How to draw bodies

How to draw bodies DEFAULT

Cartoon Body Formulas

I spent a lot of time on cartoon heads.  There's a lot to know about drawing heads.  There's just as much to know about drawing the body. By "body", I mean the torso and hips.

Cartoon bodies can be simplified so that you don't need to go as deep as you would with the head although, for best results, it's good know how to draw a more realistic anatomically correct body.

In this lesson I'll show you some simple body formulas you can use, and how some of those formulas can be modified to draw some slightly more naturalistic looking body shapes. We'll go over:

  • Super Simple Cartoon Body Shapes
  • The Bean and The Bullet
  • The Chest Area
  • The Underwear Hip Shape
  • Modifying the Formula
  • Freddy Moore Body Types
  • Bruce Timm Body Types
  • Anime Body Types.

Super Simple Cartoon Body Shapes

When it comes to cartoon body shapes, anything goes.  Start with basic shapes: Squares, Circles, Triangles. Pull them, push them, make them interesting:

Stick heads arms and legs off of them, and you've got a cartoon body.  It's really dead simple. If you want it too look more solid, add solidity. Give it form.:

Make it up, you're the cartoonist, you make the rules.

If however, you want someone else's cartoon body type formulas, then read on.

The Bean and The Bullet

By far, the most commonly used cartoon body shape is "The Bean." Another helpful shape that I personally like to use is a modification of "The Bean," I'll call, "The Bullet."  It's a shape I learned from my favorite Figure Drawing teacher, Steve Huston. So let me explain these shapes.

The Bean is exactly what it sounds like. It looks like a bean.  It's made up of two spheres. One on top, one on the bottom, separated by a small space, connected by lines on the side.  What you end up with is a modified cylinder of sorts. When it bends, it looks like a bean. This shape is meant to represent the torso and hip area together.

The usefulness of The Bean comes from it's flexibility.  It can be bent, stretched and twisted easily. It can also be modified to create many different types of torso shapes.  It's a fairly standard shape for most traditional, western, animated cartoon characters, from Mickey Mouse and his gang to the Looney Tunes characters.

And once you get used to the simple Bean made of two spheres,  you can change those shapes to cubes, cones, cylinders and wedges to make even more varied body shapes:

The Bullet is similar to the The Bean.  However, it's just a tad more complicated.  It's made up of two shapes, a bullet shaped cylinder facing down, inserted into a soft cornered box hip area. The idea is that the bottom round bullet part of the upper shape immediately creates the shape of the abdominal muscles adding an anatomical feel to your drawing from the start.

If The Bullet is difficult to grasp, you can first start with The Bean and once you have it the way you want, you can convert it to The Bullet after, as you will see in a moment.

This shape is best used when drawing more naturalistic, anatomical cartoon characters such as anime or action adventure characters. But it can also be use to supplement a modified Bean shape to add more naturalism to an exaggerated cartoon shape:


When drawing either The Bean or The Bullet from the side view, don't forget to make sure to the natural rhythms for the body to get a naturalistic convincing look to your characters.

The Chest Area

If you're going to add a bit of convincing naturalism to your cartoons, whether it's to add some pecks or breasts, you'll want to have a simple chest formula to work with.

Here's how I approach the male chest area:

  1. After deciding where to put the center of my torso, I find the area where I think the shoulders will be. I do this by drawing a shoulder line near the top of the bullet shape. I put a dot for the pit of the neck where the center line and the shoulder line connect. I also add two line on the right and left of the pit of the neck for the neck.
  2. I decide where I want the bottom of the pecks and draw a line wrapping around the form there. This is different for every character.  I also add arm tubes that connect to the shoulder line.
  3. I then connect the bottom corner of the pecks to the shoulders and end up with a shape like this. This is NOT anatomically accurate but it's a helpful guideline that can be adjusted with the particulars of each character.
  4. Now here's where it get interesting.  Starting near the bottom of center of the pecks draw a rhythm  line the travels up the center and turns before it gets to the pit of the neck.  This line travel over to rhythmically create the shoulders.  This connects the chest area with the shoulder creating a unified shoulder girdle.  Once that's done, you can add two concave lines from the neck to the shoulders to create the shoulder muscles. If the male is very muscular, these line would be drawn convex.
  5. And that's it. I have a male chest lay in.  This is enough of an under drawing to start.

But what if you want to draw a female chest area? Well, it's pretty much the same thing with some slight adjustments:

  1. You start exactly like the male chest, with a shoulder line, pit of the neck and neck.
  2. Then you draw the arms and the bottom of the pecks.  Yes, women have pecks. Surprise!
  3. Connect the pecks to the shoulders as with the male.
  4. Here's where thing change up a bit. To add bosoms simply draw two slanted egg shape on the corner of each peck. This slant varies depending on the type of bosom.  Like men's chests, not all women have the same type of bosom.
  5. Now create a rhythm line connecting both bosoms to each other and to the shoulders to make them feel as if this whole area part of one unit. Once that's done you draw the concave lines of the shoulder muscles.
  6. And you're done. You now have a female chest area lay in to draw over.

That and variations of that, is all there is to it.

The Underwear Hip Shape

Whether your hip area is more box like or cube like, once you're ready to define it more, you can turn into, what I call, "the underwear" shape.  It reminds me of men's briefs.

This shape is not unique to me.  I got this from The Famous Artist School book on The Figure as well as Walt Reeds book on The Figure.  I found this hip shape comes just as handy for cartoons as it does for naturalistic figures.

Here's what it looks like:

It closely resembles a bowl with two holes cut out on the bottom.

It can be placed on any shape. Like this:

The reason is to better define where the legs will be inserted into the area. I'll show you how this helps once I start writing about the legs.

The Formulas In Action

Once you have these elements down, you can start modifying them to create all kinds of different body types and styles. You can make animals, different types of men, different types of women. It's up to you and your experimentation.

Let's see how these formulas work using some popular cartoon styles

Freddy Moore Style Bodies

The Bean is pretty much the foundation to most of the Freddy Moore style. It's very easy to see in Looney Tune type characters and Mickey Mouse type.  But you can also see a more advance, more naturalistic version of the style in Disney animated features.

Below is a Looney Tunes type body.  I didn't add chest or bellybutton details because this body can be used to make bunnies, cats, dogs, miceetc, as well as people:

  1. It's simply made of two balls, top one about half as big as the bottom.
  2. Which you then connect together.  Adding some form and direction.
  3. And you have the body type.

This is not "the only" Looney Tunes body type but it's a very common one.

If, however, you're going to for a more Disney princess type, here is a simple archetypal body formula for that:

  1. Again, two balls. This time, the top ball more egg shaped and only slighting smaller than the bottom one.
  2. Except this time you join them with two "c" curves that bend inward creating an hour glass shape.  Adding direction, pecks and a small ball on the chest to define the bosom.  Usually the bosoms aren't big. Don't forget to add the underwear hip area.
  3. And that's it. The final body type is usually very simple without a lot of anatomical detail.

Remember, this is a body formula not an absolute.  The final result can vary greatly depending on your needs.

Male bodies that are in this more Disney type look, differ far more. so there isn't just one body formula that you can adjust from. However, the body type below should be helpful.  Below is just one:

  1. This one top ball is much bigger than the bottom.
  2. Again, connect the balls flattening out the shoulders. Make sure to define the forms and direction plus add pecks and hips.
  3. And that's it, you've got a dude.

Now let's see the bullet in action using a more action adventure style

Bruce Timm Style Bodies

Similar to the Freddy Moore Style except I found that using The Bullet works best for these as a foundation.  The construction would look something like this:

  1. First start off with a regular Bullet shape. Making sure the hip shape flares out.
  2. Then add the "underwear" shape, chest rhythms and the shape of the Latissimus Dorsi (Lats). Which gives the torso the exaggerated hour glass shape. Notice the triangle shape created to the shoulders is much wider than the hips
  3. And you're done.  Simply draw the final details, leaving out most of the construction.

The male has a similar process:

  1. Start with the bullet, only don't flare out the hips.  They should just go straight down.
  2. Add the chest rhythms, shoulder girdle, and large modified ellipse for the Lats.
  3. For the final line, just leave some of the details, shown below and you're done.

Just a reminder, this isn't THE way it's on ONE way to draw in this style.

If you want to get even more naturalistic, like with an anime style, you can.  Let me show you

Takahiro Kimura Anime Style Bodies

The most naturalistic version of the formula comes in play in this anime style. There's far less exaggeration here. The Bullet comes into it's own when drawing in this style. Let's begin with a female torso:

  1. Again, you start bullet shape with the hips flared out.
  2. As with the Bruce Timm style above, you add the chest rhythms and hip shapes.  BUT you don't add the exaggerated Lats.  This style is a bit more natural. Also, this style often has slightly larger bosoms. Notice the shoulder and hips, unlike the Bruce Timm style above, are almost the same width.
  3. Once that's all done, you pretty much get rid of most of the construction and add the top line of the Clavicle.

The male is the same with a bit more anatomy showing:

  1. Start with a bullet.  You may add a tad bit of flare at the hips if you want.
  2. Add the chest Rhythms, hip shape, and Lats.  As large or as light as the type of male you want.
  3. Once that's done, you'll need a bit of anatomy knowledge to put in all the right lines in the right place.  These cartoon type characters tend to be much more naturalistic.

And that's how you use The Bean and The Bullet to draw three different cartoon body types. As you can see, the formula is very versatile.

Cartoon Body Turn Arounds

As I've done before, Here's a body turn around of all three styles. Beginning with

Freddy Moore Torso Turn Around



Bruce Timm Style Torso Turn Around



Takahiro Kimura Anime Style Torso Turn Around



And that's that. You should be able to draw any type of cartoon body you want with the info I've given to you.  Remember, the more you know real anatomy, the better your final drawings will be.

Like this:


← Hair Drawing Tips

Cartoon Arm Formula →


How to Draw a Female Body

We will continue the series of basic drawing lessons. Today we created a new guide on how to draw a female body.


Step 1

Firstly we depict the approximate contours of the body. We will draw with this stickman in this step. The basic features of this step are a large pelvis and a relatively narrow chest. In general, the pelvis of a woman is usually narrower than the shoulders.

Step 2

In this step we will only draw sticks. As you may have noticed, we used sticks to create the contours of the woman&#;s limbs. Arms of our character are formed by obtuse angles. The legs look like two lines that taper down.

Step 3

To finish the contours of the body, we need to connect our girl’s chest and pelvis with smooth lines. In the end, we should get a figure that is slightly similar to a pear. In this step, we outline the basic facial features.

Step 4

We outline the basic contours of the arms and legs. We do this with long elongated cylinders and balls. The arms of the girl in our figure should not be wide or too embossed.

Step 5

One of the structural features of a typical female figure is wide round hips. Legs should taper slightly downward. In the area where the hips and pelvis join, you can see contours that look like the letter &#;M&#;.

Step 6

So now we can begin to outline the facial features of our heroine. In fact, you can give her any appearance according to your desire and imagination. We decided to draw large eyes, a small nose and puffy lips.

Step 7

We outline the contours of the ears. The upper edge of the ear is located in the same plane with the eyebrows. The lower edge of the ear coincides with the tip of the nose.

Step 8

Now we will depict the contours of the hairstyles of our beautiful girl. In fact, you can draw any hairstyle to your taste. We decided to choose a typical hairstyle that looks like a bunch of hair on the back of the head.

Step 9

In this step, we give the finished look to the body of our girl. Add the contours of the bra and outline the contours of the navel.

Step 10

We outline the contours of the arms. Avoid too strong bends so as not to make the figure of our heroine too powerful. In the area of the elbow joints there are barely noticeable extensions.

Step 11

As a rule, drawing hands is a rather difficult task. In our case, it is quite simple because we do not need to draw fingers. Here we outline the small contours of the angular figures, these are fists. Add a small vertical line to each fist. Fists should not be too large.

Step 12

So we continue the lesson on how to draw a female body. Draw legs once again to create the final contours. Outline the underwear.

Step 13

So we are almost completing this drawing guide. All we need to do now is outline the contours of the small feet.

Step 14

We always leave one step in order to evaluate the resulting picture and try to detect all errors and inaccuracies. Now we will remove the extra lines from the previous steps and evaluate what we see on our paper sheet.

Step 15

Choose the necessary colors in this step to your taste. Avoid complex shadows and highlights. If you have not made mistakes in the previous steps, your drawing should look spectacular with basic coloring.

This lesson was created specifically for the training of drawing a human figure. In fact, it is very important to master the basics of drawing before embarking on more difficult tasks.


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How to Draw an Anime Girl Body

  1. Start by drawing the head. You could draw a circle, then add the chin and jaw. However, it’s much easier to draw an inverted egg shape instead.
  2. We want to ensure that the character’s body is symmetrical. That’s why we are going to draw a vertical line in the middle of the head.
How to Draw an Anime Girl Body

The line should be long since it will be equal to your character’s height. Make sure it’s about six and a half times the height of the head.

  1. Include horizontal markings down the vertical line to act as guides when you draw the rest of the body. The gap between each horizontal mark should be the same as the head height.
  2. Bring out the hourglass shape of the female character. We’re going to use circles and the first two horizontal markings to simplify the process. The circles will represent the torso.

Leave a small gap below the chin and draw a circle that’s almost the same size as the head. The first circle should be one and a half times wider than the head.

Once you’re done, draw a slightly larger circle below it for the hips.

  1. Sketch tube-shaped arms extending from the top corners of the circle down to the bottom of the hourglass. Then draw the hands using mitten shapes.

You can use small circles to indicate the shoulder joints, elbows, and wrists. The elbows will be located at the narrowest point of the hourglass shape.

  1. We are also going to use tubes when drawing the legs. Extend them from the bottom of the hourglass shape. The knees are tricky because you have to place them one and a half heads below the torso. Use small circles to indicate the knees.

Finish drawing the lower part of the leg by extending the tubes until they’re of the same length as the top half. Add small circles for the ankle joints and attach trapezoid shapes for the feet.

  1. Remove all the guidelines carefully. Try not to erase the basic shape of your character’s body.
  2. Add facial features, hair, clothes, and shoes, to complete the sketch.

How to Draw an Anime Boy Body

  1. We’re going to repeat steps one to three since we’re going to use the same measurements for the height.
  2. Instead of circles, we’re going to use a rectangular shape to sketch the male body. Draw a horizontal line slightly below the head and extend it downwards till you get to the center of the vertical line.

Afterward, complete the torso by using a horizontal line to finish the shape. This line will represent the character’s hips.

  1. Draw the arms and legs using the same steps we followed earlier.
  2. Erase the guidelines, add facial features, dress your character, and you’ll be good to go.


Remember to check the proportions as you draw, so that your character’s appearance looks natural. You’ll keep getting better at drawing anime bodies as long as you practice.

How to Draw an Anime Boy Body
How I draw bodies 💓

Drawing a human body can be quite challenging if you are not an experienced artist. This is because our bodies are quite complex, and we need to practice a lot. We need to understand the bone structure, the muscles and ligaments. So, starting to learn how to draw bodies for beginners should be surely done using guidance.

One of the biggest differences between human characters and other drawings is that you need to understand how to different poses depending on the action and personality of your character. Even in drawing a simple gesture you need to understand the basics of doing it and what are the techniques behind.

Drawing the human body will require some time to learn it so we decided to make a list with some of the best tutorials that show how you can do this.

Tutorials on how to draw bodies

Drawing Body Anatomy for Beginners, Learning the Ins and Outs

Drawing-anatomy-for-beginners_jeff-mellem_x How to draw bodies realistically (Step by step drawing tutorials)

If you want to understand how to draw bodies this tutorial comes with a lot of easy steps that show you that. It makes you understand the anatomy part and from there you can move on to more complex sketches.

How to draw the human body step by step

IMG_x How to draw bodies realistically (Step by step drawing tutorials)

This tutorial shows you how to draw bodies in a 3/4 view. Most of the tutorials that you are going to see will show you how to draw a person from a front or profile view. One of the best ways to learn drawing bodies is to use the 3/4 view, even more, if you are a concept artist. This will give you a real sensation of depth and three-dimensionality to the characters.

Draw a realistic human man

maxresdefault How to draw bodies realistically (Step by step drawing tutorials)

Discover how to draw male body by using this simple tutorial. It gives you the principles behind it and what techniques you have to know in order to get realistic drawings. Just follow all the instructions in the video and you will manage it for sure.

How to Draw Different Body Types for Males and Females

istockphotox How to draw bodies realistically (Step by step drawing tutorials)

This tutorial is going to bring a lot of guidelines that help you understand better how to draw bodies. It teaches you how to do both males and females and it all starts with understanding some simple shapes that are the foundation.

Draw a realistic superhero body

Superhero-body-template How to draw bodies realistically (Step by step drawing tutorials)

Superheros are indeed cool characters that any artist should be curious to draw and discover them. Learning how to draw one is not really different from a human body sketch. The proportions are the same and you just need to get creative and play around with them.

Drawing Human Body

ld How to draw bodies realistically (Step by step drawing tutorials)

Get this tutorial if you want a simple step-by-step guide that covers the basics of drawing a body. The details are well done and if you give it enough time you will soon find yourself drawing your own characters.

Draw the male upper body (torso, chest and arms)

maxresdefault How to draw bodies realistically (Step by step drawing tutorials)

In this drawing tutorial, you will find all the steps needed to draw your own male body. It shows you how to do all parts of it and you can start with some sheets of paper and a pencil.

How to draw more realistic figures

asvgf2uSZesCifzABpykWix How to draw bodies realistically (Step by step drawing tutorials)

This tutorial focuses more on the torso and breast part of the human body. It gives a lot of details, so you have to be very careful with it. Just pay attention and practice, you will be surprised of how realistic your drawings will start to get.

Draw the female body

how-to-draw-cartoon-female-women-body-steps How to draw bodies realistically (Step by step drawing tutorials)

Find out how to draw bodies, female ones by getting this guide. It makes you understand the outline of a body and then covers the basics. Give it a go and discover some new techniques.

How to draw people and the human figure with knowledge of Human Anatomy

omni-bdimx How to draw bodies realistically (Step by step drawing tutorials)

Knowing the human anatomy for sure it is going to help you a lot with your human body drawing practice. Check this tutorial out and find out more about that. Chances are you will like a lot and get a lot of value from it.

Proportions of the Human Figure : How to Draw the Human Figure in the Correct Proportions

ideal_proportions_male How to draw bodies realistically (Step by step drawing tutorials)

In this tutorial, you will find all the guidelines you need in order to create better body drawings. What you learn can also be applied in future drawings, so it is quite useful if you decide to go with it.

Draw the figure of the female form

e91b7cdeeb How to draw bodies realistically (Step by step drawing tutorials)

Female bodies are really beautiful and by using this tutorial you understand how to draw them in different poses. Increase your drawing skills and understand even better the human anatomy.

Human Anatomy Fundamentals: Basic Body Proportions

CW0dZ7TWwAAbuRC How to draw bodies realistically (Step by step drawing tutorials)

Check this tutorial out and learn how to draw bodies step-by-step. It gives you a better understanding of human anatomy and the information is very well structured. See for yourself what you can learn from it and start to work now.

Draw realistic hands in resting and action poses

maxresdefault How to draw bodies realistically (Step by step drawing tutorials)

How to draw bodies might be something that any artist that is a beginner can struggle with. This tutorial focuses a lot on hand drawing, and this can be a start in your journey to understand the body better. Check this helpful tutorial, it is going to guide you through all the steps so you can build your skill.

Tips for drawing Bodies

  • learning to draw muscles is a complex activity and if you don&#;t really need it you should focus on just understanding what shows up through our skin because in drawing bodies that is what people see in the end.
  • when you want to start to draw a figure first choose the volumes of the figure by using shapes like circles or boxes. This will help you a lot at the start and you can increase the complexity as you gain more experience
  • observe and analyze well your subject so you can draw it very similar on the page, you don&#;t have to copy instead recreate the figure from zero
  • don&#;t draw what you see, draw what you understand. This principle will help you a lot when you are trying to draw something that you haven&#;t done before. It also works for body drawing so use it.

In conclusion, getting to know how to draw bodies is important for an artist because for sure in any project you get involved at a certain time this will show up in your drawing needs. There&#;s no better way to learn how to draw people from experimenting and practicing different types of tutorials. Take advantage of the concepts that are shown in the tutorial above and start drawing.

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By Jedida Okonkwo

Knowing how to Draw the Human Anatomy

Knowing how to draw the human body as an Artist cannot be overrated, whether as a beginner or an artistic legend. This can look like a huge step for people that are just learning to draw, but in the long run, learning how to draw the human anatomy will be fun and exciting because of the magical imagery your mind will start to create.

Before you pick up your iPad (for digital drawing), sketch pads, brushes, pencils, and whatever you draw with, you want to know what the frame structure of the body looks like so that you can better put your imagination into work.

The Dos and Don’t for Drawing the human anatomy

  • Don’t reason like an Anatomy book

When you look at or study a person’s body, you might want to be tricked into reading an anatomy book to decode or try to understand what is wrapped up by the human skin. As much as an anatomy book is very good at explaining the structure you’re looking at, it sort of kills a creative part of you. It doesn’t allow you to see the 3-D form of the muscles you’re trying to draw.

  • DO- Allow for simple thinking

Using spheres, boxes, and cylinders to establish the primary dimensions of the body is the best way to approach figure drawing. You can always maintain a good sense of dimension in your drawing if you can start drawing with these simple shapes and then adding details in your drawings as you go. It’s advisable not to copy contours before building in the structure; if not, you might have a flat-looking drawing.  

When drawing, you should think 3-D, draw your figure as sculpted boxes, spheres, and cylinders. It is also noteworthy to say you don’t have to draw spheres, boxes and cylinders all the time.

  • Don’t make Muscles the object of attention

Sometimes, the moment Artists start giving attention to adding the knowledge of anatomy to their drawings; they tend to overstress the anatomy. When they are done, the figure ends up looking like it has no skin. The muscles on the drawing should add more realism to the drawing not to become the bone of contention.

  • Do- Use Muscles to Brace the Figure

A drawing should project an emotion, an action, and a figure that carries a personality. When someone picks up your drawing, they should not just see a part of it but be able to articulate their thought in decoding the entire representation of your drawing.

To keep the focus on the Figure and its action, it is a good practice to begin all your drawings with a gesture drawing. Gesture drawing gives a pattern for the action. Every other thing that comes after this is to enhance the action.

When drawing the muscles, they shouldn’t draw recognizable attention to themselves; they should only show the figure&#;s movement. A great example is comic book characters with exaggerated anatomy to impress their strength.

In a nutshell, the anatomy adds realism to your figure but conveying the action and altitude is more vital in the whole drawing.

  • Don’t Draw everything with the same shape

Please don’t fall into the category of artists who use the same pattern to create every figure because they have learned how to use the basic shapes (Sphere, boxes, and cylinder).

  • Do- Understand the Figure you are dealing with

Depending on the figure you are trying to draw, you are not artistically allowed to use the same shape for different figures. You will need to adapt your shape to the figure and character you are trying to create. You have to understand the figure you’re trying to draw and get the most simple and basic shape to develop it.

For instance, some people have a squarish head that needs further construction, and some have rounded heads. The ideas are that you shouldn’t approach all your drawings with a coined-out formula; allow your mind to wonder.

Learn how to draw the human body

Trust your learning process. As you progress in your artistic corner, you will realize that it is an exciting journey.

As a beginner, you should start with drawing people, and one of the things you can do to draw people is to start with really simple poses. If you read on, you will have an exclusive step on how to draw people.

  • Start with the Simple body parts like the head

The most challenging issue for artists who are beginners is drawing their hands and feet. This is also challenging for a seasoned artist sometimes. For beginners, it might feel really impossible and sometimes frustrating. Many artists try to avoid drawing these extremities. As a result, it’s only advisable to start drawing with simple parts.

Please pay attention to learning how to draw the other features and going back to perfect them later. When doing the touches and perfecting, you don’t have to do it on a single day.

  • When learning how to start drawing people, Consider your Artistic style.

There are no two people in the world that have the same personality and style. For a start, you can draw like other people. As a matter of fact, learning from people’s styles is an effective way to learn. Mirroring the art styles of other artists is good for helping you practice your drawing and sharpening your drawing skills.

Copying other people’s styles will help you unwrap your creativity. Although this helps you stand, it’s not enough to keep you going, especially if you want to make drawing a full-time game. You will have to start digging into yourself and draw in your own style.

Knowing the style you want to draw in will help you understand how to sketch the body parts. It is usually said that the best way to draw a person is to mirror them from real life. Leveraging the world around you is the ladder to claim in helping you draw.

Seeing how people act in real life will help you understand different postures and facial expressions, and observing them will help you build a character in your mind.

It’s incredible what you can do if you practice with different people, locations, and styles.

  • Practice Your Drawing Skills using Portraits

As a beginner, you can start your journey with a portrait. You can leverage on portraits and try to recreate whatever you see a great artist do. And this is more effective when you use different people for your portraits.

One of the benefits of drawing portraits is that it aids you to conceptualize a bigger picture, and they are generally good too because you get a certain idea that you can work with from start to finish.

  • How to draw a person’s face

The proportion of the face being drawn can look realistic or unrealistic. As we stated at the beginning, you should start drawing with simple shapes like the sphere, box, and cylinder shape; this knowledge will help you get the drawing proportion right. You want to ensure that a person’s eyes are not extremely far apart or up in their foreheads. Learning the dimensional relationship between the facial features will lead to a better portrait.

1. Draw an oval shape on the centerline

2. Check that the left and right eyes are eye’s width apart

3. When drawing the pupil, define what the character is looking at.

4. The upper part of the eyelid cast a shadow on the eye

5. Draw the eyelashes

6. Put in a little shadow beneath the eyelid

As an artist, you must learn how to manipulate these features. This will give you an edge over other artists and make your work stand out.

Before anyone can learn to run, they must first learn to walk. Understandably, our imaginations and ambitions are vast and wild, but it is also good to dream big and start small. As a beginner, you want to consistently learn how to draw the small poses so that, in the long run, you can recreate these body poses. Learning with small poses is not only helpful in drawing people, but it is also instrumental in drawing animations or cartoon characters.

You will agree that it’s easier to draw someone standing before you than to draw someone riding a bicycle. Think of these basic poses as a take-off point for you in the drawing.

  • Sketch out the body poses before you begin drawing them

When you want to draw a body, you need to use the spherical or square or cylindrical shape to get the right body dimension. When you sketch out body poses first, it will help you familiarize yourself with the drawing and the character you’re trying to create.


Learning to draw the body anatomy is the starting point for creating realistic figures with a real mass and dimensional proportion. But don’t forget that the anatomy needs to give the sense of movement to the figure you’re trying to create. Also, learning body anatomy is not just enough. You need to practice more with the tips above, and an excellent place to start is by drawing simple poses and portraits.


How to draw a face

When drawing the whole body, are you suddenly drawing the body?

The trick to drawing the whole body well is to make a rough sketch first.

However, even if you make a rough sketch, the human body has a complex structure with joints, bones, and muscles.

In this article, let&#;s try to understand the structure of the human body and see how to draw the Atari.

How to draw a full body Atari

The structure of the human body

First, let&#;s look at the skeleton of the human body.

When drawing the Atari, it will be easier to draw if you keep the following three areas in mind.

1. Head and spinal cord (spine)
2. Chest and pelvis
3. Limbs

Now let&#;s take a look at each part.

Point 1: Head and spinal cord

Let&#;s take a look at the head and spinal cord, which are the most important parts of the human body.

The spinal cord extends from the skull in an S-shape when viewed from the side.

When drawing the whole body, it is easier to position the chest and torso if you keep this part of the spine in mind.


Point 2: Chest and pelvis

Next is the chest and pelvis.

The ribs, which protect the heart, and the pelvis, which supports the internal organs, are attached to the spinal cord.

The ribs and pelvis are about the same width in men, and in women the pelvis is larger than the chest.

In Atari, the key is to draw the chest in an oval shape like an egg and the pelvis in a heart shape.


Point 3: Limbs

Finally, let&#;s look at the arms and legs.

The arms do not come directly out of the chest, but are connected to the collarbone and shoulder blades.

In the Atari, it is easier to flesh out the shoulder blades by drawing them like the shoulder pads of armor, as shown in the figure.

Next, let&#;s look at the legs.

Similarly in the legs, the base of the femur is attached to the pelvis.

The base of the femur is slightly spherical so that the joint with the pelvis can be easily moved.

If you draw with the base of the femur in mind, it will be easier to pose the figure.

Based on the above, you can draw the Atari of the whole body as shown in the following figure.

Various ways to get a bite

The way of drawing Atari shown above is just one example.

Some Atari draw the spine and limbs as lines like sticks, while others flesh them out like posed dolls and draw the joints as spheres.

Another way to draw a character is to start with a simple bite and gradually flesh it out.

Different people have different ways of getting the bite.

However, if you don&#;t have an understanding of the structure of the human body, you will end up with a strange feeling no matter what kind of Atari you draw.

Why don&#;t you take this opportunity to deepen your understanding of the composition of the human body and try to draw a full-body Atari?

This is how to draw a full-body Atari, taking into account the structure of the human body.

(Text and pictures by Setsu Yoshida)


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