangular bullets which do a good amount of damage
  • This is a reference to a Warhammer 40k weapon
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 12
  • Quality: (found in green and rainbow chests)
  • Damage: 13
  • Fire rate: 0.25
  • Shot speed: 25
  • Range: 25
  • Knockback: 50
  • Spread: 10°

*

Dungeon Eagle

"Caw!"

ItemID: 23
  • A strong pistol which can be charged up to release a powerful high-damaging shot
  • This is a reference to the real gun, the Desert Eagle
  • Type: Charged
  • Max ammo: 200
  • Clip size: 9
  • Quality: (found in blue chests)
  • Damage: 20 charged, 10 uncharged
  • Fire rate: 0.2
  • Shot speed: 25
  • Range: 60
  • Knockback: 10
  • Spread: 10°

*

Grey Mauser

"Silent and Deadly"

ItemID: 182
  • A gun which makes you invisible every time you reload an empty clip
  • Doing anything other than walking or stealing items from the shop will remove the invisibility effect
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill the Dragun boss 5 times
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 15
  • Quality: (found in green and rainbow chests)
  • Damage: 8
  • Fire rate: 0.1
  • Shot speed: unknown

*

Shellegun

"Circle Of Death"

ItemID: 464
  • Reloading this gun will switch between two modes of firing either a pistol or a continous beam
  • Curse Up while held
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill 30 Shelletons
  • Type: Semi-automatic
  • Max ammo: 300
  • Clip size: 20 (beam), 12 (pistol)
  • Quality: (found in green and rainbow chests)
  • Damage: 8
  • Fire rate: 0.1
  • Shot speed: 25
  • Range: 30
  • Knockback: 22
  • Spread: 5°

*

Dueling Pistol

"Ricochet"

ItemID: 9
  • Fires large bullets that bounce twice
  • A single shot pistol which shoots bullets that can bounce off objects up to a maximum of two times
  • Type: Semi-automatic
  • Max ammo: 120
  • Clip size: 1
  • Quality: (found in brown chests)
  • Damage: 10
  • Fire rate: 0.2
  • Shot speed: 30
  • Range: 1000
  • Knockback: 15
  • Spread: 8°

*

AU Gun

"Some Assembly Required"

ItemID: 53
  • Fires a single powerful bullet, which will kill a lot of enemies in a single hit
  • Type: Semi-automatic
  • Max ammo: 22
  • Clip size: 1
  • Quality: (found in black and rainbow chests)
  • Damage: 100
  • Fire rate: 0.2
  • Shot speed: 25
  • Range: 1000
  • Knockback: 10
  • Spread: 0°

* golden gun, gold gun

Big Iron

"Heavy"

ItemID: 157
  • Fires three bullets at a time, which spread out in a random fashion
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 6
  • Quality: (found in green and rainbow chests)
  • Damage: 7 x 3 bullets (21 total)
  • Fire rate: 0.07
  • Shot speed: 16
  • Range: 16
  • Knockback: 10
  • Spread: 4°

*

Composite Gun

"Undetectable"

ItemID: 337
  • This gun fires a charged shot which consumes two ammo and will pierce through enemies
  • Type: Charged
  • Max ammo: 50
  • Clip size: 2
  • Quality: (found in black and rainbow chests)
  • Damage: 40 (uncharged), 100 (charged)
  • Fire rate: 0.2
  • Shot speed: 25
  • Range: 1000
  • Knockback: 10
  • Spread: 0°

*

Flare Gun

"Over Here"

ItemID: 275
  • Fires a bullet that has a chance to set enemies on fire
  • Ingited enemies take damage over time for a short period
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 1
  • Quality: (found in brown chests)
  • Damage: 13
  • Fire rate: 0.1
  • Shot speed: 23
  • Range: 1000
  • Knockback: 35
  • Spread: 6°

*

Smiley's Revolver

"All Smiles"

ItemID: 35
  • A semi-automatic gun which gains a fire rate increase for a while after dodge rolling
  • Decreases shop prices while held
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 6
  • Quality: (found in green and rainbow chests)
  • Damage: 9
  • Fire rate: 0.1 (manual) 0.25 (automatic)
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 6°

*

Shades's Revolver

"Someone Loses An Eye"

ItemID: 22
  • While held, this gun will increase the player's coolness stat by +3, which reduces the cooldown of active items and increase the chance of getting a pickup or chest drop after clearing a room
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 15
  • Fire rate: 0.3
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 6°

*

Regular Shotgun

"Cocked and Loaded"

ItemID: 51
  • A standard shotgun, which releases a spread of bullets each time it is fired
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 8
  • Quality: (found in brown chests)
  • Damage: 4 x 6 (24 total)
  • Fire rate: 0.6
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 10°

*

Old Goldie

"For The Discerning"

ItemID: 93
  • A double-barrel shotgun more powerful than the regular shotgun, which fires a random spread of bullets
  • +1 Coolness up (decreases active item cooldowns, luck up)
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 4
  • Quality: (found in red and rainbow chests)
  • Damage: 3.5 x 10 (35 total)
  • Fire rate: 0.5
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 5°

*

Sawed-Off

"No Butts About It"

ItemID: 202
  • A shotgun with a low bullet range and wider spread of bullets
  • One of the Convict's starting weapons
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 6
  • Quality: (found in brown chests)
  • Damage: 4 x 4 (16 total)
  • Fire rate: 0.5
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 8°

*

Winchester

"Better Than A Box Of Roses"

ItemID: 1
  • A modified shotgun which has the same damage as the regular shotgun, but has a more accurate spread
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 8
  • Quality: (found in blue chests)
  • Damage: 4 x 6 (24 total)
  • Fire rate: 0.6
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 7°

*

Rattler

"Snakes On A Gun"

ItemID: 406
  • Simultaneously fires a shotgun blast and a beam that has a chance to poison enemies
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill 30 Lead Maidens
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 8
  • Quality: (found in green and rainbow chests)
  • Damage: 3 x 7 (21 total)
  • Shot speed: unknown

*

Elephant Gun

"Shoots Elephants"

ItemID: 82
  • Fires a cone spread of bullets and has strong knockback dealt to any enemies hit by the bullets
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill 50 Blobulons
  • Type: Semi-automatic
  • Max ammo: 120
  • Clip size: 2
  • Quality: (found in blue chests)
  • Damage: 5.5 x 6 (33 total)
  • Shot speed: unknown

*

Tangler

"Get Wrecktangled"

ItemID: 175
  • Fires a shotgun blast of rectangular bullets that bounce off walls. Enemies hit will be folded into a rectangle
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 10 Hegemony Credits
  • Type: Semi-automatic
  • Clip size:
  • Quality: (found in blue chests)
  • Damage: 6 x 6 (36 total)
  • Shot speed: unknown

*

Void Shotgun

"CQC"

ItemID: 55
  • A shotgun with low range that fires a cluster of purple bullets
  • Type: Semi-automatic
  • Max ammo: 120
  • Clip size: 4
  • Quality: (found in green and rainbow chests)
  • Damage: 5 x 6 (30 total)
  • Fire rate: 0.4
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 0°

*

Mass Shotgun

"My Favorite Gun"

ItemID: 365
  • The Mass Shotgun fires a single large bullet that splits into a series of smaller bullets, which all continue in a straight line
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 9 Hegemony Credits
  • Type: Automatic
  • Max ammo: 200
  • Clip size: 1
  • Quality: (found in green and rainbow chests)
  • Damage: 30 (large bullet), 6 x 12 (72 total for all smaller bullets)
  • Fire rate: 0.4
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 0°

*

Shotgun Full of Hate

"Hate Is Power!"

ItemID: 143
  • A shotgun which fires a cluster of poison bullets, which each leave a pool of poison on the ground
  • Poisoned enemies take damage over time
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 8
  • Quality: (found in red and rainbow chests)
  • Damage: 6 x 4 (24 total for bullets), 5 (skull), 3 (nail)
  • Fire rate: 0.5
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 14°

*

Shotgun Full of Love

"Kill With Kindness"

ItemID: 379
  • A shotgun that fires a cluster of bullets, which each have a chance to charm any hit enemies
  • Charmed enemies will attack other enemies instead of players for a short amount of time
  • Type: Semi-automatic
  • Max ammo: 120
  • Clip size: 8
  • Quality: (found in red and rainbow chests)
  • Damage: 5 x 6 (30 total)
  • Fire rate: 0.5
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 14°

*

Shotgrub

"No Worries!"

ItemID: 347
  • A shotgun that fires 5 bullets, each which leave a pool of poison on the ground
  • Poisoned enemies take damage over time
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 8
  • Quality: (found in blue chests)
  • Damage: 5 x 5 (25 total)
  • Fire rate: 0.4
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 0°

*

Gilded Hydra

"Heads Up!"

ItemID: 231
  • A semi-automatic gun which fires large bouncy, piercing bullets
  • By default the Clip size is 1, however this can be increased by 1 for every empty half heart the player is missing.
  • Filling those empty health containers will reduce the Clip size again
  • Very good at killing large or multiple part bosses (e.g. Kill Pillars)
  • UNLOCK: Unlock this weapon by killing the pasts of each of the four starting characters
  • Type: Semi-automatic
  • Max ammo: 50
  • Clip size: >= 1
  • Quality: (found in black and rainbow chests)
  • Damage: 7.5 x 8 (60 total)
  • Fire rate: 0.4
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 0°

*

Blunderbuss

"Shoots Anything"

ItemID: 122
  • A gun which must be charged, and upon release will fire a short-range cluster of bullets
  • The bullets fired have a wide spread
  • Type: Charged
  • Max ammo: 100
  • Clip size: 4
  • Quality: (found in brown chests)
  • Damage: 3 x 10 (30 total)
  • Fire rate: 0.5
  • Shot speed: 26
  • Range: 1000
  • Knockback: 25
  • Spread: 20°

*

Pulse Cannon

"Time Of Death..."

ItemID: 123
  • A shotgun which fires clusters of 5 bullets per use
  • Type: Semi-automatic
  • Max ammo: 120
  • Clip size: 8
  • Quality: (found in blue chests)
  • Damage: 4 x 6 (24 total)
  • Shot speed: unknown

*

Siren

"Mershotgun"

ItemID: 404
  • A shotgun which fires a cluster of water bullets.
  • Each bullet that makes contact with an enemy or obstacle will place a pool of water on the floor
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 6 x 3 (18 total)
  • Fire rate: 0.4
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 0°

*

Zilla Shotgun

"Quadruple the fun!"

ItemID: 329
  • A shotgun which fires a cluster of bullets each time it is used
  • Can be charged up to fire the entire clip of bullets at once
  • If fully charged, the bullets will be bouncy and piercing
  • Type: Charged
  • Max ammo: 120
  • Clip size: 6
  • Quality: (found in red and rainbow chests)
  • Damage: 4 x 8 (32 total when uncharged), 6 x 7 (42 total when charged)
  • Fire rate: 0.5
  • Shot speed: 26
  • Range: 1000
  • Knockback: 26
  • Spread: 20°

*

Ice Breaker

"Never Let Go"

ItemID: 225
  • A gun with a clip size of 3.
  • The first 2 shots of each clip fire a cluster of ice bullets.
  • The 3rd shot fires a single explosive bullet
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 8 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 3
  • Quality: (found in green and rainbow chests)
  • Damage: 2 x 5 (10 total), 35 (explosive)
  • Fire rate: 0.4
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 0°

*

The Membrane

"Green Or Yellow?"

ItemID: 151
  • A shotgun which fires a cluster of bouncy bullets
  • UNLOCK: Unlock this weapon by purchasing it from Professor Goopton's store in The Breach for 10 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 120
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 24 (before split), 36 (after split)
  • Shot speed: unknown

*

Huntsman

"Axes Of Evil"

ItemID: 346
  • A gun which fires clusters of bullets like a shotgun
  • When reloaded, will cause the player to swing the axe infront of them, breaking any projectiles caught in the blade
  • Curse Up while this gun is held
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 3.5 x 6 (21 total)
  • Shot speed: unknown

*

Blooper

"Close Your Bloop"

ItemID: 18
  • A shotgun that fires a cluster of bullets
  • Has a short range
  • Bullets deal a lot of knockback to enemies
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 5
  • Quality: (found in green and rainbow chests)
  • Damage: 7 x 6 (42 total)
  • Fire rate: 0.4
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 0°

*

Bow

"Hold Fire To Charge"

ItemID: 8
  • Fires arrows
  • When fully charged, the arrows will become piercing and do much more damage.
  • Type: Charged
  • Max ammo: 100
  • Clip size: 1
  • Quality: (found in blue chests)
  • Damage: 7.5 (uncharged), 30 (charged)
  • Fire rate: 1
  • Shot speed: 26
  • Range: 1000
  • Knockback: 25
  • Spread: 0°

*

Charmed Bow

"<3-----<<<"

ItemID: 200
  • Fires arrows
  • Arrows have a chance to charm enemies
  • Charmed enemies will attack other enemies instead of players for a short amount of time
  • Type: Charged
  • Max ammo: 100
  • Clip size: 1
  • Quality: (found in green and rainbow chests)
  • Damage: 7.5 (uncharged), 14 (charged)
  • Shot speed: unknown

*

Crossbow

"The Original"

ItemID: 12
  • A crossbow which fires bolts that deal a lot of damage, however each bolt needs to be loaded individually
  • The Hunter starts with this weapon
  • There is a delay between the shot being fired and the auto reload which can be canceled with a manual reload.
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 6 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 1
  • Quality: (found in brown chests)
  • Damage: 22
  • Fire rate: 0.5
  • Shot speed: 26
  • Range: 1000
  • Knockback: 25
  • Spread: 7°

*

Sticky Crossbow

"Reload, Explode"

ItemID: 4
  • A crossbow which fires sticky bolts.
  • The bolts will explode when you reload the gun, dealing damage to any nearby enemies
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 5
  • Quality: (found in blue chests)
  • Damage: 5 (bolts), 15 (explosion)
  • Shot speed: unknown

*

Shotbow

"A Teleporter Accident"

ItemID: 126
  • A shotgun-crossbow combo that fires a cluster of piercing bolts
  • Type: Semi-automatic
  • Max ammo: 80
  • Clip size: 3
  • Quality: (found in green and rainbow chests)
  • Damage: 6 x 6 (36 total)
  • Fire rate: 1
  • Shot speed: 26
  • Range: 1000
  • Knockback: 25
  • Spread: 5°

*

Triple Crossbow

"3 > 1"

ItemID: 381
  • A crossbow that will either shoot 3 bolts at once, or a single bolt which has a chance to slow enemies
  • Reloading the Triple Crossbow will switch between the two types
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 3
  • Quality: (found in blue chests)
  • Damage: 7 (single bolt), 7 x 3 (21 total for tripe bolts)
  • Shot speed: unknown

*

Crescent Crossbow

"Moon Shot"

ItemID: 52
  • A crossbow which fires star projectiles, which will split into smaller bouncy stars
  • If fully charged, the it will fire a larger star, which will split twice instead of once
  • Type: Charged
  • Max ammo: 150
  • Clip size: 12
  • Quality: (found in red and rainbow chests)
  • Damage: 22 (large), 8 (medium), 3 (small)
  • Fire rate: 0.2
  • Shot speed: 32
  • Range: 1000
  • Knockback: 20
  • Spread: 0°

*

Gunbow

"Failed Experiment"

ItemID: 210
  • A gun which can be charged up to fire bouncy bullets that have a high shot speed
  • Type: Charged
  • Max ammo: 70
  • Clip size: 1
  • Quality: (found in red and rainbow chests)
  • Damage: 35
  • Fire rate: 0.001
  • Shot speed: 26
  • Range: 1000
  • Knockback: 25
  • Spread: 0°

*

Klobbe

"Everyone's Favorite"

ItemID: 31
  • An automatic gun which rapidly fires weak, inaccurate bullets
  • Type: Automatic
  • Clip size:
  • Quality: (found in brown chests)
  • Damage: 1.2
  • Fire rate: 0.04
  • Shot speed: 14
  • Range: 1000
  • Knockback: 1
  • Spread: 20°

*

Machine Pistol

"Rapid Fire"

ItemID: 43
  • An automatic gun which rapidly fires bullets
  • Type: Automatic
  • Max ammo: 600
  • Clip size: 30
  • Quality: (found in brown chests)
  • Damage: 3.2
  • Fire rate: 0.07
  • Shot speed: 23
  • Range: 16
  • Knockback: 6
  • Spread: 10°

*

Thompson Sub-Machinegun

"Myeah, See!"

ItemID: 2
  • An automatic sub-machinegun
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 1 Hegemony Credit
  • Type: Automatic
  • Max ammo: 350
  • Clip size: 30
  • Quality: (found in blue chests)
  • Damage: 5
  • Shot speed: unknown

*

AK-47

"Accept No Substitutes"

ItemID: 15 & 221
  • A automatic assault rifle. It's good.
  • Type: Automatic
  • Max ammo: 500
  • Clip size: 30
  • Quality: (found in green and rainbow chests)
  • Damage: 5.5
  • Fire rate: 0.11
  • Shot speed: 23
  • Range: 1000
  • Knockback: 9
  • Spread: 4°

*

AKEY-47

"Unlocked And Loaded!"

ItemID: 95
  • A automatic gun which fires keys
  • Shooting a locked door or chest will unlock it
  • UNLOCK: Unlock this weapon by fixing the shortcut to the Forge (Chamber #5)
  • Type: Automatic
  • Max ammo: 500
  • Clip size: 30
  • Quality: (found in black and rainbow chests)
  • Damage: 5.5
  • Fire rate: 0.11
  • Shot speed: 23
  • Range: 1000
  • Knockback: 9
  • Spread: 4°

*

M16

"Underslung"

ItemID: 96
  • A machine gun, which can either fire a burst of 3 bullets or grenades
  • Reloading will swap between the two firing modes
  • UNLOCK: Unlock this weapon by purchasing it in The Breach from Trorc for 5 Hegemony Credits
  • Type: Burst
  • Clip size:
  • Quality: (found in red and rainbow chests)
  • Damage: 5.5 (bullets), 10 (grenade impact), 25 (explosion)
  • Fire rate: 0.1
  • Shot speed: 23
  • Range: 1000
  • Knockback: 11
  • Spread: 7°

*

Zorgun

"Don't Push The Red Button"

ItemID: 6
  • A gun which rapidly fires homing bullets
  • The last bullet in each clip fires a random explosive (grenade, rocket, or drill)
  • Type: Automatic
  • Max ammo: 350
  • Clip size: 20
  • Quality: (found in red and rainbow chests)
  • Damage: 5.5
  • Fire rate: 0.1
  • Shot speed: 23
  • Range: 1000
  • Knockback: 9
  • Spread: 5°

*

VertebraeK-47

"Nervous Yet?"

ItemID: 29
  • A gun which fires piercing and homing bullets
  • Bullets close to one another will link together, damaging enemies that touch the link
  • Type: Automatic
  • Max ammo: 300
  • Clip size: 30
  • Quality: (found in green and rainbow chests)
  • Damage: 4
  • Fire rate: 0.1
  • Shot speed: 18
  • Range: 1000
  • Knockback: 6
  • Spread: 5°

*

MAC10

"$#!^@ Never End"

ItemID: 94
  • A machine gun that fires a burst of four bullets at a time
  • Type: Burst
  • Max ammo: 600
  • Clip size: 30
  • Quality: (found in blue chests)
  • Damage: 3.5
  • Fire rate: 0.07
  • Shot speed: 23
  • Range: 1000
  • Knockback: 3
  • Spread: 10°

*

Heck Blaster

"Whoa, Nelly"

ItemID: 17
  • A gun that fires bullets which travel instantly towards their target, appearing to be invisible
  • Jammed enemies and bosses hit by this gun will revert to regular non-jammed enemies.
  • Type: Automatic
  • Max ammo: 999
  • Clip size: 999
  • Quality: (found in green and rainbow chests) (this gun used to be quality before the Supply Drop update)
  • Damage: 2.5
  • Fire rate: 0.05
  • Shot speed: 40
  • Range: 14
  • Knockback: 3
  • Spread: 8°

*

Patriot

"Gun Eater"

ItemID: 98
  • An automatic gun that fires piercing bullets
  • Holding down the trigger will greatly increase the fire rate of this gun
  • UNLOCK: Unlock this weapon by purchasing it in The Breach from Trorc for 12 Hegemony Credits
  • Type: Automatic
  • Max ammo: 350
  • Clip size: 50
  • Quality: (found in black and rainbow chests)
  • Damage: 7
  • Fire rate: 0.3
  • Shot speed: 30
  • Range: 1000
  • Knockback: 15
  • Spread: 1°

*

Vulcan Cannon

"Boundless Slaughter"

ItemID: 84
  • A gun which rapidly fires inaccurate bullets
  • Used by the Gatling Gull boss that appears in the first chamber
  • Type: Automatic
  • Max ammo: 900
  • Clip size: 900
  • Quality: (found in black and rainbow chests)
  • Damage: 5
  • Fire rate: 0.05
  • Shot speed: 35
  • Range: 1000
  • Knockback: 15
  • Spread: 12°

*

Plague Pistol

"Chemical Warfare"

ItemID: 207
  • Fires bullets that leave poison goop on the ground and have a chance to poison enemies
  • A semi-automatic pistol that fires bullets which have a chance to poison enemies
  • Poisoned enemies take damage over time for a short period
  • UNLOCK: Unlock this weapon by purchasing it from Professor Goopton's store in The Breach for 6 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 12
  • Quality: (found in brown chests)
  • Damage: 4
  • Fire rate: 0.15
  • Shot speed: 20
  • Range: 25
  • Knockback: 13
  • Spread: 5°

*

Gungine

"12 Cylinder"

ItemID: 401
  • An automatic gun which when reloaded while standing on a liquid (water, oil etc.) clears it up and refills the ammo of your current clip. This effect doesn't work while flying.
  • Player movement speed up by 2.25 while held
  • While held, the player is immune to fire
  • UNLOCK: Unlock this weapon by fixing the shortcut to the Hollow (Chamber #4)
  • Type: Automatic
  • Max ammo: 800
  • Clip size: 100
  • Quality: (found in black and rainbow chests)
  • Damage: 5
  • Fire rate: 0.05
  • Shot speed: 35
  • Range: 1000
  • Knockback: 15
  • Spread: 6°

*

Dragunfire

"Roar"

ItemID: 146
  • An automatic gun that fires piercing bullets which have a chance to burn enemies
  • Burned enemies take damage over time for a short period
  • UNLOCK: Unlock this weapon by defeating the High Dragun boss for the first time
  • Type: Automatic
  • Max ammo: 600
  • Clip size: 30
  • Quality: (found in red and rainbow chests)
  • Damage: 6.5
  • Fire rate: 0.05
  • Shot speed: 25
  • Range: 1000
  • Knockback: 27
  • Spread: 7°

*

Sniper Rifle

"Scope Creep"

ItemID: 49
  • A sniper rifle that fires single high-power bullets, which can pierce through enemies
  • Type: Semi-automatic
  • Max ammo: 80
  • Clip size: 10
  • Quality: (found in blue chests)
  • Damage: 26
  • Shot speed: unknown

*

A.W.P.

"Noob Cannon"

ItemID: 5
  • A high powered sniper rifle that fires piercing bullets which deal a lot of damage
  • UNLOCK: Unlock this weapon by purchasing it in The Breach from Trorc for 10 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 60
  • Clip size: 10
  • Quality: (found in red and rainbow chests)
  • Damage: 40
  • Fire rate: 1.2
  • Shot speed: 100
  • Range: 1000
  • Knockback: 25
  • Spread: 5°

* awp

M1

"Bolt Action"

ItemID: 25
  • A semi-automatic gun which fires piercing bullets
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 20
  • Fire rate: 0.8
  • Shot speed: 200
  • Range: 60
  • Knockback: 25
  • Spread: 2°

*

Winchester Rifle

"Guns and Deviltry."

ItemID: 181
  • A semi-automatic rifle that fires powerful bullets at a low rate of fire
  • Type: Semi-automatic
  • Max ammo: 130
  • Clip size: 12
  • Quality: (found in brown chests)
  • Damage: 15
  • Fire rate: 0.72
  • Shot speed: 32
  • Range: 1000
  • Knockback: 9
  • Spread: 5°

*

Corsair

"Plot A Course"

ItemID: 327
  • A gun which must be charged to fire bullets which start out slow, but increase in speed over time and bounce around the room
  • Type: Charged
  • Max ammo: 200
  • Clip size: 1
  • Quality: (found in blue chests)
  • Damage: 10
  • Fire rate:
  • Shot speed: 26
  • Range: 1000
  • Knockback: 25
  • Spread: 5°

*

Railgun

"Calibrating"

ItemID: 358
  • A single clip gun that is charged up to fire one highly powerful bouncy, piercing bullet with high shot speed
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 30 Hegemony Credits
  • Type: Charged
  • Max ammo: 40
  • Clip size: 1
  • Quality: (found in black and rainbow chests)
  • Damage: 50
  • Shot speed: unknown

*

Prototype Railgun

"DANGER: HIGH VOLTAGE"

ItemID: 370
  • A gun which fires piercing shots with a high shot speed (charge to fire)
  • Type: Charged
  • Max ammo: 40
  • Clip size: 1
  • Reload time: 0.6s
  • Shot speed: 800
  • Quality: (found in red and rainbow chests)
  • Damage: 75
  • Knockback: 0
  • Spread: 0°

*

Void Marshal

"Acquired Under The Table"

ItemID: 32
  • A highly accurate semi-automatic gun that fires fast-moving lasers
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 15
  • Quality: (found in green and rainbow chests)
  • Damage: 9
  • Fire rate: 0.1
  • Shot speed: 35
  • Range: 35
  • Knockback: 10
  • Spread: 7°

*

Deck4rd

"Unicorn Of Handguns"

ItemID: 81
  • Fires massive powerful bullets that will explode upon impact
  • Type: Semi-automatic
  • Max ammo: 60
  • Clip size: 2
  • Quality: (found in red and rainbow chests)
  • Damage: 5 (bullets), 35 (explosion)
  • Fire rate: 0.2
  • Shot speed: 20
  • Range: 1000
  • Knockback: 22
  • Spread: 10°

*

The Judge

"Hot Shot"

ItemID: 184
  • The final shot of each clip has a chance to apply a random status effect to enemies (poison, freeze or burn)
  • Type: Semi-automatic
  • Max ammo: 400
  • Clip size: 9
  • Quality: (found in green and rainbow chests)
  • Damage: 7.5
  • Fire rate: 0.15
  • Shot speed: 30
  • Range: 1000
  • Knockback: 9
  • Spread: 7°

*

Alien Sidearm

"Shield Breaker"

ItemID: 57
  • A gun which can be charged up to fire larger shots that deal more damage
  • Can also be rapid fired by quickly firing instead of charging
  • Type: Charged
  • Max ammo: 350
  • Clip size: 10
  • Quality: (found in brown chests)
  • Damage: 5 (uncharged), 25 (charged)
  • Shot speed: unknown

*

RUBE-ADYNE Prototype

"It Never Quits"

ItemID: 142
  • A gun which fires lasers that will bounce 4 times
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 6
  • Quality: (found in green and rainbow chests)
  • Damage: 7
  • Fire rate: 0.12
  • Shot speed: 40
  • Range: 60
  • Knockback: 10
  • Spread: 5°

* rube adyne

RUBE-ADYNE MK.II

"Polished Product"

ItemID: 128
  • A laser pistol that fires bouncy lasers
  • A better version of the RUBE-ADYNE Prototype
  • Type: Semi-automatic
  • Max ammo: 300
  • Clip size: 15
  • Quality: (found in red and rainbow chests)
  • Damage: 10
  • Fire rate: 0.1
  • Shot speed: 40
  • Range: 35
  • Knockback: 10
  • Spread: 7°

*

Mine Cutter

"Safety First"

ItemID: 394
  • Upon reloading, this gun will alternate between firing three small piercing lasers and single larger lasers
  • UNLOCK: Unlock this weapon by completing the Black Powder Mine (Chamber #3) 30 times
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 12
  • Quality: (found in green and rainbow chests)
  • Damage: 10 (3 laser mode), 8 (single laser mode)
  • Fire rate: 0.1
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 7°

*

Void Core Assault Rifle

"Rapid Fire"

ItemID: 58
  • An assault rifle that fires bursts of three lasers at a time
  • Type: Burst
  • Max ammo: 300
  • Clip size: 30
  • Quality: (found in green and rainbow chests)
  • Damage: 6.5
  • Fire rate: 0.35
  • Shot speed: 23
  • Range: 20
  • Knockback: 15
  • Spread: 3°

*

Flash Ray

"Ah Ahhh!"

ItemID: 383
  • A ray gun that fires piercing lasers
  • Lasers from this gun have a chance to stun enemies for a brief period of time
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 6 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 350
  • Clip size: 8
  • Quality: (found in brown chests)
  • Damage: 7.5
  • Fire rate: 0.2
  • Shot speed: 600
  • Range: 1000
  • Knockback: 4
  • Spread: 10°

*

Wind Up Gun

"Charge It"

ItemID: 334
  • A semi-automatic gun which fires purple lasers
  • The first half of bullets in each clip deal 5 damage and pierce enemies
  • The second half of bullets in each clip deal 2.5 damage and don't pierce enemies
  • Type: Automatic
  • Max ammo: 600
  • Clip size: 20
  • Quality: (found in brown chests)
  • Damage: 5 (2.5 for second half of clip)
  • Fire rate: 0.13
  • Shot speed: 30
  • Range: 35
  • Knockback: 10
  • Spread: 8°

* wind-up gun

H4mmer

"Many Bullets"

ItemID: 91
  • A semi-automatic gun that fires bullets rapidly
  • The last shot in the magazine is a hammer, which deals more damage and has a chance to stun enemies
  • Type: Automatic
  • Max ammo: 450
  • Clip size: 30
  • Quality: (found in green and rainbow chests)
  • Damage: 3.8 (bullets), 20 (hammer)
  • Fire rate: 0.05
  • Shot speed: 23
  • Range: 1000
  • Knockback: 6
  • Spread: 7°

*

Snakemaker

"SSSSSSSSSSS"

ItemID: 360
  • An automatic gun which fires bullets that have a chance to transmogrify enemies
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill 30 Gunzookies
  • Type: Semi-automatic
  • Clip size:
  • Quality: (found in red and rainbow chests)
  • Damage: 12
  • Fire rate: 0.25
  • Shot speed: 50
  • Range: 1000
  • Knockback: 10
  • Spread: 0°

* snek

Hegemony Carbine

"All The Same"

ItemID: 229
  • Shoots rapid fire white bolts of energy
  • Has a very small chance to drop a Hegemony Credit upon killing an enemy
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 3 Hegemony Credits
  • Type: Automatic
  • Max ammo: 600
  • Clip size: 25
  • Quality: (found in blue chests)
  • Damage: 3.5
  • Fire rate: 0.13
  • Shot speed: ?
  • Range: ?
  • Knockback: ?
  • Spread: ?°

*

Screecher

"Cover Your Ears!"

ItemID: 3
  • A gun that fires piercing sound waves, which increase in size the further they travel across the room
  • The sound waves have a chance to stun enemies for a few seconds
  • Type: Automatic
  • Max ammo: 1000
  • Clip size: 1000
  • Quality: (found in blue chests)
  • Damage: 1.5
  • Shot speed: unknown

*

Laser Lotus

"Level 5"

ItemID: 156
  • Laser Lotus is a gun that fires piercing lasers
  • The lasers electrify any water that they pass over.
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 10
  • Quality: (found in red and rainbow chests)
  • Damage: 16
  • Fire rate: 0.2
  • Shot speed: 45
  • Range: 1000
  • Knockback: 26
  • Spread: 5°

*

Hegemony Rifle

"So Precise"

ItemID: 59
  • A fairly decent damaging semi-automatic gun which is inaccurate
  • Type: Semi-automatic
  • Clip size:
  • Quality: (found in green and rainbow chests)
  • Damage: 10
  • Fire rate: 0.25
  • Shot speed: 35
  • Range: 15
  • Knockback: 15
  • Spread: 13°

*

Fightsabre

"Heresy"

ItemID: 345
  • An automatic gun that is swung while reloading. Any bullets nearby while reloading will be reflected away
  • Curse Up while held
  • Type: Automatic
  • Max ammo: 500
  • Clip size: 25
  • Quality: (found in black and rainbow chests)
  • Damage: 6
  • Fire rate: 0.15
  • Shot speed: 23
  • Range: 50
  • Knockback: 10
  • Spread: 8°

* fight sabre, fight sabre, fightsaber

Helix

"Splice 'n' Dice"

ItemID: 230
  • Fires two bullets in a helix pattern
  • Quite powerful, best used on large bosses where the most amount of damage can be dealt per shot
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 12
  • Quality: (found in blue chests)
  • Damage: 7.5 x 2 (15 total)
  • Fire rate: 0.07
  • Shot speed: 35
  • Range: 35
  • Knockback: 10
  • Spread: 7°

*

Laser Rifle

"Blast Off!"

ItemID: 54
  • A laser rifle that fires a burst of 3 shots
  • Type: Burst
  • Max ammo: 500
  • Clip size: 24
  • Quality: (found in blue chests)
  • Damage: 5
  • Fire rate: 0.5
  • Shot speed: 200
  • Range: 60
  • Knockback: 16
  • Spread: 5°

*

Crestfaller

"Cold Reality"

ItemID: 178
  • A semi-automatic gun that fires bullets which have a chance to slow and freeze enemies
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 8
  • Quality: (found in blue chests)
  • Damage: 10
  • Shot speed: unknown

*

Thunderclap

"Lightning In A Bullet"

ItemID: 13
  • A semi-automatic gun that fires small balls of lightning
  • Damages nearby enemies whenever you reload
  • Type: Semi-automatic
  • Max ammo: 300
  • Clip size: 15
  • Quality: (found in red and rainbow chests)
  • Damage: 8
  • Fire rate: 0.1
  • Shot speed: 20
  • Range: 1000
  • Knockback: 10
  • Spread: 5°

*

Charge Shot

"Hold To Fire"

ItemID: 328
  • Fires a large laser that fires piercing, bouncy bullets
  • Type: Charged
  • Max ammo: 75
  • Clip size: 5
  • Quality: (found in green and rainbow chests)
  • Damage: 30
  • Fire rate: 0.01
  • Shot speed: 26
  • Range: 1000
  • Knockback: 25
  • Spread: 5°

*

Dark Marker

"Big Bang"

ItemID: 274
  • This gun can be charged to fire the entire clip at once, creating two projectiles which curve and meet at the same point
  • When the two fired projectiles meet, they create a blank effect and explosion
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 12
  • Quality: (found in black and rainbow chests)
  • Damage: 13.5 (bullets), 80 (explosion)
  • Fire rate: 0.2
  • Shot speed: 32
  • Range: 1000
  • Knockback: 20
  • Spread: 0°

*

Particulator

"Strange Matter"

ItemID: 228
  • Fires seeking bullets in a small spread, which will travel towards nearby enemies
  • Type: Semi-automatic
  • Max ammo: 60
  • Clip size: 1
  • Quality: (found in black and rainbow chests)
  • Damage: 30 (large), 7 (small)
  • Fire rate: 0.7
  • Shot speed: 10
  • Range: 10
  • Knockback: 8
  • Spread: 0°

*

The Emperor

"Electric Terror"

ItemID: 330
  • A gun that fires a burst of four bullets which are all connected to each other by electricity
  • Type: Burst
  • Clip size: 30
  • Quality: (found in red and rainbow chests)
  • Damage: 5.6
  • Fire rate: 0.3
  • Shot speed: 20
  • Range: 50
  • Knockback: 10
  • Spread: 7°

*

RPG

"Leveled Up"

ItemID: 39
  • Fires rocket-propelled grenades, which explode on impact
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 5 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 40
  • Clip size: 1
  • Quality: (found in green and rainbow chests)
  • Damage: 20 (impact), 35 (explosion)
  • Fire rate: 1
  • Shot speed: 40
  • Range: 90
  • Knockback: 10
  • Spread: 5°

*

Grenade Launcher

"Fwomp!"

ItemID: 19
  • Shoots a grenade that bounces off of surfaces and explodes on impact with enemies
  • Type: Semi-automatic
  • Max ammo: 60
  • Clip size: 1
  • Quality: (found in green and rainbow chests)
  • Damage: 10 (impact), 25 (explosion)
  • Fire rate: 1.2
  • Shot speed: 20
  • Range: 20
  • Knockback: 20
  • Spread: 4°

*

Stinger

"Drone Warfare"

ItemID: 92
  • A semi-automatic launcher that fires homing rockets, which release bees when exploded
  • Friendly bees will seek out and attack the nearest enemy, dealing damage on contact
  • Type: Semi-automatic
  • Max ammo: 50
  • Clip size: 1
  • Quality: (found in green and rainbow chests)
  • Damage: 10 (impact), 15 (explosion)
  • Fire rate: 1
  • Shot speed: 20
  • Range: 60
  • Knockback: 10
  • Spread: 1°

*

Com4nd0

"You're Fired"

ItemID: 129
  • Fires homing rockets
  • Fires very powerful homing rockets, which seek out enemies and explode on contact
  • UNLOCK: Unlock this weapon by purchasing it in The Breach from Trorc for 8 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 40
  • Clip size: 4
  • Quality: (found in green and rainbow chests)
  • Damage: 20 (impact), 25 (explosion)
  • Fire rate: 0.6
  • Shot speed: 14
  • Range: 90
  • Knockback: 10
  • Spread: 5°

*

RC Rocket

"Avoid User Error"

ItemID: 372
  • Fires rockets that are controlled by your mouse cursor
  • UNLOCK: Unlock this weapon by purchasing it in The Breach from Trorc for 15 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 50
  • Clip size: 1
  • Quality: (found in red and rainbow chests)
  • Damage: 100
  • Fire rate: 0.6
  • Shot speed: 10
  • Range: 200
  • Knockback: 10
  • Spread: 1°

*

Yari Launcher

"Hell. Yes."

ItemID: 16
  • A gun that rapidly fires homing rockets
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 25 Hegemony Credits
  • Type: Automatic
  • Max ammo: 80
  • Clip size:
  • Quality: (found in black and rainbow chests)
  • Damage: 10 (impact), 15 (explosion)
  • Fire rate: 0.04
  • Shot speed: 10
  • Range: 90
  • Knockback: 30
  • Spread: 45°

*

Lil' Bomber

"ReFuse To Lose!"

ItemID: 332
  • A gun which must be charged to fire a bomb, which explodes on contact with enemies
  • The bombs will also bounce off objects and walls
  • Bomb explosions from this gun can open secret rooms
  • Type: Charged
  • Max ammo: 60
  • Clip size: 3
  • Quality: (found in brown chests)
  • Damage: 15 (impact), 25 (explosion)
  • Fire rate: 1
  • Shot speed: 23
  • Range: 1000
  • Knockback: 35
  • Spread: 6°

* lil bomber

Grasschopper

"Noisy"

ItemID: 180
  • Fires a single powerful blast that will knock the player back in recoil
  • This gun has a blank-like effect which removes enemy bullets when it hits an enemy
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 8 Hegemony Credits
  • Type: Semi-automatic
  • Clip size:
  • Quality: (found in red and rainbow chests)
  • Damage: 20 (impact), 20 (explosion)
  • Fire rate: 0.07
  • Shot speed: 36
  • Range: 18
  • Knockback: 22
  • Spread: 5°

*

Bundle of Wands

"Dark Arts"

ItemID: 61
  • Fires a spread of magic bursts that have a chance to transmogrify enemies upon each successful hit
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill 40 Gunjurers
  • Type: Semi-automatic
  • Clip size:
  • Quality: (found in blue chests)
  • Damage: 7 x 3 (21 total)
  • Shot speed: unknown

*

Staff of Firepower

"Missing Link"

ItemID: 395
  • A gun that will alternate between two modes when reloading: A quick firing pistol and a beam that can set enemies on fire
  • Burned enemies take damage over time for a short period
  • UNLOCK: Unlock this weapon by completing the Gungeon Proper (Chamber #2) 40 times
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 12 (staff), 6 (gun)
  • Quality: (found in red and rainbow chests)
  • Damage: 7 (pistol), 12 (beam)
  • Fire rate: 0.15
  • Shot speed: 25
  • Range: 1000
  • Knockback: 12
  • Spread: 7°

*

Witch Pistol

"Spells Your Doom"

ItemID: 145
  • Fires bullets that have a chance to transmogrify enemies upon each successful hit
  • Type: Semi-automatic
  • Max ammo: 350
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 6
  • Shot speed: unknown

*

Hexagun

"Light Fantastic"

ItemID: 385
  • A semiautomatic rifle that fires piercing bullets which have a chance to transmogrify enemies on each successful hit
  • Type: Semi-automatic
  • Max ammo: 75
  • Clip size: 1
  • Quality: (found in green and rainbow chests)
  • Damage: 35
  • Fire rate: 0.001
  • Shot speed: 200
  • Range: 1000
  • Knockback: 25
  • Spread: 0°

*

Phoenix

"Reborn In Flame"

ItemID: 384
  • Firing a bullet also creates a cone of fire in front of the player that sets enemies on fire
  • Burned enemies take damage over time for a short period
  • Type: Semi-automatic
  • Max ammo: 350
  • Clip size: 12
  • Quality: (found in brown chests)
  • Damage: 4
  • Fire rate: 0.15
  • Shot speed: 25
  • Range: 25
  • Knockback: 13
  • Spread: 3°

*

Magic Lamp

"One Wish, Three Times"

  • Fires magic bullets which add a counter to each enemy it hits
  • When the counter reaches 3, a genie will spawn and punch the enemy
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 8 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size:
  • Quality: (found in green and rainbow chests)
  • Damage: 8
  • Fire rate: 0.5
  • Shot speed: 12
  • Range: 1000
  • Knockback: 10
  • Spread: 5°

*

Gunslinger's Ashes

"Spirit, Willing"

ItemID: 198
  • Each shot releases an armed spirit that attacks enemies
  • UNLOCK: Unlock this weapon by feeding 10 guns to an Evil Gun Muncher
  • Type: Semi-automatic
  • Max ammo: 80
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 5 x 3 (15 total)
  • Shot speed: unknown

*

Luxin Cannon

"Omnichrome"

ItemID: 199
  • Rapidly fires laser bullets
  • When the magazine is emptied, the end of the crystal will be launched forward, dealing extra damage to any enemies it hits
  • Type: Automatic
  • Max ammo: 600
  • Clip size: 45
  • Quality: (found in blue chests)
  • Damage: 4.5
  • Shot speed: unknown

*

Gunther

"Jealous Weapon"

ItemID: 338
  • Gunther is a gun which evolves slowly as each room is cleared
  • Stage #1: Gunther fires piercing bullets
  • Stage #2: Bullets gain a damage up and become bouncy
  • Stage #3: Bullets gain another damage up and seek out enemies (homing effect)
  • UNLOCK: Unlock this weapon by defeating the High Dragun boss with the Sorceress' blessing
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Clip size:
  • Quality: (found in black and rainbow chests)
  • Damage: 6, 9, 12 (increases with each stage)
  • Fire rate: 0.1
  • Shot speed: 16
  • Range: 50
  • Knockback: 20
  • Spread: 10°

*

Unicorn Horn

"Fires Friendship"

ItemID: 100
  • Fires a rainbow beam that will bend towards enemies
  • Curse Up while held
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill 40 Hollowpoints
  • Type: Beam
  • Clip size:
  • Quality: (found in red and rainbow chests)
  • Damage: 30 per second
  • Fire rate: 0.1
  • Shot speed: 30
  • Range: 30
  • Knockback: 45
  • Spread: 0°

*

Cobalt Hammer

"Break Stuff"

ItemID: 390
  • A gun which fires blue lasers
  • Can be charged up to fire lasers in four directions
  • A reference to twitch.tv streamers Cobaltstreak and Richard Hammer
  • UNLOCK: Unlock this weapon by completing the Forge (Chamber #5) 10 times
  • Type: Charged
  • Max ammo: 60
  • Clip size: 6
  • Quality: (found in red and rainbow chests)
  • Damage: 36 (charged), 26 (uncharged)
  • Fire rate: 0.3
  • Shot speed: 100
  • Range: 1000
  • Knockback: 80
  • Spread: 0°

*

Frost Giant

"Icy Grasp"

ItemID: 387
  • Firing a bullet also creates a cone of ice in front of the player that has a chance to freeze enemies inside it
  • Slowed enemies will have reduced movement speed. If applied multiple times, the enemy will freeze solid for a while. Dodge rolling into a frozen enemy will shatter it
  • UNLOCK: Unlock this weapon by beating the Hollow (Chamber #4) boss without getting hit
  • Type: Semi-automatic
  • Max ammo: 130
  • Clip size: 12
  • Quality: (found in green and rainbow chests)
  • Damage: 12
  • Fire rate: 0.001
  • Shot speed: 20
  • Range: 30
  • Knockback: 10
  • Spread: 12°

*

Bullet Bore

"Mind Muncher"

ItemID: 362
  • Fires homing drills, that seek out enemies and stun them for a few seconds
  • After a while, the drill will then explode
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 14 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 75
  • Clip size: 1
  • Quality: (found in red and rainbow chests)
  • Damage: 10 (bullet), 25 (explosion)
  • Fire rate: 1
  • Shot speed: 20
  • Range: 1000
  • Knockback: 8
  • Spread: 5°

*

Cat Claw

"Kneadle Your Foes!"

ItemID: 357
  • Fires homing darts which deal no damage on contact, but will explode after a few seconds of being stuck to an enemy
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill 30 Shambling Rounds
  • Type: Automatic
  • Clip size:
  • Quality: (found in red and rainbow chests)
  • Damage: 2 (dart), 10 (explosion)
  • Fire rate: 0.15
  • Shot speed: 23
  • Range: 1000
  • Knockback: 2
  • Spread: 5°

*

Megahand

"-P-"

ItemID: 36
  • A charged gun which can be rapidly fired with low damage bullets, or fully charged to deal a powerful shot
  • Type: Charged
  • Max ammo: 200
  • Clip size: 18
  • Quality: (found in green and rainbow chests)
  • Damage: 6 (uncharged), 45 (charged)
  • Fire rate: 0.07
  • Shot speed: 20
  • Range: 1000
  • Knockback: 8
  • Spread: 0°

*

Demon Head

"Wanged"

ItemID: 60
  • Fires a continuous beam that has a chance to afflict Burn
  • Burned enemies take damage over time for a short period
  • Type: Beam
  • Max ammo: 500
  • Clip size: 500
  • Quality: (found in green and rainbow chests)
  • Damage: 31 per second
  • Fire rate: 0.1
  • Shot speed: 100
  • Range: 40
  • Knockback: 30
  • Spread: 5°

*

Heroine

"Charge Beam Active"

ItemID: 41
  • A charged gun which can be fired quickly with low damage bullets, or fully charged to deal a single powerful shot
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 13 Hegemony Credits
  • Type: Charged
  • Max ammo: 200
  • Clip size: 6
  • Quality: (found in green and rainbow chests)
  • Damage: 5 (level 1 charge), 10 (level 2 charge), 70 (level 3 charge)
  • Fire rate: 0.07
  • Shot speed: 25
  • Range: 1000
  • Knockback: 10
  • Spread: 0°

*

Mutation

"Didn't Need Two Anyway"

ItemID: 333
  • Fires a continuous beam which has heavy recoil for the player
  • UNLOCK: Unlock this weapon by creating 10 guns using the Gun Muncher
  • Type: Beam
  • Max ammo: 500
  • Clip size: 500
  • Quality: (found in green and rainbow chests)
  • Damage: 45 per second
  • Fire rate: 0.1
  • Shot speed: 40
  • Range: 20
  • Knockback: 50
  • Spread: 5°

*

Flame Hand

"2D6 + Int Mod"

ItemID: 125
  • Fires fireballs that pierce enemies and have a chance to set enemies on fire
  • Burned enemies take damage over time for a short period
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 100
  • Quality: (found in green and rainbow chests)
  • Damage: Varies
  • Fire rate: 0.1
  • Shot speed: 23
  • Range: 1000
  • Knockback: 35
  • Spread: 0°

*

Machine Fist

"Avalanche Of Bullets"

ItemID: 186
  • A gun that alternates between two modes of firing upon reloading
  • Mode 1: A gattling gun
  • Mode 2: A single shot exploding rocket that is guided by the player's mouse cursor (consumes 10 ammo)
  • Type: Automatic
  • Max ammo: 300
  • Clip size: 70
  • Quality: (found in red and rainbow chests)
  • Damage: 4 (gattling gun), 20 (rocket impact), 30 (explosion)
  • Fire rate: 0.07
  • Shot speed: 27
  • Range: 1000
  • Knockback: 15
  • Spread: 6°

*

Snowballer

"May Contain Rocks"

ItemID: 402
  • Fires snowballs that have a chance to freeze enemies
  • Slowed enemies will have reduced movement speed. If applied multiple times, the enemy will freeze solid for a while. Dodge rolling into a frozen enemy will shatter it
  • Type: Automatic
  • Max ammo: 400
  • Clip size: 20
  • Quality: (found in brown chests)
  • Damage: 3.5
  • Fire rate: 0.15
  • Shot speed: 28
  • Range: 35
  • Knockback: 10
  • Spread: 10°

*

Super Meat Gun

"Very Fast"

ItemID: 479
  • Fires piercing bouncy saw blades
  • Player movement speed up (x1.5) while held
  • +1 HP up when picked up
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 12
  • Quality: (found in red and rainbow chests)
  • Damage: 6
  • Fire rate: 0.1
  • Shot speed: 25
  • Range: 1000
  • Knockback: 10
  • Spread: 5°

*

Anvillain

"Practical And Safe"

ItemID: 393
  • A charged gun which fires large, slow moving piercing anvils, that will knockback and stun enemies for a few seconds
  • Type: Charged
  • Max ammo: 60
  • Clip size: 3
  • Quality: (found in blue chests)
  • Damage: 10
  • Fire rate: 0.1
  • Shot speed: 20
  • Range: 1000
  • Knockback: 8
  • Spread: 5°

*

Fossilized Gun

"Proof That Guns Once Existed"

ItemID: 196
  • While fired, this gun will release a stream of oil on the floor
  • Reloading will cause the gun to spit fire, which can ignite the oil
  • UNLOCK: Unlock this weapon by purchasing it from Professor Goopton's store in The Breach for 12 Hegemony Credits
  • Type: Beam
  • Max ammo: 500
  • Clip size: 500
  • Quality: (found in brown chests)
  • Damage: 15 per second
  • Fire rate: 0.1
  • Shot speed: 15
  • Range: 20
  • Knockback: 40
  • Spread: 0°

*

Gamma Ray

"Mean Green"

ItemID: 87
  • Fires a continuous green laser, which has a chance to poison enemies
  • Poisoned enemies take damage over time for a short period
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 2 Hegemony Credits
  • Type: Beam
  • Max ammo: 800
  • Clip size: 800
  • Quality: (found in blue chests)
  • Damage: 15 per second
  • Fire rate: 0.1
  • Shot speed: unknown
  • Range: 50
  • Knockback: 10
  • Spread: 0°

*

Freeze Ray

"Ice To Meet You"

ItemID: 40
  • Fires a continuous blue laser, which has a chance to freeze enemies
  • Slowed enemies will have reduced movement speed. If applied multiple times, the enemy will freeze solid for a while. Dodge rolling into a frozen enemy will shatter it
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 7 Hegemony Credits
  • Type: Beam
  • Clip size:
  • Quality: (found in red and rainbow chests)
  • Damage: 20 per second
  • Fire rate: 0.1
  • Shot speed: 60
  • Range: 30
  • Knockback: 10
  • Spread: 0°

*

Science Cannon

"Charged Particles"

ItemID: 331
  • A gun which fires a large laser (requires a small time to spin-up before it will fire)
  • The laser can inflict random status effects on enemies (e.g. burn, freeze, poison)
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 6 Hegemony Credits
  • Type: Beam
  • Max ammo: 500
  • Clip size: 500
  • Quality: (found in green and rainbow chests)
  • Damage: 26 per second
  • Fire rate: 0.1
  • Shot speed: 90
  • Range: 500
  • Knockback: 35
  • Spread: 0°

*

Disintegrator

"Return To Dust"

ItemID: 121
  • A gun which fires a large laser (requires a long time to spin-up before it will fire)
  • Type: Beam
  • Max ammo: 500
  • Clip size: 500
  • Quality: (found in black and rainbow chests)
  • Damage: 70 per second
  • Fire rate: 0.1
  • Shot speed: 120
  • Range: 50
  • Knockback: 0
  • Spread: 0°

*

Proton Backpack

"Crossing Streams"

ItemID: 179
  • A gun which fires a homing laser, which will seek out and target nearby enemies
  • Deals bonus damage to ghosts and spectres
  • Type: Beam
  • Max ammo: 500
  • Clip size: 500
  • Quality: (found in green and rainbow chests)
  • Damage: 50 per second
  • Fire rate: 0.1
  • Shot speed: 14
  • Range: 90
  • Knockback: 30
  • Spread: 0°

*

Mega Douser

"Contents Under Pressure"

ItemID: 10
  • A gun which fires a continuous stream of water, pushing enemies back slightly
  • Type: Beam
  • Max ammo: 900
  • Clip size: 900
  • Quality: (found in brown chests)
  • Damage: 15 per second
  • Fire rate: 0.1
  • Shot speed: 20
  • Range: 20
  • Knockback: 40
  • Spread: 0°

*

Plunger

"Take Your Best Shot!"

ItemID: 208
  • Fires a continous stream of poison liquid, which has a chance to poison enemies
  • Poisoned enemies take damage over time for a short period
  • Cannot reveal secret rooms
  • You can fully restore the ammo of this gun by standing on poison and reloading
  • UNLOCK: Unlock this weapon by purchasing it from Professor Goopton's store in The Breach for 7 Hegemony Credits
  • Type: Beam
  • Max ammo: 500
  • Clip size: 500
  • Quality: (found in blue chests)
  • Damage: 5 per second
  • Fire rate: 0.1
  • Shot speed: 20
  • Range: 20
  • Knockback: 40
  • Spread: 0°

*

Raiden Coil

"Shoot Em' Up"

ItemID: 107
  • A gun which fires a continuous laser which seeks out and damages all enemies currently on screen
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 8 Hegemony Credits
  • Type: Beam
  • Max ammo: 500
  • Clip size: 500
  • Quality: (found in red and rainbow chests)
  • Damage: 15 per second
  • Fire rate: 0.1
  • Shot speed: unknown
  • Range: 30
  • Knockback: 10
  • Spread: 5°

*

Moonscraper

"Beeeeoooowwww!"

ItemID: 20
  • Fires a continuous laser which will bounce off objects and walls and reflect back across the room
  • Type: Beam
  • Max ammo: 500
  • Clip size: 500
  • Quality: (found in blue chests)
  • Damage: 26 per second
  • Fire rate: 0.1
  • Shot speed: unknown
  • Range: 50
  • Knockback: 20
  • Spread: 5°

*

Barrel

"Nothin' Easier"

ItemID: 7
  • A gun that fires fish, which have a chance to stun enemies for a brief period of time
  • Type: Semi-automatic
  • Max ammo: 300
  • Clip size: 9
  • Quality: (found in blue chests)
  • Damage: 8
  • Fire rate: 0.2
  • Shot speed: 20
  • Range: 1000
  • Knockback: 13
  • Spread: 7°

*

Trick Gun

"Reload To Transform"

ItemID: 363
  • A gun which will switch between a handgun and a shotgun after each reload
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 7 (handgun), 2 x 8 (16 total shotgun)
  • Shot speed: unknown

*

Mailbox

"Special Delivery"

ItemID: 28
  • A gun that fires mail at enemies
  • The final shot of each clip is a parcel, which will contain a random effect (confetti, fire, poison or an explosion)
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 5 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 350
  • Clip size:
  • Quality: (found in brown chests)
  • Damage: 5
  • Fire rate: 0.2
  • Shot speed: 22
  • Range: 1000
  • Knockback: 10
  • Spread: 10°

*

Nail Gun

"Pest Control"

ItemID: 26
  • A semi-automatic gun that fires a lot of low damage nails very quickly
  • Type: Semi-automatic
  • Max ammo: 500
  • Clip size:
  • Quality: (found in brown chests)
  • Damage: 3
  • Fire rate: 0.12
  • Shot speed: 26
  • Range: 12
  • Knockback: 8
  • Spread: 10°

*

Light Gun

"Third-Party"

ItemID: 27
  • A gun that fires flashes of light
  • The last bullet in each magazine is a duck, which will seek out the nearest enemy and deal damage to it
  • If you also have the Stuffed Star active item, the duck will gain a size and damage increase
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 6
  • Quality: (found in green and rainbow chests)
  • Damage: 7
  • Fire rate: 0.2
  • Shot speed: 400
  • Range: 60
  • Knockback: 30
  • Spread: 5°

*

Mahoguny

"100% Organic"

ItemID: 339
  • A gun that fires damaging leaves and bouncy wooden bullets at the same time
  • Type: Semi-automatic
  • Max ammo: 350
  • Clip size: 10
  • Quality: (found in blue chests)
  • Damage: 5 (bullet), 10 (explosion), 4 (leaves)
  • Fire rate: 0.4
  • Shot speed: 15
  • Range: 30
  • Knockback: 20
  • Spread: 0°

*

The Scrambler

"Bullet Or The Gun?"

ItemID: 445
  • A single clip gun that fires eggs
  • Upon hitting an enemy or object, the egg will hatch into a cluster of homing bullets, which will seek out and attack the nearest enemy
  • Type: Semi-automatic
  • Max ammo: 120
  • Clip size: 1
  • Quality: (found in blue chests)
  • Damage: 6 (egg), 9 x 5 (homing bullets)
  • Shot speed: unknown

*

Trashcannon

"Take It Out!"

ItemID: 154
  • A gun that fires trash, sending poison in all directions
  • Poisoned enemies take damage over time for a short period
  • Can prove to be dangerous and leave poison in unpredictable spots
  • UNLOCK: Unlock this weapon by reaching the Oubilette floor
  • Type: Semi-automatic
  • Clip size: 1
  • Quality: (found in blue chests)
  • Damage: 20
  • Fire rate: 0.2
  • Shot speed: 20
  • Range: 1000
  • Knockback: 20
  • Spread: 5°

*

Glacier

"Refill Your Trays"

ItemID: 130
  • A gun that fires bouncy ice cubes that explode and freeze enemies
  • Frozen enemies will be unable to move for a short period of time. Dodge rolling into a frozen enemy will shatter it
  • Type: Automatic
  • Max ammo: 120
  • Clip size: 12
  • Quality: (found in red and rainbow chests)
  • Damage: 8 (ice cube), 6 (explosion)
  • Fire rate: 0.5
  • Shot speed: 18
  • Range: 35
  • Knockback: 8
  • Spread: 5°

*

Origuni

"Thousand Cuts"

ItemID: 477
  • A gun that fires piercing paper airplanes, which will shoot out and follow the player's mouse cursor
  • Type: Semi-automatic
  • Max ammo: 300
  • Clip size: 8
  • Quality: (found in blue chests)
  • Damage: 7.5
  • Shot speed: unknown

*

The Kiln

"Fires Pots"

ItemID: 152
  • A gun that fires pots, which upon contact with an enemy or object will break into three bouncy crystals
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 8
  • Quality: (found in blue chests)
  • Damage: 8 (pots), 4 (crystals)
  • Shot speed: unknown

*

Skull Spitter

"Hard Headed"

ItemID: 45
  • Fires homing skulls
  • A semi-automatic gun that fires homing skulls, which will deviate from their normal path to seek out and damage enemies
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 10
  • Quality: (found in blue chests)
  • Damage: 10
  • Shot speed: unknown

* skull splitter

Buzzkill

"Sawed On!"

ItemID: 341
  • A semi-automatic gun that fires piercing bouncy sawblades
  • Type: Semi-automatic
  • Max ammo: 350
  • Clip size: 12
  • Quality: (found in blue chests)
  • Damage: 7
  • Fire rate: 0.2
  • Shot speed: 25
  • Range: 1000
  • Knockback: 10
  • Spread: 5°

*

Tear Jerker

"Q_Q"

ItemID: 33
  • A gun that fires tears, which leave a puddle of water on the ground
  • Tears will shoot slightly to the side depending on which direction the player is currently moving
  • A reference to The Binding of Isaac, a similar game where tears are the primary weapon
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 20
  • Quality: (found in blue chests)
  • Damage: 7
  • Shot speed: unknown

*

Eye of the Beholster

"What A Beauty!"

ItemID: 90
  • A gun that fires quick lasers
  • The last shot in each magazine spawns a friendly Beadie familiar
  • Type: Semi-automatic
  • Clip size:
  • Quality: (found in green and rainbow chests)
  • Damage: 6
  • Fire rate: 0.15
  • Shot speed: 200
  • Range: 1000
  • Knockback: 4
  • Spread: 4°

*

Molotov Launcher

"Exactly What You Think"

ItemID: 292
  • A gun that fires molotov cocktails, which create a large area of fire on the ground where it lands
  • Burned enemies take damage over time for a short period
  • Type: Semi-automatic
  • Max ammo: 80
  • Clip size: 1
  • Quality: (found in blue chests)
  • Damage: 6
  • Fire rate: 1.5
  • Shot speed: 18
  • Range: 35
  • Knockback: 13
  • Spread: 5°

*

Shock Rifle

"Zap"

ItemID: 153
  • A gun that fires zaps of electricity
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 15
  • Quality: (found in green and rainbow chests)
  • Damage: 8
  • Fire rate: 0.2
  • Shot speed: 140
  • Range: 1000
  • Knockback: 20
  • Spread: 5°

*

Bait Launcher

"Meat Your Maker"

ItemID: 369
  • A gun that fires steaks, which cause a tiger to appear and attack nearby enemies
  • UNLOCK: Unlock this weapon by defeating the High Dragun with Beastmode turned on
  • Type: Charged
  • Max ammo: 60
  • Clip size: 1
  • Quality: (found in blue chests)
  • Damage: 10
  • Shot speed: unknown

*

Brick Breaker

"Wrong Kind Of Mortar"

ItemID: 376
  • A gun that fires bouncy piercing green turtle shells
  • If you also have the Stuffed Star active item, the shells from this gun gain a size and damage increase
  • UNLOCK: Unlock this weapon by completing the Keep of a Lead Lord (Chamber #1) 50 times
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 5
  • Quality: (found in blue chests)
  • Damage: 10
  • Shot speed: unknown

*

Betrayer's Shield

"Actually A Gun"

ItemID: 380
  • A gun which generates a protective shield upon reloading, that blocks enemy bullets
  • The shield is destroyed after it has blocked a number of enemy bullets
  • UNLOCK: Unlock this weapon by defeating Blockner, a secret boss found in the Black Powder Mine (Chamber #3)
  • Type: Automatic
  • Max ammo: 350
  • Clip size: 12
  • Quality: (found in green and rainbow chests)
  • Damage: 7 (was 6 prior to A Farewell to Arms DLC)
  • Fire rate: 0.1
  • Shot speed: 23
  • Range: 18
  • Knockback: 12
  • Spread: 5°

*

Lower Case r

"Alphabetical!"

ItemID: 340
  • A burst gun that fires 6 bullets at a time, which spell out the word 'bullet' in uppercase (B U L L E T)
  • Type: Burst
  • Max ammo: 900
  • Clip size: 36
  • Quality: (found in brown chests)
  • Damage: 2.222
  • Fire rate: 0.07
  • Shot speed: 25
  • Range: 1000
  • Knockback: 14
  • Spread: 0°

* T E L L U B

Excaliber

"Once And Future"

ItemID: 377
  • Fires a burst of three piercing sword projectiles. Reloading swings the sword, destroying nearby bullets and damaging enemies
  • The reload swing deals 80 damage when the clip is empty, or ~27.5 damage with a partially empty clip
  • +2.5 Curse Up while held
  • UNLOCK: Unlock this weapon by mapping the first 5 chambers for The Lost Adventurer
  • Type: Burst
  • Max ammo: 280
  • Clip size: 32
  • Quality: (found in green and rainbow chests)
  • Damage: 7
  • Fire rate: 0.15
  • Shot speed: 26
  • Range: 1000
  • Knockback: 15
  • Spread: 0°

* excalibur

Face Melter

"Squiddley-squiddley-wheeyooo!"

ItemID: 149
  • Rapidly fires musical notes in all four directions around the player
  • Upon reloading, places an amplifier on the ground, which will also fire musical notes in the same pattern
  • Reloading again will delete the current amplifier and place another
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 10 Hegemony Credits
  • Type: Automatic
  • Clip size:
  • Quality: (found in green and rainbow chests)
  • Damage: 3
  • Fire rate: 0.1
  • Shot speed: 15
  • Range: 15
  • Knockback: 13
  • Spread: 6°

* electric guitar

Trident

"Under The Sea"

ItemID: 444
  • Fires a piercing magic beam which damages enemies
  • Reloading causes the Trident to destroy nearby bullets and projectiles
  • Type: Semi-automatic
  • Clip size: 10
  • Quality: (found in red and rainbow chests)
  • Damage: 8
  • Fire rate: 0.08
  • Shot speed: 600
  • Range: 1000
  • Knockback: 4
  • Spread: 0°

*

Abyssal Tentacle

"Look Away"

ItemID: 474
  • A gun that fires a tentacle which homes in on enemies and grips them, dealing damage
  • This gun can grip enemies through walls
  • UNLOCK: Unlock this weapon by purchasing it from Professor Goopton's store in The Breach for 15 Hegemony Credits
  • Type: Beam
  • Max ammo: 500
  • Clip size: 500
  • Quality: (found in red and rainbow chests)
  • Damage: 22.5 per second
  • Fire rate: 0.1
  • Shot speed: unknown
  • Range: 30
  • Knockback: 10
  • Spread: 0°

*

Quad Laser

"No One Can Defeat It"

ItemID: 475
  • A semi-automatic gun that fires a large, square bullet which moves very slowly
  • Type: Semi-automatic
  • Max ammo: 50
  • Clip size: 1
  • Quality: (found in blue chests)
  • Damage: 80
  • Shot speed: unknown

*

Pitchfork

"Get Forked!"

ItemID: 336
  • Rapidly fires fireballs which have a chance to Burn enemies
  • Burned enemies take damage over time for a short period
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 200
  • Quality: (found in blue chests)
  • Damage: 4
  • Fire rate: 0.15
  • Shot speed: 23
  • Range: 1000
  • Knockback: 35
  • Spread: 5°

*

Gungeon Ant

"What Army?"

ItemID: 176
  • Reloading alternates between firing spreads of bullets that leave behind oil and flaming bullets
  • A gun with two modes, which can be swapped between by reloading
  • Mode #1: Fires a spread of bullets which leave behind oil
  • Mode #2: Fires flaming bullets
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 2 x 3 (6 total oil damage), 1.5 x 3 (4.5 total fire damage)
  • Fire rate:
  • Shot speed: 26
  • Range: 1000
  • Knockback: 25
  • Spread: 0°

*

Alien Engine

"The Dangerzone"

ItemID: 177
  • A gun with a very short range, which propels the player backwards while firing
  • Only enemies inside the energy flash will be damaged
  • Type: Automatic
  • Max ammo: 1000
  • Clip size: 1000
  • Quality: (found in green and rainbow chests)
  • Damage: 10
  • Fire rate: 0.02
  • Shot speed: 30
  • Range: 3
  • Knockback: 10
  • Spread: 0°

*

Microtransaction Gun

"Pay To Win"

ItemID: 476
  • A gun which fires gems, books, and dolls of the Gungeoneers in exchange for one money per shot.
  • The gun can shoot any of the following things:
  • Marine figurine: Piercing and bouncy, deals 20 damage
  • Pilot figurine: Opens locks, deals 15 damage
  • Convict figurine: Molotov effect on impact, deals 15 damage
  • Hunter figurine: Homing effect, deals 15 damage
  • Bulletkin figurine: Charms enemies, deals 8 damage
  • Green crystal: Deals 15 damage
  • A book, deals 2 damage
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 100 Hegemony Credits
  • Type: Semi-automatic
  • Clip size: Same as your number of held coins
  • Quality: (found in red and rainbow chests)
  • Damage: Various, see above
  • Shot speed: unknown

*

Poxcannon

"Lousy T-Shirt"

ItemID: 513
  • A gun which fires poisonous t-shirts
  • Enemies poisoned by this gun leave a pool of poison behind when they die
  • Poisoned enemies take damage over time for a short period
  • Quality: (found in blue chests)
  • Damage: 15
  • Shot speed: unknown

* pax cannon paxpox pox

T-Shirt Cannon

"Machine Gun Wash Only!"

ItemID: 150
  • Fires t-shirts that deal significant knockback to enemies
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 6
  • Quality: (found in brown chests)
  • Damage: 8
  • Fire rate: 0.35
  • Shot speed: 25
  • Range: 1000
  • Knockback: 60
  • Spread: 5°

* t shirt cannon

Banana

"Planpain"

ItemID: 478
  • A gun which is charged up and releases an explosive banana, which splits into three more bouncy explosive bananas
  • Type: Charged
  • Max ammo: 55
  • Clip size: 7
  • Quality: (found in blue chests)
  • Damage: 10 (impact), 30 (explosion)
  • Shot speed: unknown

*

Bee Hive

"Bzzzzzzz!"

ItemID: 14
  • Fires a continuous stream of damaging bees, which home in on enemies
  • Type: Automatic
  • Max ammo: 300
  • Clip size: 300
  • Quality: (found in green and rainbow chests)
  • Damage: 3
  • Fire rate: 0.1
  • Shot speed: 9
  • Range: 1000
  • Knockback: 2
  • Spread: 90°

*

Silencer

"300 Dead Count"

ItemID: 335
  • Fires pillows
  • Hitting an enemy while swinging the weapon will stun enemies
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 8
  • Quality: (found in blue chests)
  • Damage: 10
  • Fire rate: 0.6
  • Shot speed: 23
  • Range: 60
  • Knockback: 30
  • Spread: 5°

*

Camera

"Say Cheese"

ItemID: 481
  • A gun which is charged up and when released, deals damage to all enemies in the current room
  • The camera flash also knocks back and has a chance to stun enemies
  • Type: Charged
  • Max ammo: 60
  • Clip size: 4
  • Quality: (found in blue chests)
  • Damage: 10
  • Shot speed: unknown

*

Gunzheng

"Hustle"

ItemID: 482
  • A gun that fires a continuous stream of thick arrows without the need to reload
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill the Kill Pillars boss 3 times
  • Type: Automatic
  • Max ammo: 800
  • Clip size: 350
  • Quality: (found in green and rainbow chests)
  • Damage: 6
  • Fire rate: 0.07
  • Shot speed: 32
  • Range: 1000
  • Knockback: 8
  • Spread: 35°

*

Sling

"Outrageous!"

ItemID: 382
  • Sling allows you to charge up and fire a rock which deals a lot of damage.
  • Deals 2.5x damage to bosses.
  • Each rock can bounce off a wall once before falling. If a rock hits an enemy after bouncing, it will deal 2x damage
  • A very strong weapon to quickly kill early-game bosses and will kill all weak enemies in one hit in the first few chambers.
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill 200 Bullet Kins
  • Type: Charged
  • Max ammo: 80
  • Clip size: 1
  • Quality: (found in brown chests)
  • Damage: 25
  • Fire rate: 0.1
  • Shot speed: 23
  • Range: 1000
  • Knockback: 35
  • Spread: 0°

*

Cactus

"1000 Needles!"

ItemID: 124
  • An automatic gun that fires needles with a very high rate of fire, but low damage
  • Type: Automatic
  • Max ammo: 1000
  • Clip size: 1000
  • Quality: (found in blue chests)
  • Damage: 2.5
  • Shot speed: unknown

*

Black Hole Gun

"Won't You Come"

ItemID: 169
  • A charged gun which fires black holes
  • Black holes attract enemies and their bullets
  • UNLOCK: Unlock this weapon by purchasing it from Ox and Cadence's store in The Breach for 20 Hegemony Credits
  • Type: Charged
  • Max ammo: 30
  • Clip size: 1
  • Quality: (found in red and rainbow chests)
  • Damage: 10
  • Fire rate: 1
  • Shot speed: 4
  • Range: 1000
  • Knockback: 9
  • Spread: 0°

*

BSG

"Big Shooty Gun"

ItemID: 21
  • Slowly charges up to fire a large high-damage projectile
  • A gun which is charged up very slowly and fires a large green bullet which explodes after reaching maximum range, dealing a huge amount of damage to all enemies in the room
  • The bullet will bounce from a wall once before detonating, but will disappear if it bounces more than once before exploding
  • Will pierce enemies but deal damage to them
  • Very good at clearing rooms full of enemies
  • Type: Charged
  • Max ammo: 25
  • Clip size: 1
  • Quality: (found in black and rainbow chests)
  • Damage: 50
  • Fire rate: 4
  • Shot speed: 25
  • Range: 1000
  • Knockback: 10
  • Spread: 0°

*

Compressed Air Tank

"You Know My Work"

ItemID: 359
  • A gun that fires sharks
  • The sharks will swim around the room and home in on enemies, eating them whole
  • Cannot kill bosses in one go
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill 40 Bullet Sharks
  • Type: Charged
  • Max ammo: 50
  • Clip size: 1
  • Quality: (found in red and rainbow chests)
  • Damage: 50
  • Fire rate: 0.6
  • Shot speed: 35
  • Range: 1000
  • Knockback: 60
  • Spread: 6°

*

Serious Cannon

"Seriously MENTAL"

ItemID: 37
  • A cannon which fires large bouncy, piercing cannonballs which deal high damage
  • Type: Charged
  • Max ammo: 30
  • Clip size: 1
  • Quality: (found in red and rainbow chests)
  • Damage: 50
  • Fire rate: 0.6
  • Shot speed: 35
  • Range: 1000
  • Knockback: 60
  • Spread: 6°

*

Makeshift Cannon

"You Only Get One Shot"

ItemID: 480
  • A charged gun that fires a blast of various colored balls that deal very high damage
  • UNLOCK: Unlock this weapon by completing a hunting quest for Frifle and Grey Mauser to kill 30 Shroomers
  • Type: Charged
  • Max ammo: 1
  • Clip size: 1
  • Quality: (found in black and rainbow chests)
  • Damage: 1213.3 (ish)
  • Fire rate: 0.50
  • Shot speed: 35
  • Range: 1000
  • Knockback: 60
  • Spread: 6°

*

Guns (Supply drop update)

Balloon Gun

"Hot Air"

ItemID: 520
  • A gun that fires small tornados which home in on enemies
  • Grants flight while held
  • Loses all of its ammo if the player is hit while holding it
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 10
  • Quality: (found in blue chests)
  • Damage: 12

*

Bullet

"Fires Guns"

ItemID: 503
  • A semi-automatic gun that fires rotating guns, which fire streams of bullets
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 7 (Gun projectile), 4 (Bullets)

*

Casey

"Batting .50"

ItemID: 541
  • A melee weapon that allows you to charge up and swing to damage nearby enemies and reflect enemy bullets
  • Killed enemies' bodies will fly across the room and deal damage to any enemies they hit
  • +2 Curse Up
  • Cannot be fed to a gun muncher
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 12 Hegemony Credits
  • Type: Charged
  • Max ammo: Infinite
  • Clip size: 1
  • Quality: (found in brown chests)
  • Damage: 100

*

Crown of Guns

"All Hail"

ItemID: 551
  • An automatic gun that rapidly fires bullets in all directions, which will home slightly towards enemies
  • Fires and consumes 3 bullets per shot
  • Type: Automatic
  • Max ammo: 3000
  • Clip size: 3000
  • Fire rate: who cares, its heckin fast
  • Quality: (found in blue chests)
  • Damage: 5.5

*

Devolver

"Degenerates"

ItemID: 484
  • Bullets have a chance to devolve enemies into Arrowkin
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 10 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage: 6

* devolver digital

Directional Pad

"Input Output"

ItemID: 514
  • This gun fires bullets in four directions at once.
  • When all ammo is consumed, the gun is deleted and will spawn a random chest of any quality
  • Pressing certain button combos will cause special effects.
    Pressing down, right and fire quickly will cause the gun to fire a ball of fire that deals 45 damage.
    Pressing left, left and fire will fire a grappling hook
  • Type: Automatic
  • Max ammo: 120
  • Clip size: 30
  • Quality: (found in green and rainbow chests)
  • Damage: 8 (Bullets), 45 (Fireball), Hook (10)

*

Dueling Laser

"More Interesting This Way!"

ItemID: 508
  • A gun which fires a high-damage piercing laser.
  • The recharge of this gun acts similar to an active item, meaning it must charge up by dealing damage to enemies
  • UNLOCK: Unlock this gun by purchasing it from Doug for 20 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Clip size: 1
  • Quality: (found in green and rainbow chests)
  • Damage: 100

* dueling lazer, dualing laser, dualing lazer

Hyper Light Blaster

"Skill Honed Sharp"

ItemID: 504
  • A gun which starts with a very low max ammo count, however successfully hitting an enemy will restore 1 ammo.
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 22 Hegemony Credits
  • Max ammo: 12
  • Clip size: 12
  • Quality: (found in green and rainbow chests)
  • Damage: 20

*

Mourning Star

"Satellite Rain"

ItemID: 515
  • A gun which fires a laser sight, which will call down a high-damage orbital strike at the location of an enemy when targeting it for a short time.
  • The beam persists while the trigger is held, and it will slowly move in the direction of the player's crosshair
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 22 Hegemony Credits
  • Type: Beam
  • Max ammo: 800
  • Clip size: 800
  • Quality: (found in black and rainbow chests)

*

Rad Gun

"Totally Rad"

ItemID: 566
  • Reloading this gun now shows a marker on the reload bar, similar to the Cog of Battle mechanic. Reloading at when the bar lines up will decrease the next reload time and increase damage.
  • Stacking many successful reloads will cause fired projectiles to grow in size and eventually wear shades.
  • Damage increases are roughly double for the first 4 reloads, and increase past that infinitely but at a slower rate.
  • Failing a reload will reset the damage bonus
  • +2 Coolness
  • Type: Automatic
  • Max ammo: 250
  • Clip size: 12
  • Quality: (found in green and rainbow chests)
  • Damage: Starts at 4, increasing with each successful active reload

*

Robot's Left Hand

"See You Later"

ItemID: 576
  • A gun that rapidly fires blue lasers
  • UNLOCK: Unlock this gun by killing The Robot's past
  • Type: Automatic
  • Quality: (found in red and rainbow chests)

* robots left hand

Shell

"Fires Shotguns"

ItemID: 512
  • A semi-automatic gun that fires several shotguns with each shot.
  • Each fired shotgun will also fire several bullets upon hitting an enemy of obstacle
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 6
  • Quality: (found in green and rainbow chests)
  • Damage: 2x4 (Bullets), 3x8 (Shotguns)

*

Starpew

"Reap And Sow"

ItemID: 507
  • A charged gun that fires drops of water.
  • Increases in charge with each drop of water fired:
  • No charge: 1 drop
  • 1 charge: 1 row of 3 drop
  • 2 charges: 1 row of 5 drop
  • 3 charges: 3 rows of 3 drop
  • Fully charged: 3 rows of 6 drop
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 20 Hegemony Credits
  • Type: Charged
  • Max ammo: 100
  • Clip size: 100
  • Quality: (found in red and rainbow chests)
  • Damage: 5

*

Strafe Gun

"Bleeding Edge Gameplay"

ItemID: 542
  • A gun which fires nails
  • Releasing the trigger will detonate the nails, however they will also automatically explode after a short amount of time
  • Can cause enemies to appear to bleed, however this is a cosmetic effect only
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 26 Hegemony Credits
  • Type: Automatic
  • Max ammo: 400
  • Clip size: 20
  • Quality: (found in black and rainbow chests)
  • Damage: 1 (on hit), 8 (in explosion radius)

*

Vorpal Gun

".50 Critical"

ItemID: 537
  • A semi-automatic gun that fires bullets and has a chance to fire a 'critical' shot that deals 100 damage.
  • The chance to fire a critical shot is based on your Coolness stat
  • UNLOCK: Unlock this gun by purchasing it from Doug for 20 Hegemony Credits
  • Type: Automatic
  • Max ammo: 250
  • Clip size: 6
  • Quality: (found in green and rainbow chests)
  • Damage: 5 (normal), 100 (critical)

*

Guns (Advanced Gungeons & Draguns update)

AC-15

"Armor Class Non-Zero"

ItemID: 545
  • An automatic gun that becomes more powerful when you have armor
  • The power increase can also be activated by having the Nanomachines item (Synergy)
  • Type: Automatic
  • Max ammo: 300
  • Clip size: 40
  • Quality: (found in green and rainbow chests)
  • Damage: 3.8 (No armor), 15 (With armor)

*

Big Shotgun

"A Shotgun That's Big"

ItemID: 601
  • Shoots 3 huge bullets that each explode
  • Reloading the gun next to any type of Shotgun Kin and Shotgats (the shotgun bat enemies) will suck them up, killing them and giving you +1 ammo.
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 26 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 70
  • Clip size: 4
  • Quality: (found in red and rainbow chests)
  • Damage: 5.5 (impact), 15 (explosion), 5.5 (burst)

*

Boxing Glove

"Pistol Hondo"

ItemID: 539
  • Shoots boxing gloves that have a chance to stun enemies
  • Killing an enemy with this gun gives you a star. At 3 stars the gun can be charged to consume them and fire a highly powered glove
  • +1 Curse Up
  • UNLOCK: Unlock this weapon by beating phase 1 & 2 of the Resourceful Rat boss
  • Type: Charged
  • Max ammo: 350
  • Quality: (found in blue chests)
  • Damage: 12 (3 star punch deals 200 damage)

*

Bubble Blaster

"The Suds"

ItemID: 599
  • Rapidly shoots bubbles which travel slowly across the room
  • Creates a pool of water when a bubble hits an enemy
  • Reloading causes bubbles to be pushed forwards
  • Type: Automatic
  • Max ammo: 500
  • Quality: (found in blue chests)
  • Damage: 12

*

Combined Rifle

"Halve Lives"

ItemID: 519
  • An automatic gun with 2 modes: Rapid fire pulse blasts and a piercing bouncy dark energy ball.
  • Reloading switches between the 2 modes.
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 26 Hegemony Credits
  • Type: Automatic
  • Max ammo: 500
  • Clip size: 30 (Pulse mode) 1 (Energy mode)
  • Quality: (found in green and rainbow chests)

*

Elimentaler

"Full of Holes"

ItemID: 626
  • A gun which 'encheeses' enemies, freezing them in a block of cheese
  • Enemies killed while frozen spawn a pool of cheese that encheese other enemies that touch it
  • Can be found in one of the chests that appear after the Resourceful Rat boss fight. After finding it there once it can be found elsewhere too
  • UNLOCK: Unlock this weapon by finding it in a chest after defeating the Resourceful Rat
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Quality: (found in black and rainbow chests)

*

The Exotic

"Pack of Wolves"

ItemID: 563
  • Fires homing rockets that erupt into short-range swarms of smaller homing rockets
  • While held gives you a ghost friend, which reveals the contents of unopened chests
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 26 Hegemony Credits
  • Quality: (found in red and rainbow chests)

*

High Dragunfire

"Pre-Rendered"

ItemID: 670
  • Rapid fire gun with burning bullets that ignite enemies
  • Each time you find this gun in the secret room the NPCs will have different dialogue
  • UNLOCK: Unlock this weapon by finding it in a secret room
  • Type: Automatic
  • Quality: (found in black and rainbow chests)

*

Life Orb

"Value For Effort"

ItemID: 595
  • Fires purple lightning which targets the nearest enemy and deals damage
  • After killing an enemy, an icon will appear meaning the next time you reload this gun, damage is dealt to all enemies in the room
  • UNLOCK: Unlock this weapon by using the Blood Shrine 2 times
  • Type: Beam
  • Max ammo: 600
  • Clip size: 600
  • Quality: (found in red and rainbow chests)
  • Damage:

*

Mimic Gun

ItemID: 734
  • Randomly replaces another gun
  • You won't be able to switch to other guns or drop Mimic Gun until you either pick up ammo or fully use its ammo
  • Bullets that touch enemy bullets turn them into jammed bullets that deal a full heart of damage
  • UNLOCK: Unlock this weapon by encountering a Pedestal Mimic
  • Max ammo: 900
  • Clip size: 8

*

Mr. Accretion Jr.

"Music of the Spheres"

ItemID: 597
  • Fires planets from our solar system, each one with a different effect on enemies
  • Mercury: Sometimes ignits enemies
  • Venus: No special effect
  • Earth: Sometimes poisons enemies
  • Mars: Sometimes ignits enemies
  • Jupiter: Explodes (doesn't hurt you)
  • Saturn: No special effect
  • Uranus: Sometimes freezes enemies
  • Neptune: Sometimes freezes enemies
  • Planets that hit a wall or obstacle will then start orbiting the player
  • Type: Semi-automatic
  • Max ammo: 100
  • Clip size: 20
  • Quality: (found in green and rainbow chests)
  • Damage:

* mr accretion jr.

Rubenstein's Monster

"Unit 00"

ItemID: 609
  • Rapidly fires powerful rifle lasers that can ricochet off walls one time
  • Created by combining RUBE-ADYNE prototype and MK.II
  • Type: Automatic
  • Max ammo: 900
  • Clip size: 100
  • Quality:
  • Damage: 8

*

Stone Dome

"Big Head Mode"

ItemID: 598
  • An automatic gun that spits out homing bullets rapidly
  • Has a chance to fear enemies nearby, causing them to run away
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 26 Hegemony Credits
  • Type: Automatic
  • Max ammo: 750
  • Clip size: 750
  • Quality: (found in green and rainbow chests)

*

Turbo-Gun

"Repetitive Strain"

ItemID: 577
  • An automatic gun who's damage and bullet size depends on the number of times the reload button is pressed during its reload animation.
  • Type: Automatic
  • Max ammo: 180
  • Clip size: 6
  • Quality: (found in blue chests)
  • Damage:

*

Wood Beam

"Speak Softly"

ItemID: 610
  • A 'gun' that extends when fired, allowing you to hit enemies with it
  • +1 Curse Up
  • UNLOCK: Unlock this weapon by giving health to the Vampire 3 times
  • Type: It's not even a gun
  • Quality: (found in green and rainbow chests)
  • Damage:

*

Guns (A Farewell to Arms update)

3rd Party Controller

"Assuming Direct Control"

  • Upon hitting an enemy with this gun, enemies will move in the same direction as the player, and shoot towards your crosshair as you shoot. This allows you to make enemies damage other enemies.
  • You maintain control of enemies even while swapping guns
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 28 Hegemony Credits
  • Type: Automatic
  • Max ammo: 300
  • Quality: (found in red and rainbow chests)

*

Chamber Gun

"Product of Environment"

  • This gun based on the current floor.
  • Keep of the Lead Lord - Single target, semi-automatic. Clip size of 22, max ammo of 500.
  • Gungeon Proper - Shotgun. Clip size of 8, max ammo of 500.
  • Black Powder Mine - Melee weapon, high damage drill.
  • Forge - Beam weapon that shoots in a V pattern. Clip size of 500, max ammo of 500.
  • Bullet Hell - Homing beam gun similar to Abyssal Tentacle. Clip size of 500, max ammo of 500.
  • Oubliette - Fires skulls that poison enemies. Clip size of 10, max ammo of 350.
  • Abbey of the True Gun - A crossbow that pierces enemies. Clip size of 22, max ammo of 500.
  • Resourceful Rat's Lair - Rocket launcher that fires cheese.
  • Hollow - Fires ice cubes that leave a trail of water. Clip size of 1, max ammo of 50.
  • R & G Dept. - Becomes a pencil and when reloaded the gun flips and uses the other side, similar to the wood gun. Clip size of 900, max ammo of 900.
  • UNLOCK: Unlock this weapon by reaching Bullet Hell for the first time
  • Type: Semi-automatic
  • Max ammo: See above
  • Clip size: See above
  • Quality: (found in blue chests)

*

Evolver

"Tamagunchi"

  • This gun has a chance to adapt when killing an enemy. Swapping to another gun and killing an enemy has a chance to devolve this gun. The six adaptations happen in this order:
  • Amoeba - Fires cells for 6 damage each
  • Sponge - Fires sponges for 8.5 damage each
  • Worm - Fires projectiles for 11.5 damage each
  • Snail - Fires 3 shells for 11.5 damage each
  • Frog - Homing tongue which grabs enemies
  • Dragon - Blue flames that deal up to 37.5 damage
  • UNLOCK: Unlock this weapon by purchasing it from Professor Goopton for 35 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 300 / 150
  • Clip size: Varies 8 - 300
  • Quality: (found in blue chests)

*

The Fat Line

"Technobabble"

  • This gun fires bullet in reverse, meaning they start at the end of where your gun is aimed, and travel back towards you.
  • The bullets have a homing effect.
  • UNLOCK: Unlock this weapon by killing High Dragun as The Paradox character.
  • Type: Semi-automatic
  • Max ammo: 500
  • Clip size: 100
  • Quality: (found in green and rainbow chests)
  • Damage: 4

*

Finished Gun

"Thanks For Playing"

  • Replaces the Unfinished Gun once unlocked.
  • UNLOCK: Unlock this completing the Ammonomicon.
  • Type:
  • Max ammo:
  • Clip size:
  • Quality: (found in black and rainbow chests)
  • Damage:

*

Glass Cannon

"Fragile, Fatal"

  • A charged gun that shoots one high powerful beam.
  • If you take damage, all ammo is removed from the gun.
  • Type: Charged
  • Max ammo: 25
  • Clip size: 1
  • Quality: (found in blue chests)
  • Damage: 150

*

Gunderfury

"Gun of Guncraft"

  • This gun gains experience with every kill, which persists between different runs, even after death.
  • Max level is 60
  • Lvl 1-19: Shotgun behaviour
  • Lvl 20-29: Becomes automatic and fires quicker.
  • Lvl 30-39: Deals more damage but at a slower rate of fire, also slows enemies
  • Lvl 40-49: Shoots faster than previously and with higher accuracy
  • Lvl 50-59: Becomes a laser rifle that fires quickly
  • Lvl 60: Shoots dual beams of light (consumes 2 ammo per shot)
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 28 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: Between 8 (at lvl 20) and 40 (at lvl 60)
  • Clip size: Between 200 (at lvl 20) and 600 (at lvl 60)
  • Quality: (found in red and rainbow chests)

*

GuNNER

"Backpack Not Included"

  • Taking damage while holding this gun causes it to lose 40 ammo and spawn a blue skull nearby. Picking up the skull heals you.
  • Taking damage again while a blue skull is on the floor will cause it to disappear
  • This effect does not occur under 40 ammo
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 28 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 12
  • Quality:
  • Damage: 13.5

*

High Kaliber

"Soul Reaver"

  • Fires piercing shots which cause enemies to have their soul leave their body. If you come in contact with a soul the enemy takes huge damage.
  • Consumes 6 ammo per shot
  • Type: Semi-automatic
  • Max ammo: 666
  • Clip size: 66
  • Damage: 16
  • Quality: (found in red and rainbow chests)

*

JK-47

"Substitute"

  • Very similar to the AK-47 except with a much lower rate of fire
  • Reloading will fear nearby enemies, which causes them to run away from you temporarily
  • Type: Automatic
  • Quality: (found in blue chests)
  • Damage: 5.5

* JK47

Knight's Gun

"Plowshare"

  • Fires five bullets in an arrow shape
  • Reloading a completely empty clip causes you to dig on the ground, which can surface a random pickup (e.g. health, armor, blanks, keys ammo or explosive items like C4 etc.)
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 28 Hegemony Credits
  • Type:
  • Max ammo: 180
  • Clip size: 6
  • Quality: (found in red and rainbow chests)
  • Damage: 8 per bullet

*

Kruller Glaive

"Studied the Blade"

  • Fires projectiles which acts like a boomerang with a homing effect
  • Can sometimes stun enemies upon damaging them
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 28 Hegemony Credits
  • Type: Charged
  • Clip size: 1
  • Quality:
  • Damage: 30

*

The Predator

"High-tech $#!*"

  • Fires high speed homing lasers.
  • Grants invisibility when you reload an empty clip until you fire again or dodge roll.
  • The invisibility from this gun allows you to steal items from a shop.
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 28 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 8
  • Quality:
  • Damage: 25

*

Really Special Lute

"Purple Prose"

  • Fires a spread of 7 bullets at a time that will sometimes charm enemies.
  • Nearby companions are buffed while you're firing with it
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 28 Hegemony Credits
  • Quality: (found in blue chests)

*

Slinger

"Farewell to arms"

  • The Gunslinger's starting weapon.
  • When the last bullet in a clip is fired, you will throw the gun forwards and can stun enemies if it hits
  • Type: Semi-automatic
  • Max ammo: Infinite
  • Clip size: 7
  • Damage: 5.5 (bullets) 4 (thrown gun)

*

Sunlight Javelin

"Brilliant Aura"

  • Fires fiery javelins.
  • Hit enemies receive a damage over time effect for a short period of time
  • UNLOCK: Unlock this weapon by reaching The Cultist's past or kill the High Dragun with a companion.
  • Type: Semi-automatic
  • Max ammo: 150
  • Clip size: 150
  • Quality:

*

Teapot

"Monocular Monster"

  • Shoots clouds of steam at enemies
  • Reloading this gun causes it to ignite and set nearby enemies on fire. The area is shown visibly with a circle on the ground.
  • Type: Semi-automatic
  • Max ammo: 250
  • Clip size: 12
  • Quality: (found in blue chests)

*

Tetrominator

"LINE PIECE!"

  • Shoots random tetrominos that stick to enemies.
  • When a line piece hits an enemy, it explodes and deals damage depending on how many other pieces are stuck to the enemy.
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 28 Hegemony Credits
  • Type: Semi-automatic
  • Max ammo: 301
  • Clip size: 13
  • Quality:
  • Damage: Varies

* chimnus

Trank Gun

"Non Non Lethal"

  • A pistol with a chance to stun enemies on hit
  • Type: Semi-automatic
  • Max ammo: 200
  • Clip size: 12
  • Quality: (found in blue chests)
  • Reload time: 1.2s
  • Damage: 6.5
  • Fire rate: 0.15
  • Range: 60

*

Triple Gun

"Bullet the Stampede"

  • Has 3 different modes depending on how much ammo is left.
  • The three modes are a revolver, a machine gun and a gun that fires a beam.
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 28 Hegemony Credits
  • Type: Changes
  • Max ammo: 500 (machine gun, beam) 250 (revolver)
  • Clip size: 9 (revolver), 32 (machine gun), 500 (beam)
  • Quality:
  • Fire rate: 0.5 (revolver), 0.11 (machine gun)

*

Void Core Cannon

"Critical Strike"

  • Fires four huge homing energy balls that explode on impact with something
  • UNLOCK: Unlock this weapon by purchasing it from Doug for 28 Hegemony Credits
  • Type: Burst
  • Max ammo: 120
  • Clip size: 4
  • Quality:
  • Damage: 10 (projectile), 11 (explosion)

*

Windgunner

"The Way of Guns"

  • Spawns exclusively from the Sprun item, when it's trigger condition is met
  • Type: Automatic
  • Max ammo: Infinite
  • Clip size: Infinite

*

Items

Master Round I

"First Chamber"

ItemID: 469
  • +1 Health Up
  • Gives one piece of armour to The Robot character
  • Dropped by killing the boss in the first chamber without taking damage
  • Type: Passive
  • Quality: n/a

*

Master Round II

"Second Chamber"

ItemID: 471
  • +1 Health Up
  • Gives one piece of armour to The Robot character
  • Dropped by killing the boss in the second chamber without taking damage
  • Type: Passive
  • Quality: n/a

*

Master Round III

"Third Chamber"

ItemID: 468
  • +1 Health Up
  • Gives one piece of armour to The Robot character
  • Dropped by killing the boss in the third chamber without taking damage
  • Type: Passive
  • Quality: n/a

*

Master Round IV

"Fourth Chamber"

ItemID: 470
  • +1 Health Up
  • Gives one piece of armour to The Robot character
  • Dropped by killing the boss in the fourth chamber without taking damage
  • Type: Passive
  • Quality: n/a

*

Master Round V

"Fifth Chamber"

ItemID: 467
  • +1 Health Up
  • Gives one piece of armour to The Robot character
  • Dropped by killing the boss in the fifth chamber without taking damage
  • Type: Passive
  • Quality: n/a

*

Prime Primer

"Old Magic"

ItemID: 348
  • One of the pieces needed to craft the 'Bullet that can kill the past'
  • Sold for 110 casings in the shop
  • Type: Passive
  • Quality: n/a

*

Arcane Gunpowder

"From The Deep"

ItemID: 351
  • One of the pieces needed to craft the 'Bullet that can kill the past'
  • Found in the 3rd chamber of the Gungeon (Black Powder Mine) at the back of the large room with floating minecarts
  • It can be accessed by controlling each minecart and moving it along the invisible track, rolling between each one
  • While this is an Active item, it cannot be used
  • Type: Active
  • Quality: n/a

*

Planar Lead

"Astral Slug"

ItemID: 349
  • One of the pieces needed to craft the 'Bullet that can kill the past'
Sours: https://gungeongod.com/
Enter the Gungeon - All Bosses [No Damage]

How many monster Bloods are there?

How many monster Bloods are there?

Interestingly, all four Monster Blood books in the original series retain the third-person perspective.

What happens in Goosebumps Monster Blood?

The Monster Blood chased Evan and Andy and Aunt Katherine’s cat transformed into an evil human. The cat captured Evan, Andy, and the aunt and revealed to them that she had made the Monster Blood. The human version of the cat accidentally falls into the Monster Blood and is destroyed.

How many pages does Goosebumps Monster Blood have?

144
Product Details

ISBN-13:9780545035200
Pages:144
Sales rank:77,283
Product dimensions:5.10(w) x 7.40(h) x 0.60(d)
Lexile:640L (what’s this?)

Are Goosebumps books worth anything?

Because the children’s book series Goosebumps was mass published and many copies are still available, there are no specific editions that are any more valuable than the next. Many booksellers sell a large number of the books in the series together, as opposed to individually, to make larger profits.

How did Monsta Cody die?

In 1993, he published his book in Pelican Bay, a maximum security prison, while in solitary confinement. He eventually befriended Tupac Shakur and even tried his hands at rapping. He reportedly died of a stroke, but that has yet to be confirmed by his family. Check out this rundown of his life and times.

What color is Monster Blood?

green
Monster Blood is a thick, green slime with magical properties that appears in several Goosebumps books.

How do you kill a monster summary?

Blurb. While their parents are away on business in Atlanta, Gretchen and Clark have to stay with their grandparents in Mud Town. Bo-ring! Grandma Rose and Grandpa Eddie are really forgetful—so forgetful that they’ve gone out for the day and forgotten to warn them that there’s a monster locked upstairs!

What does Monster Blood do in Enter the Gungeon?

Effects. Taking damage spawns a pool of poison creep. Grants immunity to poison.

What’s the rarest Goosebumps book?

There are rare ones… There are four rare Goosebumps books; Legend of the Lost Legend; Werewolf Skin; I Live in Your Basement! and Monster Blood IV. These books only exist as first editions and are known to Goosebumps fans as ‘The Unreprinted’.

What books are worth money?

20 Iconic Books You Probably Own That Are Now Worth A LOT Of…

  • The Hobbit (1937), J.R.R. Tolkien.
  • Harry Potter and the Philosopher’s Stone (1997), J.K. Rowling.
  • The Cat in the Hat (1957) Dr.
  • The Hound of the Baskervilles (1902), Arthur Conan Doyle.
  • The Bible (1600 – 1630)

Why did Kody Scott join the Crips?

According to police, he was wanted on suspicion of car theft and assault, a symptom of his struggles to overcome the violence of his past. According to some who knew Scott, the police were unfairly targeting a man who had left the gang lifestyle well behind him.

Is Kody Scott dead?

Deceased (1963–2021)
Sanyika Shakur/Living or Deceased

Is there a sequel to Monster Blood 2?

Monster Blood II is the eighteenth book in the original Goosebumps book series, and the second book in the Monster Blood saga. It is the first sequel in the original series, and was first published in 1994 . The cover illustration shows Cuddles the Hamster breaking through his cage with Monster Blood dripping down from a drawer. It’s Baaack…

Are there really blood sucking monsters in the real world?

And while, thanks to Dracula, puncture marks in the neck tend to be associated with vampires, Bill Schutt of the American Museum of Natural History in New York, US, says unequivocally that this is not how real-world blood-sucking creatures actually behave.

What does Monster Blood look like in Goosebumps?

Monster Blood. Monster Blood is a thick, green slime with magical properties that appears in several Goosebumps books. Initially, Monster Blood resembles a typical novelty “slime” toy, such as Mars Mud or Silly Putty, and comes in a small metal can. It can glow in the dark and will bounce like a ball when thrown.

What kind of blood does Monster Blood IV have?

The blood in Monster Blood IV is not the regular Monster Blood, but actually an aquatic military super weapon. This blood multiplies when it is exposed to water and more resembles slugs or snails than slime. The blood has eye stalks, and mouths with razor sharp teeth.

Who is the Monster Blood in Monster Blood?

The Monster Blood was the first antagonist in the series to not speak. The green Monster Blood shares many similar qualities with the alien from The Blob and the 1988 remake of the same name. The Monster Blood shouldn’t grow after the first book since Sarabeth, the witch who cursed the Monster Blood, dies at the end of the end of the book.

Is the Monster Blood in Goosebumps a toy?

In the last book in the Goosebumps book series, Monster Blood comes in a can, but is blue, and multiplies when exposed to water. The blood is also carnivorous, evil, and has fangs. This blood is actually not a toy at all, but an aquatic military super weapon.

When did the first Monster Blood Book come out?

It was first published in 1995 . The illustration on the cover shows Evan Ross ‘ giant legs on a playground with spilled Monster Blood nearby. A swing set partially crushed by Evan with a slide about to suffer a similar fate. IT’S THE SLIME THAT NEVER DIES! Evan can’t stand baby-sitting his genius cousin, Kermit.

When does Monster Blood come back to life?

Monster Blood reappears when Evan initially has a dream involving his dog Trigger. In the dream, he notices Trigger has eaten Monster Blood. Soon after having this dream, only now in waking life, Cuddles the class hamster, eats some Monster Blood.

Sours: https://idswater.com/2019/12/03/how-many-monster-bloods-are-there/

Blood gungeon monster enter the

It was already morning outside the window, so the girl slowly sat down on the soft bed, leaning on the pillow. She pulled a blanket under her neck, as she slept without clothes for a beautiful and healthy body: Come in. The door. Opened and a model agent entered the room, dressed formally in a jacket.

RUBENSTEIN'S MONSTER: RAREST SYNERGY!! - Part 61 - Let's Play Enter the Gungeon: Beat the Gungeon

Maybe you will go anyway. Not. Can. And seeing me proudly put my hands on my hips, she sticks out his tongue and collapses into a pillow. Brought, of course.

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Ended like this. He parked the car somewhere in a not very busy place, said some kind words and took out his penis. He no longer offered napkins and I had to swallow his sperm all the time. I was mentally ready to surrender to him for a long time, but he no longer tried to get into my panties.



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