Is sims 3 on ps4

Is sims 3 on ps4 DEFAULT

The Sims 3 vs The Sims 4 - which is better?

The debate over The Sims 3 vs The Sims 4  and which is better is a tale as old as time… or the last seven years, at least. The Sims 3 launched back in 2009 and The Sims 4 arrived five years later, so you’d think it’d be hands-down that The Sims 4 would take the crown by being the shinier, newer model, right? Nope. The Sims community has a split opinion on which one reigns supreme with some major differences between the two games.

So, we’re lining them up against each other and putting The Sims 3 and The Sims 4 to the ultimate test, battling them out on their differences to see which one is better, or at least creating a list which will help you decide. Sure, The Sims 4 is statistically the best-selling and longest-running of the life sim franchise but with each game has come something a little different and we aim to work through some of those solid points around gameplay, graphics, and features below.

The Sims 3 has a seamless open world but The Sims 4 has faster loading

We’ll start here because it is by far the most contentious point of The Sims 3 versus The Sims 4 debate. EA excited players when it introduced the ability to avoid loading screens when travelling around in The Sims 3. The open world mechanic made the game much more seamless than its predecessors by allowing your Sims to move from lot to lot, community to neighbourhood, like it was all one, big connected world. Fancy popping next door without staring at a spinning Plumbob? Sure, The Sims 3 has you sorted. You can even control your Sim when they’re not on a lot. Its successor, The Sims 4, removed it.

Whilst The Sims 3 has that seamless nature of travelling between places, it comes at a cost. When you’re first loading up The Sims 3, you’ve got a lot of time to wait. The Sims 4 overall runs faster and therefore has shorter loading screens anyway. In The Sims 4, you’ll notice that time is reduced between all loads which may help for any impatient gamers out there.

The Sims 3 has Create a Style but The Sims 4 has Create a Sim

Next up, The Sims 3 is praised for its Create a Style, aka CAS, that allows for a level of customisation that hadn’t been seen in The Sims franchise before. You can alter almost anything, like your Sims furniture or their clothing, making it exactly how you want. From colors to textures, for the players out there who love making their Sims world their own, this is and always will be a huge hit.

In The Sims 4 though, it’s CAS again, but this time it’s Create a Sim. Whilst The Sims 4 removed the customization of Create a Style seen in The Sims 3, they did upgrade the way you can make your Sim look. Up until this point, Sims only had customization with sliders adjusting different and limited features. In The Sims 4, you can make your Sims far more realistic by simply clicking and dragging points of adjustment from their head to their body. You can even change the way they walk.

The Sims 3 has endless lots but The Sims 4 has smoother gameplay

In The Sims 3, you can place all sorts of lot sizes across the world wherever they fit on a flat plot of free space. You can also change the land surface to make it suitable for a lot to pop down onto it. In The Sims 4, the lot placement is specifically allotted and you only have so many free spaces to choose from. Which leads us to The Sims 3’s abundant offering of 170 lots to choose from and fill (if you wish!). In The Sims 4, the biggest world is currently San Myshuno from The Sims 4: City Living with 30 lots. 170 lots will really add weight to the game though depending on how you play.

Thankfully, as you might expect from a newer game, what The Sims 4 lacks in lot space it makes up for in its ability to run more smoothly, and with more stability than its predecessor. Whilst The Sims 3 has the open world, as we’ve previously mentioned, at times that comes with a cost of slower processing and glitches. It’s no surprise really that a game that came out later would have access to a new game engine and it does.

The Sims 3 has story progression but The Sims 4 has SmartSim

The Sims 3 introduced the ability for the rest of the families in the neighborhood to continue about their lives when you were playing with your active household. This meant that if you then returned to a family, life had changed since you were last there. They might have got a job or had a child. It’s something that is currently only available as a mod for The Sims 4 which tells you that it’s something the players want. 

The Sims 4 sought instead to focus on enhancing each Sims emotion and personality by introducing SmartSim, the ability for Sims to be affected by their surroundings. For example, the decor you decide to put in a room can have a genuine effect on how your Sim feels. Similar to the mood gameplay feature of previous Sims, emotions allow a Sim to be more easily affected by in-game events and social interactions making for a more realistic gameplay experience.

The Sims 3 has cars but The Sims 3 has streamlined build and buy

Cars were introduced in The Sims 2 allowing players to drive and own their own ride so that they could travel around. In The Sims 3 though, it’s argued that it’s the best they’ve integrated cars and other transport into the Sims universe with more to choose from and more ways to interact with them. In The Sims 4, they’re just decorative items you can position outside your home but not get in.

While not directly related, The Sims 4 has introduced a more streamlined, accessible build and buy mode, combining the two modes which were separate before. This allows for more flawless use of both features all in one place. The Sims 4 also includes more dragging and adjusting, rotating and moving of whole rooms, and full integration of the Gallery feature where players upload their family and lot creations for other players to use. In The Sims 3, the Gallery isn’t the easiest to access or search through and in The Sims 4 they’ve added a Gallery button as well as optimizing the search functionality.

The Sims 3 vs. The Sims 4 - which one has better expansion packs?

Sims expansion packs are literally game changers. Depending on which ones you’ve chosen to buy will obviously have an effect on the way you experience the game and how you personally decide which one adds more to the game. They’ve both got 11 to choose from with The Sims 4’s latest content release,  The Sims 4: Cottage Living , looking to breathe new life into the game. It’s also worth noting that The Sims 3 arguably had the best initial offering at base level. When The Sims 4 first came out, it lacked fundamental items like pools and the toddler stage of childhood. Both things were later introduced but the Sim fandom never forgets.

So, which is better out of the Sims 3 and Sims 4?

Unfortunately, the answer to that question is not a simple one. It’s up to you to decide from our list what aspects of Sim life are more important to you. Both games have their strengths and weaknesses. If you’re looking for a gameplay experience with a plethora of personality choice and customization, then The Sims 3 is for you. If you’re looking for Sim-specific customization, a growth of emotion, and a smoother, faster running game, then The Sims 4 is your go-to. 

Of course, we’re waiting for The Sims 5 to arrive and then we’ll have a whole new debate to address. For now, if you’re interested in looking more into The Sims 5, we’ve put together our ultimate  The Sims 5 wishlist of things we’re hoping to see in the newest installment, when it finally arrives. You may recognise a few from The Sims 3...

Sims 4 cheats | Best Sims 4 mods | How to get started in The Sims 4 | How to fill out reports in The Sims 4 | How to turn furniture in The Sims 4 | How to age up a toddler in The Sims 4 | How to get more money in The Sims 4 | Sims 4 multiplayer | The Sims 4 relationship cheats | The Sims 4 skill cheats | The Sims 4 free build cheat | The Sims 4 career cheats | The Sims 4 debug cheat 

Sours: https://www.gamesradar.com/sims-3-vs-sims-4-better-differences/

The Sims 3 vs. The Sims 4: Which is Best for Your Play Style?

Published onKeenan McCall

Home » Guides » The Sims 3 vs. The Sims 4: Which is Best for Your Play Style?

The Sims 3 vs. The Sims 4: Which is Best for Your Play Style?

While Maxis’ The Sims has many strengths that have allowed it to remain a well known property in and out of gaming, one of its best qualities is the longevity of its titles. Even with the fourth installment of the series currently available, the third game continues to see support both in the number of players still actively playing the game and the number of mods available or in development. And yet, as the fourth game continues to grow its player base and see fan support, the two have begun to clash for the throne of de facto Sims title to play and raising the question: Which is better, The Sims 3 or The Sims 4?

The answer, much like the games, is multifaceted and dependent on the player asking the question. Each title offers different benefits, and based on which aspects of the series players enjoy most, both can be seen as the best in different situations.

For example, those looking for a game with a seemingly endless amount of content should choose The Sims 3. Having been available to players since 2009, the game has seen a bevy of official DLC as well as mods made by fans which extend and enhance the core gameplay. It also has a wide variety of character races and traits to choose from, allowing players to be as detailed and wacky as they so choose with their character and family makeup.

In contrast, The Sims 4 is the better choice for those looking to play a game that still sees active support from Maxis and has official content on the way in the future. The game also boasts superior graphics and more detail given to character interactions, allowing for better immersion in certain situations and scenarios.

Likewise, accessibility is another important factor. While it may not be the perfect port, The Sims 4 is currently available on PlayStation 4 and Xbox One, whereas The Sims 3 is only available on PlayStation 3, Xbox 360 and PC.

Yet another factor is player interaction. Boasting one of the most connected and open communities around, The Sims’ fans are varied and wide spread, allowing for easy interaction based on what players love most about the game and how they want to expand their experience. Having been around for a longer period of time though, The Sims 3’s fan base is much more dedicated to helping others execute different play styles and scenarios, and can help new players maximize their enjoyment of the game. On the other hand, The Sims 4’s fan base is more current and, to an extent, larger than 3’s, allowing players to connect with a larger number of people who are experiencing the game at the same time as them.

For more on the series, check out our coverage of the latest announcements for the game as well as guides to one of the latest DLC packs, Jungle Adventure.

Sours: https://twinfinite.net/2018/05/sims-3-vs-sims-4-which-is-best/
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What system can you play Sims 3 on?

What system can you play Sims 3 on?

The Sims 3
Platform(s)Microsoft Windows, OS X, Android, BlackBerry OS, Windows Phone, iOS, PlayStation 3, Xbox 360, Nintendo DS, N-Gage 2.0, Wii, Nintendo 3DS
Releaseshow June 2, 2009
Genre(s)Life simulation
Mode(s)Single-player

What kind of computer do you need for the Sims 3?

System Requirements 1 OS: Windows XP (Service Pack 2) or Windows Vista (Service Pack 1) 2 Processor: (XP) 2.0 GHz P4 processor or equivalent; (Vista) 2.4 GHz P4 processor or equivalent 3 Memory: (XP) 1 GB; (Vista) 1.5 GB 4 Graphics: 128 MB Video Card with support for Pixel Shader 2.0 5 DirectX®:

When did The Sims 3 come out for Wii?

The Sims 3, released in 2009 for Mac and PC, and in 2010 for Wii™, Playstation® 3 computer entertainment system, and Xbox 360® videogame and entertainment system and 2011 for Nintendo 3DS™, is a simulation game that gives anyone the tools to play with life.

What are the new features of the Sims 3?

A new feature The Sims 3 offers is branching careers, which allows Sims to choose a certain path in their career (such as a Sim in the Music career can eventually choose to specialize in Symphonic music or Rock).

Can you play The Sims 3 on Windows 10?

I own the Sims 3 and the Sims 4, and i use Windows 8. Windows 10 will be availiable to download somtime soon, and I was wondering will the Sims 3 still work on Windows 10? and Will the Sims 4 work on windows 10? Solved! Go to Solution. 100 people had this problem. @ashleyrain1128 Once Windows 10 is released it will be fully supported.

How are platforms used in the Sims 3?

Building Ideas 1 Custom Staircases. As I touched on briefly before, Sims are able to step between platforms if the platforms are short enough in height. 2 Roofing. Constrained floor elevation was an integral aspect of The Sims 3 for many builders. 3 Mezzanines.

How does the foundation work in the Sims 3?

Foundations in The Sims 3 are identical to those in The Sims 2. With the Late Night patch, a new platform tool is introduced. It allows the player to create a platform elevated by a single “step” for Sims to use. Unlike the foundation tool, it doesn’t require stairs to walk across it.

What kind of computer do you need for Sims 3?

For computers using built-in graphics chipsets the game requires at least: Intel Integrated Chipset, GMA 3-Series or above, 2.6 GHz Pentium D CPU, or 1.8 GHz Core 2 Duo, or equivalent and 0.5 GB additional RAM. OS: macOS Leopard (10.5.7) through macOS Mojave (10.14.x).

When did The Sims 3 Wii version come out?

Console versions were released for PlayStation 3, Xbox 360, and Nintendo DS in October 2010 and a month later for Wii. The Windows Phone version was released on October 15, 2010. A Nintendo 3DS version, released on March 27, 2011, was one of its launch titles. The Sims 3 was a commercial success, selling 1.4 million copies in its first week.

Can you play Sims 3 on a PS4?

Unlike other consoles, the PS4 is not backwards compatible, meaning that you can’t play older PS3 games on a PlayStation 4. With a PlayStation Now subscription, however, you can download and play PS4, PS3, and PS2 games on your PlayStation 4 console or on a PC.

Can a laptop run Sims 3?

The answer is Yes you can run Sims 3 with your laptop with no problem.

Is Sims better on PS4 or PC?

All things considered, the PC and console versions of The Sims 4 stack up very well. The PC version has just the slightest edge due to its ability to utilize mods/custom content, its unrestricted Gallery, and its more intuitive controls. If players have the choice, PC is the way to go.

Sours: https://boardgamestips.com/destiny-2/what-system-can-you-play-sims-3-on/
Why It's a Better Game - HUGE Differences Between Sims 3 and 4

The Sims 3

2009 video game

2009 video game

The Sims 3
Sims3cover.jpg

2009–2010 box art

Developer(s)Maxis Redwood Shores (PC/Mac)
EA Mobile(mobile)
Edge of Reality(consoles)[3]
Publisher(s)Electronic Arts
Producer(s)JoAnna Lio Amos
Lyndsay Pearson
Designer(s)Ray Mazza
Matt Goss
Eric Holmberg-Weidler
Juan Custer
Sean Baity
Programmer(s)Darren Gyles
Artist(s)Morgan Godat
Writer(s)Sean Baity
Composer(s)Steve Jablonsky[4]
Pieter A. Schlosser
SeriesThe Sims
Platform(s)Microsoft Windows, macOS, Android, BlackBerry OS, Windows Phone, iOS, PlayStation 3, Xbox 360, Nintendo DS, N-Gage 2.0,Wii, Nintendo 3DS[6]
Release

June 2, 2009

  • Windows, macOS
    • NA: June 2, 2009
    • AU: June 4, 2009
    • EU: June 4, 2009
    • UK: June 5, 2009
    Mobile
    June 2, 2009
    Xbox 360, PlayStation 3, Nintendo DS
    Wii
    Nintendo 3DS
    • EU: March 25, 2011
    • NA: March 27, 2011
Genre(s)Social simulation
Mode(s)Single-player

The Sims 3 is a 2009 life simulation video game developed by the Redwood Shores studio of Maxis and published by Electronic Arts. Part of The Sims series, it is the sequel to The Sims 2. It was released on June 2, 2009, for macOS, Microsoft Windows and smartphone versions. Console versions were released for PlayStation 3, Xbox 360, and Nintendo DS in October 2010 and a month later for Wii. The Windows Phone version was released on October 15, 2010. A Nintendo 3DS version, released on March 27, 2011, was one of the platform's launch titles.[7]

The game follows the same premises as its predecessors The Sims and The Sims 2 and is based around a life simulation where the player controls the actions and fates of its characters, the Sims, as well as their houses and neighbourhoods. The Sims 3 expands on previous games in having an open world system, where neighbourhoods are completely open for the sims to move around without any loading screens. A new design tool is introduced, the Create-a-Style tool, which allows every object, clothing and hair to be redesigned in any color, material or design pattern.

The Sims 3 was a commercial success, selling 1.4 million copies in its first week.[8] It received mostly positive reviews from critics, with an 86/100 score from aggregator Metacritic indicating "generally favorable" reviews.[9] The game has sold over ten million copies worldwide since its 2009 release, making it one of the best-selling PC games of all time.[10]The Sims 3 has additionally received eleven expansion packs and ten stuff packs. A sequel, The Sims 4, was released in September 2014 for PC and in November 2017 for consoles to mixed reviews, largely due to the removal of the open world and Create-a-Style tool and lack of content.

Gameplay[edit]

As in previous games of the franchise, in The Sims 3 players control their own Sims' activities and relationships. The gameplay is open-ended and does not have a defined goal. The sims live in neighbourhoods, now being officially referred to as 'worlds', which can be customized, allowing the player to create their houses, community lots, and sims, although many of these come with the core game.

These worlds are now 'seamless', allowing all sims to move around freely without any loading screen in between lots, as happened in the previous games. Thus, the neighbourhood includes community lots which can be leisure lots (such as parks, gyms, and movie theatres) and job lots (town hall, hospital, businesses). Since the neighbourhood is open, the game includes the "Story Progression" mechanic, which allows all Sims in the neighborhood to autonomously continue their lives without the player ever controlling them. This helps to advance the story of the whole neighbourhood instead of only the active playing units. Sims live for a set duration of time that is adjustable by the player and advances through several life stages (baby, toddler, child, teen, young adult, adult, and elder). Sims can die of old age or they can die prematurely from causes such as fire, starvation, drowning, and electrocution.

The primary world in the game is Sunset Valley (in the console version, the main world is Moonlight Bay), while an additional world called Riverview can be obtained for free. All expansion packs to date (except Generations and Seasons) have included a world, and additional worlds can be bought at The Sims 3 Store for SimPoints. Additionally, Sunset Valley and a few of the other worlds available have some degree of connection to the storyline set up by The Sims and The Sims 2. In-game Sunset Valley is stated to be the same town as the default neighborhood in The Sims, and Pleasantview from The Sims 2, although set twenty five and fifty years earlier, respectively. Several pre-made characters from other Sims games appear throughout the Sims 3's worlds, many of them in younger form.

Career opportunities like working overtime or completing tasks can yield a pay raise, cash bonus, or relationship boost. Challenges occur randomly based on each Sim's lifestyle, like relationships, skills, and jobs. Skill opportunities are the requests by your sim's neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards.

The new Wishes reward system replaces the Wants and Fears system in its predecessor The Sims 2. Fulfilling a Sim's wishes contributes to the Sim's Lifetime Happiness score, allowing players to purchase Lifetime Rewards for the cost of those Lifetime Happiness points.

The game introduces a big change in terms of customization with the "Create-a-Style" tool. In this way, every object or piece of clothing in the game is completely customizable in terms of color (which can be picked from a color wheel), material (plastic, stone, fabric, wood...) or design pattern.

Create-a-Sim[edit]

The Sims 3 introduces many more character customization options than its predecessor The Sims 2. Like the previous game, the player can customize age, body build, skin color, hairstyles, clothing and personality. A new life stage is included between adolescence and adulthood: young adulthood. This stage was introduced in The Sims 2 only during university period, but is now the main life stage for the game. Additional options were added in expansions and updates, such as tattoos, breast size, and muscle definition. The Sims 3 offers a wider range of skin tones than its predecessors, ranging from realistic light and dark skin tones to fantasy green and purple colors.

The game builds upon a new personality system. As opposed to previous games, where personalities consisted on sliders, and a limited set of personality points to distribute among them, The Sims 3 introduces a trait system: adult sims can have up to 5 personality traits to pick from a list. These traits can be mental, physical, social or influenced by lifestyle and jobs. The traits will determine different actions the sims can make, as well as behaviors and wishes.

Skills[edit]

The sims can learn skills from interacting with different objects. Skills improve gradually in 10 levels. Skill improvements are useful for achieving career goals, as well as unlocking new possibilities for those activities which require the skills, for example, a high gardening level allows the sims to plant different rare seeds. The basic skills include Logic, Cooking, Painting, Gardening, Writing, Guitar, Athletic, Handiness, Charisma and Fishing. New skills were later added in expansion packs.

Careers[edit]

Many of the careers from The Sims 2 and The Sims are back in The Sims 3. The careers in the core game are Business, Culinary, Criminal, Education, Journalism, Law Enforcement, Medical, Military, Music, Political, Science, and Professional Sports, as well as part-time jobs in the book shop, supermarket or spa, which can be accomplished by both adults and teenagers. Each one of the jobs takes place in a community lot of the neighbourhood. However, these lots are only "rabbit-hole" buildings, with an external façade, but the player cannot access them and is not able to see what happens inside. Thus, jobs are automatic in the game, even if the player will sometimes receive challenges and questions with different options to have more control over the sims' career performance. Advancing in a career still depends on mood and skills, but with the addition that relationships with colleagues/boss and even certain goals that have to be fulfilled. Players can control if the sims "Work Hard", "Take It Easy", "Suck Up To Boss", etc., thus affecting their performance. A new feature The Sims 3 offers is branching careers, which allows Sims to choose a certain path in their career (such as a Sim in the Music career can eventually choose to specialize in Symphonic music or Rock). These branches are generally offered around level 6 of a career, depending on which career the Sim is working.

The Ambitions expansion pack includes brand new professions that are actually playable: Firefighter, Ghost Hunter, Investigator, Architectural Designer, and Stylist. Some of them take place in a playable community lot, such as Firefighter or Stylist, while the others are freelance jobs. Players can search for gigs in the neighbourhood and actually accomplish them. For example, an Architectural Designer can visit other sims' houses and redecorate them in exchange for money and career performance.

Sims are also able to make a living at home through their skills such as selling their own paintings, writing novels, playing guitar for tips, or growing fruit and vegetables. Sims can also buy out businesses and receive a percentage of the profits they earn.

Build/Buy modes[edit]

As in previous games, a build/buy tool is included to design houses and community lots. The two modes retain most of the main fundamental tools from the previous games.

Build mode is used to add walls, paint them, add stairs, doors and windows, lay down flooring, create foundations, basements, pools and ponds. Some expansion packs add extra build mode features such as terrain design. Players cannot build or place objects outside the limits of the lot.

In Buy mode, the player can purchase and place down new objects, such as appliances, electronics, furniture and vehicles. Buy mode largely focuses on providing objects that are useful or necessary for the sims, allowing them to build skills, provide some sort of utility, or purely to act as house decoration. The descriptions of many of the objects available for purchase in the game involve humor, sarcasm, insults towards the player, and wit, and serves as comic relief in the game.

The build and buy modes have received their own makeover. The modes maintain the grid building system from the previous game, however, this grid is more flexible now, allowing the objects to be laid down in the middle of the tiles or without any grid help at all. A blueprint mode is added in further expansions, where pre-designed rooms are available to lay down as-is. The Create-a-Style tool can also be applied to redesign every single piece of furniture or building, changing to any color, material or design pattern.

Create-a-World[edit]

On October 29, 2009, Electronic Arts announced "Create-a-World" (CAW), which is a game world editor that allows players to create their own custom cities from scratch for use within the game. Players can customize lots, choose terrain patterns and add roads, vegetation and neighborhood accents (such as water towers and lighthouses). CAW also allows players to import designs from PNG files for use in their worlds. Users can upload their worlds to The Sims 3 Exchange for download by other players. The editor tool is offered to players as a separate download, and was released on December 16, 2009, as a beta version. EA will offer technical support and updates. Players are able to share their neighborhoods as with other content. The Create-a-World tool is available for Windows-based PCs.[11]

Family[edit]

As this game is a life simulation, sims can have families. You can create a family in Create-a-Sim and edit their relationships, or you can manually meet different sims and have children.

Young adults and adults can try for a baby. There is no "Try for Baby" option for any younger or older sims. The only exception is senior males - they can try for a baby with a female of any age, though conception can be significantly harder. In order to try for a baby, two sims of the opposite gender must have a relationship of "Romantic Interest" or higher. A lullaby-like melody will play if the sim is pregnant, although sometimes it may not play.

Sims will get the Nauseous moodlet if they are pregnant, and these symptoms will persist for about 1 sim day until they discover they are pregnant and will change into default pregnancy clothes. From now on until after birth, the sim will not be able to wear their usual clothes. Some pregnancy symptoms sims can experience are: Nausea, backache, reduced or increased appetite and inability to partake in certain actions or exercise.

When the sim goes into labour, they can either deliver the baby at hospital or have a home birth. Most sims go to hospital by default, but this action can be cancelled. Kids and baby interior can be bought in buy mode. Babies require a lot of attention and care, and can get whisked away by social services if it is not given to them - along with toddlers, kids and teenagers. Babysitters can be hired to accompany children if their parents are busy.

Development[edit]

Electronic Arts announced The Sims 3 on March 19, 2008.[12] On January 15, 2009, Maxis invited "some of the best" custom content creators to their campus at Redwood Shores where they were hosting a Creator's Camp. Creators have been invited to spend the week exploring and creating content like Sims, houses and customized content. The Creators' work was used to pre-populate The Sims 3 Exchange.

On May 8, 2009, Maxis announced that The Sims 3 had gone gold meaning that the game had finished beta testing stage and was off for manufacturing ahead of its June 2009 release. On May 15, 2009, Maxis released several online interactive teaser experiences on The Sims 3 Website, including 'SimFriend', which allows users to choose a virtual Sim Friend who would email them throughout the day. 'SimSocial', which allows users to create their own Sim online, and have an adventure with them. 'SimSidekick', which allows users to surf the web with a sim. Two weeks before the game was scheduled to be released, an unauthorized copy of the digital distribution version of the game leaked onto the Internet.[13] Maxis later commented the leak was a "buggy, pre-final" version. Maxis claims that more than half of the game is missing and is susceptible to crashes or worse.[14] Reportedly, the title has seen higher copyright infringement rates than that of the most torrented game of 2008, Spore.[15]

Maxis relied on user feedback from previous games.[16] In order to create the animations in the game, so they look believable but goofy, they shot real life references of people doing tasks in outrageous ways until satisfied with the outcome.[17]

Each character in the game was specifically created by the developers to have their own life story, wishes, dreams, and personalities. The developers spend a lot of time trying to get the world to feel seamless and the characters to feel real.[18][19]

Marketing[edit]

On October 31, 2008, two teaser trailers were released by Electronic Arts featuring a comical view on the 2008 presidential election in the United States. Candidates John McCain and Barack Obama were included along with respective running mates Sarah Palin and Joe Biden.[20][21]

In April 2009, Electronic Arts began to post billboards in many areas in advertisement for the game. Many of the billboards covered skyscrapers in densely populated areas, most notably Times Square in New York City.[22] The costs of these billboards was estimated to be $10 million a month.

On March 23, 2009, The Sims 3 was threaded throughout the storyline of an episode of One Tree Hill.[23]

On April 19, 2009, Target released a promotional disc of The Sims 3 that features a Ladytron band poster, The Sims 3 theme song music download, and a $5 off coupon. The main menu includes screensaver downloads, videos, Create-a-Sim, Create-A-House, and much more. There is no actual gameplay involved, but it describes what playing feels like.

On July 14, 2010, Ford began a promotion at The Sims 3 Store by allowing players to download their newest car at the time, the Ford Fiesta Mark VII.[24] The car also came with a collection of street signs. On October 27, 2010, the download was updated to include the Fiesta Hatchback.[25] The 2012 Ford Focus was made available to download on June 8, 2011.[26] The car included one male Ford T-shirt, one female Ford T-shirt, a stereo, and a set of neon lights, all for use in-game. The Focus pack was available to download on Mac, PC, Xbox, and PlayStation platforms.

In 2012, EA partnered with American singer Katy Perry to promote The Sims 3. As part of the promotion, a special Katy Perry Collector's Edition of the Showtime expansion pack was released, as well as a Katy Perry's Sweet Treats stuff pack.[27][28] Both packs incorporate concept elements from Perry's third studio album Teenage Dream (2010), with the latter including a Simlish rendition of the album's fifth single, "Last Friday Night (T.G.I.F.)", in the in-game radio.[29]

Audio[edit]

Music for The Sims 3 was composed by Steve Jablonsky. Scores were recorded with the Hollywood Studio Symphony at Newman Scoring Stage at 20th Century Fox.[30] Music for the game's stereo and guitar objects was produced by others, including Ladytron, Darrell Brown, Rebeca Mauleon, and Peppino D'Agostino. Additional music was produced by APM Music.[31] Two soundtracks have been released for The Sims 3 base game, The Sims 3 Soundtrack and The Sims 3 – Stereo Jams. The soundtrack includes theme music and the Stereo Jams album includes music from stereos in game. All songs on Stereo Jams are in Simlish.

Several musical artists partnered with EA to perform some of their songs in the language of Sims, Simlish. Artists have ranged from Katy Perry, Lady Antebellum, Flaming Lips, Damien Marley, Depeche Mode, Nelly Furtado, and Flo Rida.[32]

Release[edit]

On February 3, 2009, it was announced that the release date of The Sims 3 would be delayed from February 20, 2009, to June 2, 2009, in the US, and June 5, 2009, in the UK.[33]

EA Singapore launched The Sims 3 with a large launch party[34] which was held on June 2, 2009, at the Bugis+ shopping mall in Singapore. At the event, The Sims 3 T-shirts were available for purchase. In Sydney, Australia on June 4, 2009, a fashion event to show off the freedom and self-expression in The Sims 3 was held by Electronic Arts Australia, and included a performance by Jessica Mauboy.[35]

The game was released as both a standard edition and a Collector's Edition. Both the Collector's Edition and the standard edition of the game comes with a coupon for 1000 Sim Points to spend at The Sims 3 Store.[36] The standard edition contains the first release of the core game, while the Collector's Edition includes the Sims 3 core game, a 2GB The Sims PlumbobUSB flash drive (preloaded with wallpapers and screensavers of the game, and the main theme as an MP3 file) with matching Green Carabiner, an exclusive European-styled Sports Car download, a Prima Tips and Hints Guide (not the actual Sims 3 Prima Guide), and Plumbob stickers. Those that pre-ordered the game also got a Vintage Sports Car download, The Sims 3 Neighborhood Poster, and a quick start reference guide.[37] A preview CD with more information about The Sims 3, such as music samples, family descriptions, and career information, was also released.[38]

When the game was released on June 2, 2009, it featured both versions for Microsoft Windows and macOS on the same disc, unlike the previous games in The Sims series, which were ported to Mac by Aspyr and released several months later after the initial release date. The Mac version was created with the help of Transgaming, Inc., who licensed Cider to developers in order to make their games Mac compatible by emulating Windows APIs. However, playing the game on Mac often results in poorer performance than in Windows, especially on higher-end systems. As it is a 32-bit application, it is not compatible with macOS Catalina or later. On October 2, 2019, Maxis announced that they would release an updated 64-bit version of the game, titled The Sims 3 (64-Bit & Metal), with compatibility for macOS Catalina or later.[39] Players who register the game on Origin would get the new version for free.[39]The Sims 3 (64-Bit & Metal) was released on October 28, 2020.[39]

Ports[edit]

Smartphone[edit]

A player editing a Sim in Create-a-Sim (smartphone version)

A version of The Sims 3 was released on iOS, Android, Bada, Symbian, BlackBerry OS and Windows Phone on June 2, 2009. The iPhone game works similar to that of the PC version. In Create-a-Sim, instead of Lifetime Wishes, there are personas. Personas decide which lifetime wishes your sim will have, as a persona is the largest factor in a Sim's personality. Sims start out with a small house. The house can be expanded every five sim days if the player can afford it.[40] There are four careers in the town: biology, politics, business, and culinary. As in the PC version, Sims can also learn skills. There are nearly 75 wishes in the game.[41] When all of them are fulfilled, Sims unlock the criminal career and have the ability to purchase a car. In some events, such as appliances breaking down, the player must play a minigame to solve or do the action. The game was updated on November 30, 2010, to add support for the Retina display of newer devices.

A standalone expansion pack for the iOS version, World Adventures, was released on April 2, 2010. World Adventures adds tombs, new challenges, personas, and careers, new places to explore (Egypt, China and France), clothes and new furniture. A second standalone expansion pack, Ambitions, was released on September 16, 2010.[42]Ambitions added new skills (firefighting, painting, parenting and sports), new community buildings, and the ability to have children. On November 6, 2009, EA announced the release of a vampire theme pack for the iPhone. The pack included Live it or Wear it Sets with Vampires and Werewolves, Castle and Campus Life themes. "Live it" sets contain car, furniture, decoration, wallpaper, and flooring.[43] "Wear it" sets contain clothing, new CAS options, and hair styles.

Console[edit]

The Sims 3 was released to game consoles on October 26, 2010, for PlayStation 3, Xbox 360, and Nintendo DS. It was later released for Wii on November 15, 2010 and Nintendo 3DS on March 25, 2011.[44]

The game allows the player to take on up to three friends in the Life Moments Game on the Wii, upload and download content on Xbox Live and PlayStation Network, including furnishings, houses, and player creations or experience a full life simulation on a handheld with Nintendo DS. Reviews for the game ranged from average to moderately positive. Sims can age and die, but life cycles can be disabled optionally as well.[45]The Sims 3 features a new Karma system (similar to the influence system in The Sims 2).[44] Sims can interact with child Sims around the neighborhood, or have children of their own.[46] Unlike the PC version of the game, the console versions have loading times when moving from one area to another, and when accessing build/buy modes.[47]

The PlayStation 3 and Xbox 360 versions received mostly positive reviews. On Metacritic, it holds an average score of 77 and 76 out of 100 on the PS3 and Xbox 360 versions, respectively.[48][49]Game Informer gave the 360 and PS3 versions a 9/10, praising the new Karma system and The Exchange. GameSpot gave the game a 7/10, noting that "the game lacks fluidity, but is fun in its own right."[50] In a positive review, IGN praised the game for its controls on consoles, but said they were disappointed by the fact that there is only one town in the game, as well as bugs, including a glitch where the game will not save once a certain week has been reached. The Wii version received mixed reviews and was criticized by reviewers and players for poor performance and glitches, due to the weaker Wii hardware.[51]

Expansions, add-ons, and editions[edit]

Expansion packs[edit]

Main article: Expansion packs for The Sims 3

Name Release date Includes Life State New Careers
World Adventures
  • NA: November 17, 2009
  • EU: November 19, 2009
  • AU: November 20, 2009
Additions: New traits, items, clothing.

Features: quests, tomb exploration at three new destinations, photography, new build functions including the basement tool, nectar, fireworks, shops, vacation homes.

New vacation worlds: Champs Les Sims (France), Al Simhara (Egypt), Shang Simla (China)

Mummy None
Ambitions
  • NA: June 1, 2010
  • EU: June 3, 2010
Additions: New careers, skills, traits, and items.

Features: control within work (professions and selected careers), laundry, tattoo system, skill-based self-employment.

New world: Twinbrook

SimBot (Robot) Architectural Designer, Education, Firefighter, Ghost Hunter, Medical, Investigator, Stylist, Self-Employed
Late Night
  • NA: October 26, 2010
  • EU: October 28, 2010
Additions: New careers, skills, traits, clothes and accessories, furniture, and cars.

Features: bars, night clubs, penthouse suites, hot tubs, subway portholes, elevators, breast and muscle definition sliders, Group, Band, Butler, zodiac signs, new swimming pool design tools, height adjustment for wall objects, fountain tool.

New world: Bridgeport

Vampire Film, Band Member
Generations
  • NA: May 31, 2011
  • EU: June 2, 2011
Additions: New playground equipment, mid-life crisis, new interactions, new traits, and new profession.

Features: Pranks, body hair for males, new types of celebrations (i.e. birthday/teen/bachelor parties, weddings, slumber), memories, graduation ceremonies, prom, imaginative play, potions, spiral staircases, water slides, boarding schools, pillow fights, strollers, canes for elders.

Imaginary Friend Daycare
Pets
  • NA: October 18, 2011
  • EU: October 20, 2011
Two editions: Regular and "Limited Edition"

Additions: New pets, new animal and sim traits, Create-A-Pet, new lifetime wishes and rewards, new interactions, new items, new venues and community locations, new pet and sim skills.

Features: Controllable animals (cats, dogs, horses) and non-playable creatures (see NPC section), pet contests.

New world: Appaloosa Plains

Cat, Dog, Horse, Unicorn Equestrian
Showtime
  • NA: March 6, 2012
  • EU: March 8, 2012
Three editions: Regular, "Limited Edition" and "Katy Perry Collector's Edition."

Additions: New stage performance careers (singer, acrobat, magician), new objects (pool table, golfing), new sim traits/lifetime wishes; Katy Perry only: downloadable stage venue, fruit-themed clothing, items, and stage props.

Features: Social features, stage decoration, singing, gigs, new 'Achievement System', Simport which allows importing and exporting of celebrity Sims.

New world: Starlight Shores

Genie Singer, Acrobat, Magician
Supernatural
  • NA: September 4, 2012
  • EU: September 6, 2012
Three editions: Regular, "Limited Edition" and "Origin Decor Edition"

Additions: New items (alchemy station, rocking chair), new clothing options including wings, new traits.

Features: Supernatural life states including witches, werewolves, fairies, vampires, and zombies; creation of supernatural Sims directly in Create-a-Sim.

New world: Moonlight Falls

Vampire, Witch, Werewolf, Zombie, Fairy Fortune Teller
Seasons
  • NA: November 13, 2012
  • EU: November 15, 2012
Three editions: Regular, "Limited Edition" and "Origin Exclusive Trick or Treat Costume Pack Edition"

Additions: New skills (soccer/snowboard), new traits, seasonal celebrations.

Features: Weather, seasons, new outerwear clothing category, new festivals & holidays, swimming in the ocean.

Alien Test Subject (Aliens Only)
University Life
  • NA: March 5, 2013
  • EU: March 7, 2013
Three editions: Regular, "Limited Edition" and "Origin Exclusive Pre-Order Edition"

Additions: New skills (Bowling, Science, Photography, Social Networking & Street Arts), new traits, social groups, college sub-neighborhood, a smart phone, a new university world you enter when you enroll, and weather.

New university world: Sims University

PlantSim Art Appraiser, Sports Agent, Video Game Developer
Island Paradise[52]
  • NA: June 25, 2013
  • EU: June 27, 2013
Three editions: Regular, "Limited Edition" and "Origin Exclusive Pre-Order Edition"

Additions & Features: Houseboats, resort management, island discovery, new modes of transportation on water (e.g. boating, water skiing, windsurfing).

New world: Isla Paradiso

Mermaid Lifeguard, Resort Manager, Scuba Diver
Into the Future[53][54]
  • NA: October 22, 2013
  • EU: October 24, 2013
Two editions: Regular and "Limited Edition"

Additions & Features: Traveling to the future

New future world: Oasis Landing

Plumbot (Robot) Plumbot Dealer, Astronomer, Plumbot Trainer

Stuff packs[edit]

Main article: Stuff packs for The Sims 3

Stuff Packs only include new items e.g. furniture, clothing, hairstyles. They do not add any new functionality to the game. Stuff Packs are compatible with both Windows and macOS as with the main game and expansion packs.

Name Release date Includes
High-End Loft Stuff
  • NA: February 2, 2010
  • EU: February 4, 2010
High-end furnishings, mainly technology such as televisions, video game consoles, and computers, as well as postmodern designs of bookshelves, tables, and chairs. Three items from The Sims and The Sims 2 were reintroduced to celebrate the 10th anniversary of The Sims series. Alternatively titled "Design and High-Tech Stuff".
Fast Lane Stuff
  • NA: September 7, 2010
  • EU: September 9, 2010
Four all‐new styles of fashions, furnishings, and vehicles: Racing, Intrigue, Rockabilly, and Classic Luxury.
Outdoor Living Stuff
  • NA: February 1, 2011
  • EU: February 3, 2011
Clothing, furnishings, and items centered on patio activities in two new styles: "Garden Terrace" features elegant wrought-iron pieces, while "Sunset on the Veranda" embraces the warmth of outdoors.
Town Life Stuff
  • NA: July 26, 2011
  • EU: July 28, 2011
New casual outfits, hairstyles, and items. Features newly redesigned venues such as a school, cafe, and grocery store; as well as new community lots including a gym, park, laundromat, and library.
Master Suite Stuff
  • NA: January 24, 2012
  • EU: January 26, 2012
Luxurious bedroom and bathroom décor centered on romance and relaxation. New contemporary furnishings and intimate apparel themed for creating romantic master suites.
Katy Perry's Sweet Treats
  • NA: June 5, 2012
  • EU: June 7, 2012
New candy-themed décor, items, outfits, hairstyles, and community lots. Features a Simlish version of Katy Perry's song "Last Friday Night (T.G.I.F.)".
Diesel Stuff
  • NA: July 10, 2012
  • EU: July 12, 2012
New clothing and décor from Diesel.
70s, 80s, & 90s Stuff
  • NA: January 22, 2013
  • EU: January 24, 2013
Outfits, hairstyles and items modeled on that of the 1970s, 1980s and 1990s.
Movie Stuff
  • NA: September 10, 2013
  • EU: September 12, 2013
Clothing and décor inspired from iconic movie themes and settings.

Editions[edit]

Name Release date Includes
The Sims 3[55]
  • NA: June 2, 2009
  • EU: June 4, 2009
Core game on DVD.
The Sims 3 Collector's Edition[56]
  • NA: June 2, 2009
  • EU: June 4, 2009
Core game on DVD, a Sims 3 plumbob-styled 2GB USB flash drive and an exclusive download of in-game European styled sports car.
The Sims 3 Holiday Collector's EditionCore game on DVD, The Sims 3 Christmas theme song, 6 Christmas-themed in-game items, Sims 3 Christmas-themed wallpaper and exclusive download of in-game European styled sports car.
The Sims 3 Commemorative EditionCore game on DVD, 48-page hardback book, wall poster, sketch book of artwork and access to additional in-game items.
The Sims 3 Deluxe[57]Core game and The Sims 3: Ambitions.
The Sims 3 Starter Pack[58][59]
  • NA: May 14, 2013
  • EU: May 16, 2013
Core game, The Sims 3: Late Night, The Sims 3: High End Loft Stuff and additional downloadable content.

Reception[edit]

Reception

EA reported that in its first week, The Sims 3 sold 1.4 million copies. According to EA, this was the most successful PC game launch the company had had to date.[70] According to retail data trackers Gfk Australia, The Sims 3 has been the top selling game in Australia from release until June 30, 2009.[71] Response from critics and gamers alike were generally favorable, with Metacritic calculating a score of 86/100 based on 75 reviews.[9]PC Gamer awarded The Sims 3 a 92% and an Editor's Choice badge, calling it "The best Sims game yet".[72]IGN PC awarded The Sims 3 an 8.9/10, stating:

This is simply a better playing Sims experience, and once you experience the freedom to hit the town without hitting a load screen you'll be hard-pressed to go back to any of the earlier games. Blowing up the size of the game was certainly a risk, but it was a sensible and overdue one, and kudos to EA for recognizing that the decade-old formula needed some growth. And while there's still plenty of room for more innovation, we'll settle for The Sims 3 for now. It delivers a solid foundation for what should be many more years of Sims sales dominance.

— IGN[68]

GameSpot awarded The Sims 3 a score of 9.0/10, the review praised the game: "The latest Sims game is also the greatest, striking a terrific balance between the fresh and the familiar."[65]

The game was ranked #91 in IGN's "Top 100 Modern Games".[73] In a special edition of Edge magazine listing their 100 top videogames of all-time, The Sims 3 was number 89 on the list.[74]

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External links[edit]

Sours: https://en.wikipedia.org/wiki/The_Sims_3

Ps4 3 on is sims

Why does the girl have such a face as if she were in a trans. And what should I do, sit and wait while they are taking care of or try to leave. It would be difficult to leave without attracting their attention, although maybe they were so carried away that they would not notice anything.

The Sims 3 Generations Expansion Pack Trailer

I was scared of him and swam in him, looking forward to an unknown and mysterious tomorrow with youthful impatience. I woke up early, went to wash and. Changed. There was absolutely nothing to do and there was nowhere to put myself.

Now discussing:

I remember how I didnt go to the rest house with a firm gait, and how the old pensioner guard didnt quite mumble after me. All sorts of whores came in large numbers here. Somehow I got to bed, and unable to undress I flopped onto the bed. There were two days left before leaving.



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