Sword art online floor bosses

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Sword Art Online: 10 Strongest Floor Bosses, Ranked

When people started playing Sword Art Online, they thought it would be a fun game with new technology. Unfortunately, gamers would find themselves trapped in a digital world for years. Anyone who died in the game would also die in real life.

RELATED: 10 Ways Sword Art Online Would Be Different If Asuna Was The Main Character

To escape the game, players would have to face a series of difficult bosses. The mortal bosses managed to kill some of the players before Kirito finally defeated the final boss. Many of the bosses were powerful and intimidating threats. Hoping to be free, players would willingly risk their lives to fight bosses.

10 Wadjet, the flaming serpent, can produce various deadly swords

Wadjet was located on the eighth floor of New Aincrad. The boss had seven bars of hit points. Shaped like a snake, the flaming monster could produce minions to aid in battle.

The name Wadjet comes from the Egyptian goddess of childbirth. The boss was capable of randomly producing semi-transparent swords. Once Wadjet takes a large amount of damage, the snake’s tail curls up and begins repeatedly hitting enemies. Ice is one of the boss’s biggest weaknesses.

9 Irrational cube deals random damage

Located on the sixth floor of Aincrad, The Irrational Cube is a large puzzle cube that has nine squares on each side. Each square is assigned a number, from one to nine. This boss’s attacks deal random damage based on the numbers.

The cube’s movements are accelerated when the cube is close to being defeated. After the large cube is hit, it explodes into a multitude of smaller cubes which must then be defeated.

8 Asterius, the Taurus king, was defended by two henchmen

In the beta version of the game, players like Kirito had to face Baran the General Taurus. After the first floor boss was changed, everyone would have expected changes to the second floor boss as well.

RELATED: Sword Art Online: 10 Easter Eggs You’ll Only Notice On One Replay

Baran, the original boss of the second floor, was revealed to be a subordinate of the much tougher Asterius the Taurus King. Asterius was defended by Baran and another henchman. Players had to defeat all three to continue in the game.

7 The four-armed giant could be immobilized with the right blow

Located on the twenty-seventh floor of New Aincrad, the anonymous chief carried two different weapons. In two of his arms, he carried two large hammers. The other arms carried a large chain.

Every time the hammers hit the ground, the boss froze for a few seconds. A blow to the back of the neck could also render the boss immobile. Using the boss’s weaknesses allowed players to defeat the big monster.

6 The Skull Reaper was made of razor sharp bones

The Skull Reaper was located in a maze on the 75th floor of Aincrad. Looking like a skeletal insect, the multiple sharp bones could easily cut through enemies. The boss could knock down players with a single hit.

Before being defeated, the boss killed fourteen high-level players. If it hadn’t been for Asuna’s quick actions, the boss would have killed Kirito as well. His swift movement allowed the boss to avoid enemy attacks while dangerously attacking others.

5 Illfang The Kobold Lord killed a beta tester

Illfang was the head of the first floor of Aincrad. Aided by various henchmen, the beta testers believed they knew exactly how to defeat the boss. Unfortunately, no one knew that the boss’s attack patterns had been altered.

Diavel, a beta tester, attempted to defeat Illfang using some unique knowledge from his first game. When Illfang turned and attacked Diavel, the former beta tester became the first to die during a boss battle.

4 The glowing eyes forced Kirito to reveal his double wielding ability

Located on the seventy-fourth floor of Aincrad, the boss was discovered by Asuna and Kirito. As the boss tried to attack the duo, they fled to gather the allies they would need to defeat The Gleam Eyes.

For the first time, players found a boss room where they couldn’t teleport. Using his giant sword, he was able to kill some of the people attacking him. When he nearly killed Kirito, he forced him to publicly use his double wielding ability for the first time.

3 The black minotaur could regain health by meditating

The Black Minotaur, along with the Golden Minotaur, guarded the third floor of Thrymheim. The creature would use a giant battle ax. When the monster’s health drops below a certain level, the monster retreats and begins to meditate.

RELATED: 10 Facts About Kirito and Asuna’s Relationship Only Light Novel Fans Know

As he meditated, the Black Minotaur would begin to regain health. During this time, the attacking players have to deal with the Black Minotaur’s partner. The monster had great resistance to magic and its nose was its biggest weak point.

two An incarnation of radius could instantly heal

This boss is somehow modeled after human women. Designed to be the game’s original final boss, the monster would be replaced by the game’s developer. When the original programming was rediscovered, the boss would be used again.

Possessing a variety of attacks and weapons, the monster also possessed the ability to heal any damage taken during a fight. Seeming nearly invincible, it took a multitude of combined forces for players to finally defeat this specific boss.

1 Heathcliff was the final boss of Aincrad

Heathcliff was the name used by Kayaba Akihiko, the creator of Sword Art Online. Upon becoming a highly respected member of the Blood Knights guild, Heathcliff was the final boss of the game. Under most circumstances, he was invulnerable to most forms of death within the game.

When exposed by Kirito, he deactivated his invulnerability. During a previous match, Heathcliff only managed to defeat Kirito by cheating. Kirito’s final battle with Heathcliff would determine the fate of many.

NEXT: 10 Shonen Anime That Didn’t Need A Sequel


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Amber boutwell
(179 Articles published)

Amber Boutwell is a writer, artist, and dreamer. A lifelong fan of superheroes, she has a deep affection for the bat family. When you’re not writing, you’re probably reading, drawing, or playing Assassin’s Creed.

More by amber boutwell




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Sours: https://hotmoviesnews.com/2021/06/12/sword-art-online-10-strongest-floor-bosses-ranked/

Sword Art Online: 10 Strongest Floor Bosses, Ranked

When people began playing Sword Art Online, they thought it would be a fun game using new technology. Unfortunately, the players would find themselves trapped in a digital world for years. Anyone who died in the game would also die in real life.

RELATED: 10 Ways Sword Art Online Would Be Different If Asuna Were The Main Character

To escape the game, the players would have to face off against a series of difficult bosses. The deadly bosses managed to kill some of the players before the final boss was finally defeated by Kirito. Many of the bosses were powerful and intimidating threats. In hope of becoming free, game players would willingly risk their lives to fight the bosses.

10 Wadjet The Flaming Serpent Can Produce Several Deadly Swords

Wadjet was located on the eighth floor of New Aincrad. The boss possessed seven hit point bars. Shaped like a snake, the flaming monster could produce minions to aid in battle.

Wadjet's name came from the Egyptian goddess of childbirth. The boss was capable of randomly producing semi-transparent swords. Once Wadjet suffers a great deal of damage, the snake's tail coils and starts repeatedly striking enemies. Ice is one of the boss's biggest weaknesses.

9 The Irrational Cube Randomly Deals Out Damage

Located on the sixth floor of Aincrad, The Irrational Cube is a large puzzle cube that has nine squares on every side. Each square is assigned a number, one through nine. Attacks from this boss result in random damage based on the numbers.

The cube's movements speed up when the cube is close to being defeated. After the large cube is beaten, it explodes into a multitude of smaller cubes that then have to be defeated.

8 Asterius The Taurus King Was Defended By Two Minions

In the game's beta version, players like Kirito had to face off against Baran the General Taurus. After the first-floor boss was changed, everyone would have expected alterations to the second-floor boss as well.

RELATED: Sword Art Online: 10 Easter Eggs You'll Only Notice On A Rewatch

Baran, the original second-floor boss, was revealed to be a minion of the much tougher Asterius the Taurus King. Asterius was defended by Baran and one other minion. Players had to defeat all three to proceed in the game.

7 The Four-Armed Giant Could Be Immobilized By The Right Blow

Located on the twenty-seventh floor of New Aincrad, the unnamed boss carried two different weapons. In two of his arms, he carried two large hammers. The other arms carried a large chain.

Any time the hammers hit the ground, the boss became immobile for a few seconds. A blow to the back of the neck could also render the boss immobile. Utilizing the boss's weaknesses allowed the players to defeat the large monster.

6 The Skull Reaper Was Made Out Of Razor Sharp Bones

The Skull Reaper was located in a labyrinth on the seventy-fifth floor of Aincrad. Looking like a skeletal insect, the multiple sharp bones could easily cut enemies. The boss could cut down players with a single blow.

Before being defeated, the boss killed fourteen high-level players. If it hadn't been for Asuna's quick actions, the boss would have also killed Kirito. Its quick movement allowed the boss to avoid the attacks of enemies while dangerously attacking others.

5 Illfang The Kobold Lord Killed A Beta Tester

Illfang was the first floor boss of Aincrad. Aided by several minions, the beta testers believed they knew exactly how to defeat the boss. Unfortunately, no one knew that the boss's attack patterns had been altered.

Diavel, a beta tester, tried to defeat Illfang using some exclusive knowledge from his first play-through. When Illfang turned and attacked Diavel, the former beta tester became the first to die during a boss battle.

4 The Gleam Eyes Forced Kirito To Reveal His Dual-Wielding Ability

Located on the seventy-fourth floor of Aincrad, the boss was discovered by Asuna and Kirito. While the boss attempted to attack the duo, they fled to gather the allies they would need to defeat The Gleam Eyes.

For the first time, players found a boss room where they couldn't teleport away. Using his giant sword, he was able to kill some of the people attacking him. When he almost killed Kirito, he forced Kirito to publicly use his dual-wielding skill for the first time.

3 Black Minotaurus Could Regain Health By Meditating

The Black Minotaurus, along with the Golden Minotaurus, guarded the third floor of Thrymheim. The creature would use a giant battle-ax. When the monster's health drops below a certain level, the monster would retreat and begin to meditate.

RELATED: 10 Facts About Kirito And Asuna's Relationship Only Light Novel Fans Know

While meditating, the Black Minotaurus would begin to regain health. During this time, attacking players have to deal with the Black Minotaurus' partner. The monster had a huge resilience to magic, and its nose was its greatest weak point.

2 An Incarnation Of The Radius Could Heal Instantly

This boss is somewhat modeled after female humans. Designed to be the original final boss of the game, the monster would be replaced by the game's developer. When the original programing was rediscovered, the boss would once again be used.

Possessing a variety of attacks and weapons, the monster also possessed the ability to heal any damage received during a fight. Coming across as almost undefeatable, it took a multitude of combined forces for the players to finally defeat this specific boss.

1 Heathcliff Was The Final Boss Of Aincrad

Heathcliff was the name used by Kayaba Akihiko, the creator of Sword Art Online. Becoming a well-respected member of the Knights of the Blood guild, Heathcliff was the final boss of the game. Under most circumstances, he was invulnerable to most forms of death inside the game.

When he was exposed by Kirito, he disabled his invulnerability. During a previous match, Heathcliff only managed to defeat Kirito by cheating. Kirito's final battle with Heathcliff would determine the fate of many.

NEXT: 10 Shonen Anime That Didn't Need A Sequel

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Amber Boutwell (199 Articles Published)

Amber Boutwell is a writer, artist, and dreamer. A lifelong fan of superheroes, she has a deep fondness for the Bat-Family. When she's not writing, she's probably reading, drawing, or playing Assassin's Creed. Follow her on Instagram at @amberboutwellt. Check her blog at AmIam

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7 Bosses of Sword Art Online: Get Ready to Raid!

A traditional aspect of video games, especially in MMOs are the boss battles. Bosses are basically unique monsters in the game that are usually more powerful than the ordinary mobs one might encounter on a grassy field or a creepy dungeon. In terms of MMOs and video games in general, bosses are often the core of the "End Game" content—players would devote hours of their time forming strategies and building up enough equipment to have a fighting chance against them. It usually takes a group of players to defeat a single boss and just like any other MMO, Sword Art Online also has its share of bosses found throughout Aincrad with players planning and preparing every detail in a boss raid—only this time it's not about loot or experience points, it's about their lives and the thousands of other players that are stuck in the virtual world.


The Bosses of Sword Art Online


Illfang the Kobold Lord

Sword Art Online Kobold boss

The first boss we see in the series, found in the 20th room of Aincrad's 1st floor. It took a whole month for the players to locate Illfang since the boss room it was located in was hard to find; even the likes of Kirito, who was a beta-tester, had difficulty locating the boss room. He has quite the joyful and kind personalty, with a positive disposition in life (Nah, just kidding). Actually this guy is a huge red monster that doesn't want anything to do with Kirito and the other dozen or so players that want to kill him for loot. (and for the chance to leave the game turned deathtrap). As his name implies, he is the lord of Kobolds—a Kobold is a type of monster or 'mob' usually found in MMO games, but this Kobold is larger than usual and angrier as well. Illfang is monstrously large beast that is covered in red fur. He has muscles that make body builders jealous and blood-thirsty red eyes that will make a mass-murderer green with envy. He wields a large bone axe, a leather shield, and has four HP bars. (Talk about being tanky...) He also has a Talwar weapon attached to his back and in the closed-beta tests he uses this weapon when his HP bar falls below 1/3. During the events of the anime Kirito was surprised as this weapon was changed to a Nōdachi, but this allowed his katana skills to become more effective on the boss. The boss was slain by a 44-player group with Kirito landing the final blow with the use of his Vertical Arc sword skill which subsequently gave him his signature Coat of the Midnight armor.

Sword Art Online Kobold Sentinel
A common feature in MMO boss battles are the weaker mobs that are spawned during boss encounters that usually protect the boss or give it stat bonuses, but are generally easy to deal with. At the start of the battle, Illfang is guarded by three Ruin Kobold Sentinels. They are weaker units that are fully protected by steel armor—their only weak point is their throat.


Nicholas The Renegade

Sword Art Online kirito vs nicholas the renegade

As with most MMOs, Sword Art Online also has its share of event monsters—specifically Christmas event monsters. Thought that Santa Claus is a jolly and cheerful beacon of hope? Well not in SAO, Nicholas The Renegade is the Christmas event boss that Kirito faced during the third episode of the series. The boss is located in the Forest of Wandering. The battle proved to be quite the task for our main man Kirito since the monster didn't appear during the Closed Beta testing of the game. He looks like a twisted version of Santa Claus, complete with a pale blue face and off-white hair with two red eyes looking in different directions. (What a lovely looking Saint Nick...) Rumors that this boss dropped a rare item spread months before his encounter with Kirito. The item was said to have the ability to revive dead players.

After the death of Sachi, Kirito trained desperately in order to face this boss in hopes of reviving his friend and learning what she had to say to him before her untimely demise. The boss battle itself wasn't just a walk in the park for our hero since little was known about its abilities. Kirito struggled to predict its attack patterns, leaving the player with only a sliver of his life before slaying it and obtaining the rare item—'Divine Stone of Returning Soul.'(Phew... it wasn't some Santa hat item) To the disappointment of our hero, the item's ability can only be applied to players that have died in the past 10 seconds. He instead gave the item to Klein and his guild who had helped him prior to facing the boss.


The Gleam Eyes

Sword Art Online gleam eyes

The boss located on the 74th floor of Aincrad who is a demon-type monster with an equally scary weapon to match. Its appearance more closely resembles that of a chimera—a mythical beast that is made up of different animal parts. The boss wields a huge Zanbato and has ominous glowing blue eyes that spell trouble to weary players that seek to face it. The Gleam Eyes was first encountered by Kirito and Asuna on the 74th floor boss room of Aincrad—with them fleeing on site as they feared the monster might attack the ill-prepared two-man party. Though eventually the two would face the boss in a full on fight when they were forced to intervene during an encounter between the Aincrad Liberation Force raiding party and The Gleam Eyes. In addition to its large sword—the Gleam Eyes can also shoot purple energy blasts from its mouth which allowed it to easily overpower the Aincrad Liberation Force party and almost killed Kirito leaving an inch of his HP left. (Yet again) It was still another punishing boss battle as Kirito, Asuna, and Klein barely managed to survive against the boss. In the end, Kirito was their saving grace and was able to defeat the boss with his newly revealed dual wielding capability which allowed him to use the awesomely named skill "Starburst Stream."

Note: This was the first time we're introduced to the Anti-Crystal Area trap. The trap prevents users from using a teleportation stone to escape from the area, which forces the player to kill all the monsters of that area or die. (_And we all know what dying means in SAO) From the 74th floor onward, each floor boss has an Anti-Crystal Area trap.


The King of Lakes

Sword Art Online the lake king
Another cool aspect of MMOs is that bosses that can only be faced when a player does a certain action, uses a special item, or passes a specific requirement. Bosses like these are often the ones that only a few players can encounter—as it takes a lot of effort to raise a certain skill (which may or may not be boring to train) or to find a specific item or event. In this case, the King of Lakes boss can only be encountered if a player uses special bait that can only be used if their fishing skill is high enough. (Ahh secondary skills) In addition, a player must also have a high strength stat for them to draw out the leviathan. This amphibious bundle of joy was first seen when Kirito helped Nishida—a well-known and highly skilled fisherman to catch a special kind of fish. Though Nishida had a high fishing level he lacked the strength stats to pull the fish out, but with the help of Kirito they both managed to draw out the enormous beast—who then promptly chased Kirito around before being slain by Asuna and her wonderful sword fighting skills. (Ahh Asuna <3)


The Skull Reaper

Sword Art Online skull reaper

There is always that one boss that just ups the difficulty level of the game way too high—even if you have a high-level, good equipment, and a good team to back you up it can still one hit the hell out of you. These kinds of bosses are the one that test your patience, skill and overall teamwork of a group, but also drop the best loot. (Hehehe) The Skull Reaper was probably the scariest looking and most powerful boss encountered in the anime—it was fast, agile and even with its short combos the boss was still able to one-hit strong players. (And the boss area has an Anti-Crystal Area trap. Yikes.) A monster straight out of your nightmares, the Skull Reaper was a unique boss that had a varying attack pattern that enabled it to slay 14 players during its fight with the guild, Knights of the Blood. (Nerf next patch plz) Though it was a difficult battle, Kirito and the other members of the guild managed to defeat it.


The Fatal Scythe

Sword Art Online the fatal scythe full body

Have you ever wandered off in the MMO map and found yourself in some high-level territory? Where you barely make a dent on monsters and they easily one hit you? Well, this is what Kirito and Asuna experienced when facing The Fatal Scythe. A monster that closely resembles the Grim Reaper— complete with a scythe and dark robe. Its attacks can land devastating blows— which damaged Kirito and Asuna for 50% of their life even though they both blocked the assault. Its power level is unknown when it was inspected by Kirito (a well-known feature in most MMOs, when a mob is too powerful, its level usually displays as a bunch of question marks or a skull), he theorized that it was probably stronger than 90th level bosses. If it were not for Yui using the GM console to defeat the boss, the anime might have ended a tad sooner.


Kayaba Akihiko/ Heathcliff

Sword Art Online Heathcliff kayaba

This might be considered more as a PVP battle than a boss encounter. Kayaba Akihiko was actually the Knights of Blood leader—Heathcliff, though it was first suspected by Kirito when he noticed the character's speed stat exceeding the game's limit. Before being exposed by Kirito, Kayaba initially planned on revealing his true identity at the 100th floor of Aincrad—showing himself as the final Boss. He made himself invincible up until his fight with Kirito. (Pfft cheater. Someone report this guy...) Their fight looked like the end of our hero's life, but due to a miracle within the game (because, why not?) Kirito was able to attack Kayaba after his health bar was depleted—defeating the game creator and freeing all the people trapped in the virtual world.


Boss battles are nearly always fun and challenging. They test the player's skills, strategies, and overall teamwork. If you love yourself some MMO action and want to witness the different aspects of boss fights in an anime setting, then Sword Art Online is just what you need.

So what are you waiting for? Dive into the world of SAO, its environment, the characters, weapons and of course, the boss battles!

Sours: https://myanimelist.net/featured/438/7_Bosses_of_Sword_Art_Online__Get_Ready_to_Raid
Kirito vs 100th Floor boss DUB

Sword Art Online: 10 Strongest Floor Bosses, Ranked

When people began playing Sword Art Online, they thought it would be a fun game using new technology. Unfortunately, the players would find themselves trapped in a digital world for years. Anyone who died in the game would also die in real life.

RELATED: 10 Ways Sword Art Online Would Be Different If Asuna Were The Main Character

To escape the game, the players would have to face off against a series of difficult bosses. The deadly bosses managed to kill some of the players before the final boss was finally defeated by Kirito. Many of the bosses were powerful and intimidating threats. In hope of becoming free, game players would willingly risk their lives to fight the bosses.

10 Wadjet The Flaming Serpent Can Produce Several Deadly Swords

Wadjet was located on the eighth floor of New Aincrad. The boss possessed seven hit point bars. Shaped like a snake, the flaming monster could produce minions to aid in battle.

Wadjet’s name came from the Egyptian goddess of childbirth. The boss was capable of randomly producing semi-transparent swords. Once Wadjet suffers a great deal of damage, the snake’s tail coils and starts repeatedly striking enemies. Ice is one of the boss’s biggest weaknesses.

9 The Irrational Cube Randomly Deals Out Damage

Located on the sixth floor of Aincrad, The Irrational Cube is a large puzzle cube that has nine squares on every side. Each square is assigned a number, one through nine. Attacks from this boss result in random damage based on the numbers.

The cube’s movements speed up when the cube is close to being defeated. After the large cube is beaten, it explodes into a multitude of smaller cubes that then have to be defeated.

8 Asterius The Taurus King Was Defended By Two Minions

In the game’s beta version, players like Kirito had to face off against Baran the General Taurus. After the first-floor boss was changed, everyone would have expected alterations to the second-floor boss as well.

RELATED: Sword Art Online: 10 Easter Eggs You’ll Only Notice On A Rewatch

Baran, the original second-floor boss, was revealed to be a minion of the much tougher Asterius the Taurus King. Asterius was defended by Baran and one other minion. Players had to defeat all three to proceed in the game.

7 The Four-Armed Giant Could Be Immobilized By The Right Blow

Located on the twenty-seventh floor of New Aincrad, the unnamed boss carried two different weapons. In two of his arms, he carried two large hammers. The other arms carried a large chain.

Any time the hammers hit the ground, the boss became immobile for a few seconds. A blow to the back of the neck could also render the boss immobile. Utilizing the boss’s weaknesses allowed the players to defeat the large monster.

6 The Skull Reaper Was Made Out Of Razor Sharp Bones

The Skull Reaper was located in a labyrinth on the seventy-fifth floor of Aincrad. Looking like a skeletal insect, the multiple sharp bones could easily cut enemies. The boss could cut down players with a single blow.

Before being defeated, the boss killed fourteen high-level players. If it hadn’t been for Asuna’s quick actions, the boss would have also killed Kirito. Its quick movement allowed the boss to avoid the attacks of enemies while dangerously attacking others.

5 Illfang The Kobold Lord Killed A Beta Tester

Illfang was the first floor boss of Aincrad. Aided by several minions, the beta testers believed they knew exactly how to defeat the boss. Unfortunately, no one knew that the boss’s attack patterns had been altered.

Diavel, a beta tester, tried to defeat Illfang using some exclusive knowledge from his first play-through. When Illfang turned and attacked Diavel, the former beta tester became the first to die during a boss battle.

4 The Gleam Eyes Forced Kirito To Reveal His Dual-Wielding Ability

Located on the seventy-fourth floor of Aincrad, the boss was discovered by Asuna and Kirito. While the boss attempted to attack the duo, they fled to gather the allies they would need to defeat The Gleam Eyes.

For the first time, players found a boss room where they couldn’t teleport away. Using his giant sword, he was able to kill some of the people attacking him. When he almost killed Kirito, he forced Kirito to publicly use his dual-wielding skill for the first time.

3 Black Minotaurus Could Regain Health By Meditating

The Black Minotaurus, along with the Golden Minotaurus, guarded the third floor of Thrymheim. The creature would use a giant battle-ax. When the monster’s health drops below a certain level, the monster would retreat and begin to meditate.

RELATED: 10 Facts About Kirito And Asuna’s Relationship Only Light Novel Fans Know

While meditating, the Black Minotaurus would begin to regain health. During this time, attacking players have to deal with the Black Minotaurus’ partner. The monster had a huge resilience to magic, and its nose was its greatest weak point.

2 An Incarnation Of The Radius Could Heal Instantly

This boss is somewhat modeled after female humans. Designed to be the original final boss of the game, the monster would be replaced by the game’s developer. When the original programing was rediscovered, the boss would once again be used.

Possessing a variety of attacks and weapons, the monster also possessed the ability to heal any damage received during a fight. Coming across as almost undefeatable, it took a multitude of combined forces for the players to finally defeat this specific boss.

1 Heathcliff Was The Final Boss Of Aincrad

Heathcliff was the name used by Kayaba Akihiko, the creator of Sword Art Online. Becoming a well-respected member of the Knights of the Blood guild, Heathcliff was the final boss of the game. Under most circumstances, he was invulnerable to most forms of death inside the game.

When he was exposed by Kirito, he disabled his invulnerability. During a previous match, Heathcliff only managed to defeat Kirito by cheating. Kirito’s final battle with Heathcliff would determine the fate of many.

NEXT: 10 Shonen Anime That Didn’t Need A Sequel


Next
Black Widow: The 10 Saddest Moments From The Comics

About The Author


Amber Boutwell
(179 Articles Published)

Amber Boutwell is a writer, artist, and dreamer. A lifelong fan of superheroes, she has a deep fondness for the Bat-Family. When she’s not writing, she’s probably reading, drawing, or playing Assassin’s Creed.

More From Amber Boutwell

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Bosses floor sword online art

Characters / Sword Art Online - Bosses

Sword Art OnlineMain Character Index
Main series: Major Characters (Kazuto Kirigaya, Asuna Yuuki, Suguha Kirigaya, Shino Asada) | Aincrad | Alfheim Online | Gun Gale Online | Underworld (Integrity Knights) | Antagonists (Akihiko Kayaba, Laughing Coffin) | Bosses | Others
Alternative Gun Gale OnlineCharacters: Team LPFM | Team SHINC | Team MMTM | Others
Video Game Continuity | Gameverse Characters (Gameverse Main Characters) | Mobile Game Exclusives

Warning: Unmarked Spoilers

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Sword Art Online

     General 

  • Confusion Fu: To a degree. As evidenced by Illfang, there have been changes made to the bosses from how they were in the Beta, which can render knowledge from Beta-Testers, who are the best sources of knowledge in SAO, inaccurate and potentially even useless in some instances.
  • Generic Doomsday Villain: As NPC monsters with low level AI, they lack true sentience to be deemed evil. But that doesn't stop them from being the main threats of the Aincrad arc.
  • The Heavy: While Kayaba is the Big Bad, these guys are the main threats the Clearers have to deal with, being the things standing in their way and preventing them from reaching higher floors.
  • King Mook: A lot of the Floor Bosses are effectively larger versions of, and in some cases The Leaders of the Mobs that plague the Floor they're the Boss for,
    • Aside from your basic wolves and boars, the main threat of Floor 1 appear to be Kobolds. The Boss of the floor is Illfang the Kobold Lord, who has a few of them as bodyguards.
    • Floor 2 is comprised largely of mobs resembling cows or bulls, the most dangerous among them being minotaur's wielding hammers who can inflict stun with a shockwave attack. Fittingly, the bosses of the floor consists the highest ranking members of these monsters, Colonel Nato, General Baran and King Asterius.
    • Floor 5 consists of giant golem enemies and Astral-type enemies. Not only is the Floor Boss a magical golem made by a king wishing to wipe out a dwarvern kingdom, but the king in question appears as an undead sub-boss.
    • While Floor 10 has yet to be seen, Kirito mentions that one of the monster types there are "Snake Samurai". In Ordinal Scale, it's revealed that the boss for Floor 10 was Kagachi the Samurai Lord, a giant reptilian creature clad in Samurai armor and wielding a massive Katana.
  • Orcus on His Throne: In some cases, the Floor Bosses are either the leader of certain monster types, like Illfang with the Kobolds, or the Big Bad of a questline on the floor. However, they're never fought until the Boss Room is discovered and they are engaged.

Floor Bosses

     Floor 1 - Illfang the Kobold Lord 

Illfang the Kobold Lord

The leader of the Kobolds plaguing Floor 1, as well as the game's first boss.
  • And Your Reward Is Clothes: He drops the Coat of Midnight, which Kirito takes to wearing after his Zero-Approval Gambit.
  • Adaptational Dye-Job: In the original Light Novel, he has grey skin. In the anime and subsequent adaptations, his skin is instead a deep red color.
  • Acrofatic: For a giant, Fat Bastard of a monster, he has no issue leaping large distances and wall-jumping off the pillars in his throne room.
  • An Ax To Grind: In his first phase, he wields a large axe in conjunction with a shield.
  • Death from Above: Its most powerful attack is to jump high up in the air and bring its axe down.
  • Every Japanese Sword Is a Katana: His back-up weapon is referred to by everyone as a Nodachi, but his large size means that he can use as if it's a regular Katana, allowing him access to Katana Sword Skills.
  • Fat Bastard: A large, port-bellied beast, and leader of a group of monsters.
  • Flunky Boss: He fights accompanied by a group of Ruin Kobold Sentinels, who are tasked with defending him. He is assisted by twelve in total, starting with three and another three spawning for every time he loses a health bar.
  • Hero Killer: Due to a change from the Beta, he's able to catch Diaval off-guard and kill him.
  • Katanas Are Just Better: He goes from using a Talwar in the Beta to using a Nodachi at his last health bar in the main game, a change that catches the raid party off-guard and leads to Diavel’s death.
  • Large and in Charge: Fitting his status as their Lord, Illfang is a lot larger than your run of the mill Kobold, being more muscular and larger.
  • Luckily, My Shield Will Protect Me: In his first phase, he'll use a buckler shield in conjunction with his axe.
  • Our Kobolds Are Different: He also looks more like a giant obese kangaroo than traditional kobolds.
  • Turning Red: When he's at his last Health Bar, he throws away his axe and buckler in exchange for a large Nodachi, which allows him to use Katana Sword Skills and he proves to be extremely quick and Acrofatic while wielding it.
  • Unwitting Instigator of Doom: By killing Diavel, he inadvertently kickstarts the Beta-Tester Witch Hunt and prompts Kirito's Zero-Approval Gambit. It also causes the Frontlines to end up in the dysfunctional state it's in now.

     Floor 2 - Tauruses 

The Tauruses

The collective bosses of Floor 2, a duo, now trioof giant Minotaurs, one larger than the next.
  • Drop the Hammer: Each of them wield hammers each large enough to match their respective size.
  • Moveset Clone: The three of them are effectively similar, with the differences being their sizes, damage output and health. The most different of them is Asterius, who has his own unique version of Baran and Nato's Signature Move and possesses an ElectricBreath Weapon.
  • Status Effect: A large part of their strategy is trying to afflict Players with Stun then Paralysis. Their main method of doing this is by using Numbing Impact/Detonation to stun players, then using it again to inflict the Stunned players with Paralysis.
  • Turn Red: All three of them do this when they're at their last health bar, at which point they will spam Numbing Impact and Asterius' Numbing Detonation as often as possible.

Nato the Colonel Taurus

The original Mid-Boss to General Baran, until the main game where he shared the role with Baran as Mid-Bosses for Asterius.
  • Curb-Stomp Battle: After Asterius appears, Kirito and the Legend Braves make quick work of Nato to lower the enemy numbers. They're able to do this easily thanks to his HP being low.

Baran the General Taurus

The original main Boss of Floor 2, until the main game where he becomes a sub-boss for Asterius.
  • And Your Reward Is Clothes: As a Last-Attack Bonus, he drops a pair of Gold Bull-Pattern Boxes, a pair of red underwear with a bull symbol on the back that grants a buff to strength and a minor resistance to status ailments such as disease and curses.
  • Degraded Boss: From the main boss in the Beta to a Sub-Boss to King Asterius in the final release.

Asterius The Taurus King:

A new third boss of Floor 2, who appears partway through the fight with Baran and Nato.


  • Adaptational Wimp: Zig-Zagged. In the Manga version, he lacks a hammer and is instead reliant on his breath attack and his bare hands. However, this isn't presented make him any less of a threat.
  • Attack Its Weakpoint: His weakpoint is the crown on it's head, which will cause him to stagger when hit. However, due to his height, it can only be hit by ranged weapons, such as a Chakram.
  • Attack of the 50-Foot Whatever: His size is phenomenal
  • Breath Weapon: He possesses a Lightning Breath attack that has a high chance of stunning or paralyzing it's targets, and is capable of travelling it's full range in an instant. The Tell for when this activates is his eyes glowing.
  • Dark Is Evil: He's described as having black, ink-like skin.
  • Drop the Hammer: He is armed with a giant hammer twice the size of Baran's.
  • EX Special Attack: Instead of the "Numbing Impact" used by Baran and Nato, he uses the more dangerous "Numbing Detonation", which possesses twice the range of the "Numbing Impact".
  • Flunky Boss: His flunkies just so happen to be his top military commanders.
  • Giant Space Flea Out Of Nowhere: Subverted. While to the Raid Party he could appear to be this, since they had no warnings of his presence, he actually gets some Foreshadowing in the form of a quest Argo undertook, which leads to a mural depicting him with Baran and Nato.
  • The Tell: Has two to warn players when he's using his Signature Moves.
    • When he's using his Lightning Breath, his eyes will glow.
    • When using his "Numbing Detonation", he'll stomp his hoof three times and raise his hammer.

     Floor 3 - Nerius The Evil Treant 

Nerius The Evil Treant

A sentient tree monster that uses poison attacks.

     Floor 4 - Wythege the Hippocampus 

Wythege the Hippocampus

A horse-fishwith the ability to cause water to emerge even from dry land.
  • Combat Tentacles: It has a full mane of these.
  • Curb-Stomp Battle: The fight against Wythege started as one in his favor, with Kirito and Asuna's absence and it's water ability giving it a great advantage, even if he didn't kill anyone by the time Kirito and Asuna arrived. However, when Yofillis joined the fray with his ring that lets him walk on water and the players figured out how to decrease the water level, Wythege quickly ended up on the receiving end.
  • Killed Offscreen: Like Nerius, his defeat is largely glossed over.
  • Making a Splash: It's special ability, Water Inflow, allows it to submerge the boss room in water. The only counter for this is to open the door to the boss room, which can only be done from outside.
  • Our Hippocamps Are Different: He's a cross between a horse and a fish.

     Floor 5 - Fuscus the Vacant Colossus 

Fuscus the Vacant Colossus

A giant colossus created by a human king wishing to wipe out a rivalling drawfvern kingdom but became inactive when Aincrad was created. Due to it holding a Flag of Valor, an item that boost the stats of guildmates, Kirito is forced to form a party to defeat it when Morte informs the ALS, putting the Frontline's power-balance at risk.
  • Attack Its Weak Point: Initially believed to be the forehead, it's true weak-point is revealed to be the glowing symbol on it, which Fuscus can move between limbs to prevent it from getting hit.
  • Attack of the 50-Foot Whatever: It's not called a "Colossus" for nothing. In its Final Form, it's even bigger than Asterius the Taurus King, whose head nearly touched the ceiling of his Boss Room.
  • Boss Room: He is the Boss Room. In the first phases of his fight, his body, head, arms and legs are merged with the walls, ceiling and floor. This allows him to pop out of anywhere to attack players, such as the staircase out of the room, which Shivata learns the hard way when he nearly gets eaten by him. He'll drop this and come out himself once his HP is low enough.
  • Golem: He's a giant made from magical ore, made by the ruler of a human kingdom who wished to wipe out a nearby dwarwvern kingdom, as they were trade rivals with his kingdom. However, The Great Separation and removal of magic that created Aincrad occurred, leaving it inactive.
  • Clothing Damage: His grab move has the added benefit of lowering the durability of armor, making it especially devastating to heavily armored tank players if they're caught by it's ambush.
  • Damage-Increasing Debuff: Once the head appears, it'll let out a roar that applies a defense debuff on the entire raid party. It retains this during it's final phase.
  • Grapple Move: It's opening move is to grab players who step on the blue lines on the Boss Room Floor and attempt to crush them to death, damaging their equipment in the process. The only way to break his hold is using a Sword Skill at a certain level or power.
  • The Heavy: He drives most of the conflict in Floor 5, as his possession of the Flag of Valor, an item that grants a stat boost to all players in the same guild as the wielder, as a drop prompts the ALS, after being informed of it by Morte and pressuring Kibaou into giving the go-ahead, to try and take it from under the DKB's noses, putting the power balance between the two Guilds at risk. This forces Kirito to bring together a Ragtag Bunch of Misfits to beat it before the ALS can and preventing the other Guild from collapsing in the process.
  • I'm a Humanitarian: Attempts to eat Shivata when the party tries escaping the Boss Room. Thankfully, he's rescued with the help of Liten, who pries the mouth open, and Kirito, who realizes that he moved his weapoint to his arm or legs and leads Asuna, Argo and Nezha in finding it.
  • Knight of Cerebus: Unlike the previous two bosses who are largely glossed over, Fuscus is treated much more seriously due to how much of threat the Guild Flag it drops is to the current nature of the Frontlines and due to being legitimate threat, unlike the last two who had easily exploitable flaws and weaknesses.
  • Meaningful Name: His title of "Vacant Colossus" refers to how he's also the Boss Room itself; he's effectively an empty room who can launch his limbs from the floor and ceiling to attack players.
  • Puzzle Boss: Starts off as one. When the fight begins, he is nowhere to be seen but what are around are a bunch of glowing blue lines on the floor. Stepping on them will cause him to try grabbing or stomping on the players, which are the only openings in which players can attack it.
  • Red Eyes, Take Warning: At it's final phase, the circular rings shapes representing it's eyes will turn red, along with the rest of the lines on its body.
  • Stuff Blowing Up: When he's finally defeated, the red lights on it's glow brighter and brighter before emitting flames and finally exploding, something Kirito notes is much more of a spectacle than the previous boss deaths.
  • Turn Red: Once he's at his final HP Bar, Fuscus will leave the confines of the Boss Room's walls and form into a more traditional Golem. In this state, he makes use of punch and stomp attacks, as well as it's above-mentioned Damage-Increasing Debuff and Eye Beams.

     Floor 6 - The Irrational Cube 

The Irrational Cube

A giant rubix-cube like creature with a Sudoku puzzle on each of it's sides. According to the Stachion questline, it's actually the source of the Curse of the town that makes almost every door locked by puzzles.


  • Adaptational Name Change: In-Universe. In the Beta-Test, it was called “The Irritating Cube”. In the official release, it was renamed "The Irrational Cube".
  • Artifact of Power: The Irrational Cube, or the more accurately the Golden Cube used to power it, is actually a magical tool capable of deconstructing, "Break", and reconstructing, "Bind" structures, and is what Pithagrus used to build Stachion. It's also capable of inducing a special paralysis effect on players with the "Bind" commanded, which Buxum uses once he gets the chance to try and kill Theano and possibly the entire Raid Party.
  • Beam Spam: It's main method of attack is firing laser beams from its corners at players.
  • Bright Is Not Good: Shines a brilliant, gold color while being fought.
  • Draw Aggro: It seems to automatically target anyone who hits it and rotates it's cubes, something an ALS member by the name of Schhinkenspec learns the hard way when it uses a Sword Skill on it. This goes even further when it targets Asuna when she starts instructing players on how to solve its puzzles.
  • Marathon Boss: In the end, it ends up taking over an hour to defeat. And the hour in question is spent trying to escape the Boss Room.
  • Mighty Glacier: So long as its puzzle is unsolved, the Irrational Cube is effectively invincible and the lasers it fires can deal quite a bit of damage. Thankfully, it's lasers are easy enough to dodge if you remain focused or aren't too close to it when it fires at you.
  • Puzzle Boss: As the name and design implies, the Irrational Cube is this. In the beta, where it was called the Irritating Cube, it operated just like a Rubix Cube in that all sides needed to have only one color before it could be damaged. In the final game, where it's called “The Irrational Cube”, each side instead has a Sudoku puzzle on each side operates like a rubix cube, meaning you need to solve the puzzle on each side and turn the parts to make all the numbers match, making it a lot more complicated.
    • This even applies to leaving the Boss Room, with the door, at least on the inside, being locked by a series of Sudoku puzzles.
  • Sequential Boss: It has three phases:
    • The first, and arguably the longest phase, is spent on actually solving the Puzzle, which is basically the demonic love child of a robix cube and sudoku, only with Energy Weapons.
    • In the second phase, the puzzle being solved causes it to lose all it's armor and it grows extra arms to compensate, turning it from a Mighty Glacier into a Glass Cannon, with it's attacks being roughly the same but, with the combined efforts of the Raid Party, Theano and Myia, it ends very quickly.
    • The final phase is honestly hardly even as a phase. The cube just loses all it's armor and falls to the floor, waiting to be hit and destroyed. The only reason the fight doesn't end then and there is because Buxum of the DKB reveals himself as The Mole and uses the Golden Cube to freeze everyone.
  • Sir Not-Appearing-in-This-Trailer: It does not appear in Integral Factor, with the Floor 6 boss getting replaced with "Pierce the Rogue Manticore".
  • Turn Red: It appears to grow progressively more aggressive the closer the puzzles on it get to completion, even growing arms made of cubes that it can swing at players.

     Floor 10 - Kagachi The Samurai Lord 

Kagachi The Samurai Lord

A giant, reptilian creature clad in Samurai armor and wields a Katana.


  • Disc-One Final Boss: Effectively this, as his defeat will mark the point where Beta-Tester knowledge will lose it's use, as the Beta ended during Floor 10. It will also mark the official end of Kirito's Beater Status.
  • Everything's Better with Samurai: He's a giant, reptilian creature clad in Samurai armor and wielding a Katana.
  • Katanas Are Just Better: Comes with the territory.
  • Reptiles Are Abhorrent: One of the Floor Boss, and allegedly the leader of "Snake Samurai" that plague Floor 10.
  • Snake People: His species appears to be that of a humanoid snake, much like most of the monsters on Floor 10.
  • Starter Villain: He's the first respawned SAO Boss to appear in Ordinal Scale that any of the main characters fight.
  • Sword Beam: He's capable of performing a slash that will send beams of energy at opponents. It's currently unknown if he possessed this ability in SAO.
  • Whip It Good: He's capable of conjuring a snake-like whip made of energy to attack foes from a distance.

     Floor 11 - The Storm Griffin 

The Storm Griffin

A giant griffin that's apparently capable of manipulating the weather.


  • Achilles' Heel: Damaging it's wings will prevent it from flying and, in the event that it's in the air, cause it to crash into the ground, making it more vulnerable to close-range attacks. This doesn't make it completely defenseless however, as it will then charge enemies instead.
  • Blow You Away: With it's giant wings, it can generate strong winds.
  • Shock and Awe: Along with it's wind, it can summon thunder strikes to attack players with.

     Floor 12 - The Strict Hermit 

The Strict Hermit

A giant hermit crab creature.


  • Giant Enemy Crab: Literally a giant hermit crab that serves as a floor boss.
  • Making a Splash: Its appearances in the video games tend to give it a water based element.
  • Rapid-Fire Fisticuffs: One of its attacks is a series of rapid strikes with its pincers.
  • Warm-Up Boss: In Ordinal Scale its the second SAO floor boss to appear, but it isn't treated as big as a threat as the dragon that came after it.

     Floor 18 - The Dire Tusk 

The Dire Tusk

A giant pig monster chained to a wall.


     Floor 28 - Waheela the Black Wolf 

Waheela the Black Wolf

A giant wolf that has the ability to turn into a black miasma to become invincible and gain greater mobility, at the cost of being unable to attack.


  • Casting a Shadow: It has the ability to turn into a black mist, granting it fast movement and invincibility. However, it can't attack in this state.
  • Necessary Drawback: In it's normal form, it can attack players with powerful bites and long-range shadow spike attacks at the expense of being susceptible to damage from melee attacks. In it's mist form, it can avoid attacks and is immune to damage, but it can't deal any back.
  • Non-Indicative Name: Zig-Zagged. Despite the name, it's fur is actually more of a crimson red color. However, "black" may actually refer to the color of it's mist form.
  • Savage Wolf: A giant wolf creature that is capable of Casting a Shadow.
  • Spike Shooter: It's able to use it's shadow abilities to send waves of spikes at it's opponents.

     Floor 74 - The Gleam Eyes 

The Gleam Eyes

A giant demonic goat creature.


  • Breath Weapon: One of it's attacks is a purple energy beam from it's mouth.
  • Dark Is Evil: A large, demonic looking creature with dark blue fur.
  • Duel Boss: The fight against it ends up turning into this, with Kirito whipping out his Dual Wielding to fight him single-handedly.
  • Glowing Eyes of Doom: It's in the name.
  • Katanas Are Just Better: His Weapon of Choice is a large Zanbatō
  • Knight of Cerebus: He's so much of a threat that Kirito is forced to actually use his Dual Wielding skill to defeat it after having kept it hidden for so long.
    • According to Kirito, he's the first Floor Boss since Floor 67 to kill any players fighting it. Granted this is because the players he killed were severely under-levelled and tired from the journey, but that's still pretty serious in the grand scheme of things.
  • Sword and Fist: It's shown to attack with both it's giant Zanbato and it's free hand.

     Floor 75 - The Skull Reaper 

The Skull Reaper

A giant, centipede-like skeleton monster that's capable of One Hit Kills.


  • Big Creepy-Crawlies: It's effectively a giant centipede made of bones with scythes for pinsers.
  • Death from Above: Opens up it’s fight with an attempt at this, having been clinging to the ceiling before dropping down in a surprise attack.
  • Dem Bones: It is a giant skeletal centipede like monster.
  • Draw Aggro: How it's ultimately beaten; while Kirito, Asunaand Heathcliff drew its attention, the rest of the Raid Party flanked it’s sides and attacked it’s side.
  • Knight of Cerebus: Its murder of 24 players, 10 in the recon team and 14 during the boss fight, causes the Raid Group to hit a Despair Event Horizon due to the possibility of what could be worse than it. This thankfully subsides after Kirito exposes Heathcliff as Kayaba.
  • One-Hit Kill: It's basic attacks are this, taking out a pair of Tank Players in one swipe of its claws. The only people shown to actually withstand them are Kirito and Asuna, and that's because they blocked them together.

     Floor 91 - Dorz’l The Chaos Drake 

Dorz'l the Chaos Drake

A massive dragon that, due to SAO being cleared early, was never fought by the Clearers.


  • Breath Weapon: Being an enormous dragon, it's only natural that it has this.
  • Dark Is Evil: A giant, pitch black dragon.
  • Dragons Are Demonic: His darkly colored appearance and epithet of "Chaos Drake" don't paint it as really friendly...
  • Draw Aggro: When it spawns in Ordinal Scale, it seems to specifically target Silica. Combined with the fact that it initially spawned as Pina, prompting Silica to approach it, this was likely a trap intended for Silica.
  • The Unfought: As the Clearing Force never went past Floor 75 due to Kirito defeating Kayaba early, Dorz'l was never fought. While they do get a chance to fight it in Ordinal Scale, it ends up escaping and causing them to lose the fight against the Strict Hermit in the process.

     Floor 100 - An Incarnation of the Radius 

Incarnation of the Radius

The original Final Boss of Sword Art Online.


  • Barrier Warrior: It has a powerful barrier that prevents attacks from hitting it.
  • Blade on a Stick: Carries a long, black spear in her left hand.
  • Cool Sword: Carries a white, regal looking sword in her right hand.
  • Curb-Stomp Battle: When they first encounter her, Kirito’s group consisting of himself, Agil, Liz, Silica and Sinon are quickly overwhelmed by its game-breaking abilities. It’s only when Asuna pulls a Big Damn Heroes and The Cavalry arrives in the form of their allies from ALO and GGO, with Yui giving them their old SAO gear while giving Sinon her GGO gear, that the tables start turning in their favour.
  • Dishing Out Dirt: It has a move called "Great Separation", which allows it to alter the terrain of its Boss Room to her will.
  • The Dog Was the Mastermind: Official materials reveals that Ain-Chan, Yuna’s mascot companion, is a deformed version of it.
  • Dual Wielding: A sword and a spear of all things...
  • Eye Scream: When Asuna dives in to rescue Kirito and the others, she makes her big entrance by stabbing the boss's eye out.
  • Healing Factor: It's capable of summoning the Sacred White Tree worshipped by the Forest Elves to heal itself from damage.
  • Light Is Not Good: Its skin is mostly completely white.
  • Macross Missile Massacre: Has a Energy Weapon version of this.
  • Meaningful Name: Its name is a play on Aincrad's full name, "An Incarnating Radius".
  • One-Man Army: More so than any other boss, where it took literally every available character from every game Kirito had been in to beat it. With Yui having to call inThe Cavalry from ALO and GGO to assist.
  • The Unfought: Kayaba's original plan for Floor 100 involved this boss being removed and replacing it with himself after he turned it into a Death Game. However, in Ordinal Scale, Kirito and his allies are able to fight her as the true Final Boss of SAO.

     Bullbous Bow 

A field boss for Floor 2, which needs to be defeated to unlock the Boss Room.


  • Flunky Boss: Played With. They aren't technically on his side, but the Windwasps that shadow the Bullbous Bow are designed to sting him to make him Turn Red, which requires a party (or, just Kirito and Asuna) to keep them away from him right the main force defeats him.
  • Meaningful Name: The "Bullbous" in it's name stems from the large, pompadour-like bump on it's head that it uses to attack players.
  • Small Role, Big Impact: Compared to the Floor Bosses, he's more of a minor threat and the only reason the Clearers deal with him is because he needs to be killed to unlock the Boss Room. However, he drops the the Chakram, which allows Nezha to actually become a combatant and turn the fight against Asterius the Taurus King around, and later on makes him play a vital role against Fuscus the Vacant Collosus.
  • Turn Red: If the Bullbous Bow is stung by one of the Windwasps, it will turn more aggressive and gain an attack buff.
  • Use Your Head: As a bull-type monster, it's main method of attack is charging it's enemies head first.

     Biceps Archelon 

Biceps Archelon

A giant two-headed turtle that blocks off the south of Floor 4.
  • Boring, but Practical: In it's first phase, it only has three attacks; a bite from both heads, a smack from it's side thins, and a charge move. Not much, but it's greater control in the water makes this a non-issue, and he's capable of capsizing players to make them more vulnerable.
  • Desperation Attack: When it's HP is in the red, it'll twist it's heads and limbs up agaisnt the shell and start spinning to create whirlind, with the added benefit of increasing it's defence. Fortunately, Kirito's able to use the special battering they were able to make for Tilnel with the Magnatherium Horn to deal the final blow before it perform it.
  • Mighty Glacier: It has the ability to capsize players and leave them vulnerable and it's so powerful that even Asuna Chivalric Rapier +5 can't deal much damage to it, but this comes at the expense of it being very slow.
  • Turtle Power: A giant, ancient two-headed turtle with powerful defense.

     Zehgi the Flame Caller 

Zehgi the Flame Caller

A field boss for Floor 11. In Ordinal Scale, it's summoned by Eiji to fight Fuurinkazan.



     Ruthless Warder Chief 

Ruthless Warder Chief

A dungeon boss of Floor 40.
  • Achilles' Heel: Achilles Knees in this case, which serve as his weak-point.
  • Carry a Big Stick: He wields a one-handed club resembling a Kanbato.
  • Kick Them While They Are Down: It possesses the "Bullying" algorithm, which makes it prioritize players who are either knocked down or debuffed, ignoring normal hate values.
  • Muscles Are Meaningful: He's muscular to the point of having visible veins on it's arms and legs
  • Simple, yet Awesome: It's attack patterns are fairly simple, relying largely on narrow and wide-ranged Sword Skills. However, since he's fought in a narrow passageway, it still makes him very dangerous.

     Feral Warder Chief 

Feral Warder Chief

A dungeon boss of Floor 40, that's weaker than the Ruthless Warder Chief but no less a threat.


  • An Ax To Grind: Wields an axe as its Weapon of Choice.
  • Flunky Boss: While he's weaker than the Ruthless Warder Chief, his variation of Turn Red also summons a bunch of minions to assist him.
  • Malevolent Masked Man: Along with with it's helmet, it wore a cloth mask with a smiling, sharp-toothed mouth.
  • Moveset Clone: The fight against it initially went well since Eiji recognized it's patterns as also belong to the more powerful Ruthless Warder Chief. Unfortunately, he differentiated himself from his more powerful counterpart by being a Flunky Boss.
  • Unwitting Instigator of Doom: Similarly to Illfang with Diaval above, his (or more accurately, his minion's) murder of Yuna has long-lasting consequences, as it led to Shigemura's attempt to bring her back using his Augma, which could have possibly killed most of the SAO Survivors in the process.

     The Geocrawler 

The Geocrawler

A giant, armored worm creature located outside of a NPC village on Floor 56 that proves difficult to defeat.
  • Boss Room: Another part of it's difficulty is the location where it's fought, a narrow mountain corridor that makes being able to attack it's weakness much harder.
  • Curb-Stomp Battle: Like Wythege above, it's on both ends of this. While it thankfully takes no lives in the time spent dealing with it, every attempt at fighting it has ended in the Clearers being forced to retreat, due to it being mostly Nigh-Invulnerable and it's only weak-spot, it's underbelly, being hard to reach. However, after it's discovered that a lullaby sang by the village girl "Lulu" can put it to sleep, it's unable to do anything as the Clearers hack it to death.
  • Nigh-Invulnerable: The main reason it's such a threat. Asuna notes during the strategy meeting that it's repelled any attacks from slash, thrust and blunt attacks used against it, while it's only weak point is extremely hard to attack.
  • Sand Worm: The Geocrawler is some manner of giant worm monster that's as tall as a house and many times as long.
  • Small Role, Big Impact: In the pre-Progressive Canon, it's the fight against the Geocrawler that starts off Asuna's growing feelings for Kirito, since his willingness to stand up to her over her NPC Bait strategy, her subsequent loss against him in a duel, and witnessing how he's not letting being stuck in Aincrad stop him from living kickstarts her attraction to him and leads to their marriage 8 months after-the-fact. The exact role he has in the Progressive canon in light of the Retcon of Kirito and Asuna knowing each other personally since Floor 1 is yet unconfirmed.

     Nicholas the Renegade 

Nicholas the Renegade

An event boss resembling a deformed Santa Claus, who's rumored to drop a revival item.


  • Bad Santa: His entire gimmick is being an evil revenant with the appearance of Santa Claus.
  • Carry a Big Stick: He wields a giant club in combat.
  • Curb-Stomp Battle: The fact Kirito is able to solo him on his own shows he's substantially weaker than a Floor Boss.
  • Killed Offscreen: Kirito's actual victory over it is not shown onscreen, but the fact he attained the boss drop is proof that he beat it.
  • Santabomination: Essentially he is if Santa was a deranged zombie.

     X'rphan the White Wyrm 

X'rphan the White Wyrm

A boss found at the top of the West Mountain on Floor 55, rumored to be guarding a high-grade crafting material

Alfheim Online

     Floor 8 - Wadjet the Flaming Serpent 

Wadjet the Flaming Serpent

A giant snake-woman who burned down the forest of Floor 8.
  • Boss Arena Idiocy: Her Boss Room contains a number of mirrors which can be used to redirect her Instant Kill Ray back at her, which will weaken her and deal severe damage.
  • Cast from Hit Points: Wadjet is often surrounded by a shieling aura made of flames. However, whenever she uses a fire-element skill the aura will weaken, giving players the opportunity to damage her.
  • Destroyer Deity: Implied. Wadjet is the named after a Goddess of fire in Egyptian mythology who took the form of a snake, and the Floor 8 of New Aincrad, which in the original was a lush green forest, is a forest that was severly burnt, which is heavily hinted to be her doing.
  • The Dreaded: According to the narration, Wadjet has become something of this to the New Aincrad Clearing force by the time of "A New Day".
  • Flunky Boss: Wadjet is capable of summoning fiery minions.
  • Logical Weakness: As a giant, flaming snake creature, she's naturally weak to Water-element moves.
  • Magic Knight: Her attacks are largely fire-based, but it also possesses four swords in each that allow to deal powerful physical attacks.
  • Multi-Armed and Dangerous: The woman part of Wadjet possesses four arms, each one holding a large sword.
  • Playing with Fire: As it's name suggests, her moves are largely fire-based in nature.
  • Reptiles Are Abhorrent: Wadjet is a giant cobra-like creature, with the visage of a four-armed woman beneath the the head.

     Floor 27 - The Four-Armed Giant 

The Four-Armed Giant

A giant, two-headed, four-armed monster.
  • Attack Its Weakpoint: It's weakness is the gem on it's neck that it'll occasionally protect with it's arms. Yuuki uses Mother's Rosario on it to defeat the boss.
  • Chain Pain: It's other arms are holding a long set of chains that it can use for a sweeping attack.
  • Counter-Attack: It has access to a unique stance that not only nullifies damage, but reflects it back.
  • Drop the Hammer: Two of it's arms are holding a pair of pointed wooden hammers.
  • Mighty Glacier: It has powerful, hard-hitting attacks, but is very slow. It also makes it a point to defend it's weakpoint.
  • Multi-Armed and Dangerous: Basically it's entire schtick; it's got four arms that are holding hammers and chains, that they can use for both attacking and for defending it's weak point.
  • Multiple Head Case: It has two heads.
  • Poisonous Person: One of it's attacks is a poison Breath Weapon.
  • Red Eyes, Take Warning: Both it's heads have glowing red eyes.
  • Turns Red: Progressively. The more damage it attacks, the more aggressive it's attack patterns will become, even being able to whip out a uniuqe 8-hit Sword Skill using all it's weapons.

     Black and Gold Minotauruses 

A pair of minotaur monsters that appear in Thrym's palace, wielding axesand possessing high resistance against physical and magic attacks respectively.
  • An Ax To Grind: Both of them wield an axe.
  • Anti-Magic\Nigh-Invulnerability: The Black and Gold Minatauruses have high resistances against magical and physical damage respectively. This puts Kirito's party at a disadvantage against the Gold one due to their only mages being Asuna and Leafa, both of whom are Magic Knights and not full-on mages, but also allows them to deal a Curb-Stomp Battle against the Black one once they manage to defeat the Gold one.
  • Curb-Stomp Battle: Due to his vulnerability to physical attacks, the fight against the Black Minataurus is over fairly quickly.
  • Logical Weakness: To work around the Gold Minotaur's Physical Resistance, the group Zerg Rushes him with Sword Skills with Elemental Properties.
  • One-Hit Kill: The both of them possess a skill that instantly kills players. Thankfully, it's very easy to dodge.
  • Tag Team: Effectively how they function; the party takes on one of them at a time, and if one suffers enough damage, then it will take to the back and assume a meditative pose to heal while it's partner fights the players. This forces the party to assume a physical/magic based stance system due to their respective resistances.

Sours: https://tvtropes.org/pmwiki/pmwiki.php/Characters/SwordArtOnlineBosses
Kirito and Asuna VS Dungeon Boss Floor 1 - Anime Clip

We both fell silent, and the feeling of awkwardness disappeared as suddenly as it had arisen. Now there was not a single thought inside, and my whole being was filled only with a feeling, a sense of beauty. My heart was pounding wildly, and by the sparkle of her eyes I understood that my condition was not much different from her own.

I brought my lips to hers, touched them. No, I did not feel resistance, the goddess did not push me away.

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Drying myself dry, I took the black fishnet underwear and began to examine it. Dress it up faster, you still need to make up, - Mila was indignant. I quickly put on my thong. She helped me put on and button up the bodice, stockings and belt for them.



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